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> Few Items Pc Plz
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Member
Posts: 47,853
Joined: Apr 11 2007
Gold: 15,630.37
Sep 21 2025 02:39pm
Rare tanned leather armor
Physical Defense: 6 to 18
Magical Defense: 3 to 12
+391 Max Mana
+4% Heal Mastery

Epic tanned leather armor
Physical Defense: 6 to 18
Magical Defense: 3 to 12
+267 Max Mana
+1% Experience Gained
+3 Magic Luck
+1 Mana Regen
+2% Life Steal
+1% Damage Return
+7% Heal Mastery
+1% Power Shot
+3 Jubilance

Mythical bine scale armor
Level Req: 5
Physical Defense: 8 to 33
Magical Defense: 4 to 12
+10 Strength
+15 Dexterity
+4% Experience Gained
+1 to 4 Life per Attack
+1 to 1 Life per Kill

Mystical heal IV
Level Req: 5
Heals: 12 to 32
Mana Cost: 29
+12 Strength
+13 Dexterity
+1% Mana Skin

Godly brocade robe
Level Req: 10
Physical Defense: 0 to 10
Magical Defense: 10 to 30
+18 Strength
+10 Dexterity
+3 Critical Strike
+1 to 34 Mana per Kill
+2% Mind Numb
+2% Armor Pierce
+4% Fire Mastery
+9% Lightning Mastery

Mystical fine alloy sword
Level Req: 20
Damage: 11 to 110
+26 Strength
+19 Vitality
+1% Mana Syphon

Rare steel axe
Level Req: 10
Damage: 37 to 44
+25 Dexterity
+20% Heal Mastery

Arcane bronze dagger
Damage: 15 to 27
+13 Strength
+2 Dexterity
+4 Intelligence
+244 Max Mana
+2% Physical Damage Reduction
+14% Heal Mastery

Magical mithril dagger
Level Req: 25
Damage: 42 to 73
+35 Strength
Member
Posts: 47,853
Joined: Apr 11 2007
Gold: 15,630.37
Sep 23 2025 08:04am
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Member
Posts: 47,853
Joined: Apr 11 2007
Gold: 15,630.37
Sep 28 2025 10:17pm
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Member
Posts: 47,853
Joined: Apr 11 2007
Gold: 15,630.37
Oct 5 2025 03:14pm
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Posts: 47,853
Joined: Apr 11 2007
Gold: 15,630.37
Oct 22 2025 12:28pm
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Member
Posts: 12,396
Joined: Sep 17 2005
Gold: 15,132.59
Oct 22 2025 03:51pm
Rare tanned leather armor
Physical Defense: 6 to 18
Magical Defense: 3 to 12
+391 Max Mana
+4% Heal Mastery

~20-250. i really dont think there will be interest in this, but it's actually pretty good for the rare offcast headhunter. The issue is they hardly exist and the ones which do probably want better. So expecting the low end tbh.

Epic tanned leather armor
Physical Defense: 6 to 18
Magical Defense: 3 to 12
+267 Max Mana
+1% Experience Gained
+3 Magic Luck
+1 Mana Regen
+2% Life Steal
+1% Damage Return
+7% Heal Mastery
+1% Power Shot
+3 Jubilance

This is literally only useful for the 3 ml. 20-40 fg

Mythical bine scale armor
Level Req: 5
Physical Defense: 8 to 33
Magical Defense: 4 to 12
+10 Strength
+15 Dexterity
+4% Experience Gained
+1 to 4 Life per Attack
+1 to 1 Life per Kill

Decent HH armor. 100-500, i'd expect closer to lower end

Mystical heal IV
Level Req: 5
Heals: 12 to 32
Mana Cost: 29
+12 Strength
+13 Dexterity
+1% Mana Skin

not usable by hh, makes it not really

Godly brocade robe
Level Req: 10
Physical Defense: 0 to 10
Magical Defense: 10 to 30
+18 Strength
+10 Dexterity
+3 Critical Strike
+1 to 34 Mana per Kill
+2% Mind Numb
+2% Armor Pierce
+4% Fire Mastery
+9% Lightning Mastery

pretty usable for both swords and headhunter. 500-1500 imo, depends whos interested as the big players use unspawns so won't be too whacky.

Mystical fine alloy sword
Level Req: 20
Damage: 11 to 110
+26 Strength
+19 Vitality
+1% Mana Syphon

No-one cares for glyphs. 5 max.

Rare steel axe
Level Req: 10
Damage: 37 to 44
+25 Dexterity
+20% Heal Mastery

no-one cares for glyphs, 5 max

Arcane bronze dagger
Damage: 15 to 27
+13 Strength
+2 Dexterity
+4 Intelligence
+244 Max Mana
+2% Physical Damage Reduction
+14% Heal Mastery

no-one cares for heal mastery at level 1 and the joint mana/int is too low. 20 max.

Magical mithril dagger
Level Req: 25
Damage: 42 to 73
+35 Strength

no-one cares for glyph material, 5 max
Member
Posts: 47,853
Joined: Apr 11 2007
Gold: 15,630.37
Oct 22 2025 04:52pm
Rare tanned leather armor
Physical Defense: 6 to 18
Magical Defense: 3 to 12
+391 Max Mana
+4% Heal Mastery

~20-250. i really dont think there will be interest in this, but it's actually pretty good for the rare offcast headhunter. The issue is they hardly exist and the ones which do probably want better. So expecting the low end tbh.

Epic tanned leather armor
Physical Defense: 6 to 18
Magical Defense: 3 to 12
+267 Max Mana
+1% Experience Gained
+3 Magic Luck
+1 Mana Regen
+2% Life Steal
+1% Damage Return
+7% Heal Mastery
+1% Power Shot
+3 Jubilance

This is literally only useful for the 3 ml. 20-40 fg

Mythical bine scale armor
Level Req: 5
Physical Defense: 8 to 33
Magical Defense: 4 to 12
+10 Strength
+15 Dexterity
+4% Experience Gained
+1 to 4 Life per Attack
+1 to 1 Life per Kill

Decent HH armor. 100-500, i'd expect closer to lower end

Mystical heal IV
Level Req: 5
Heals: 12 to 32
Mana Cost: 29
+12 Strength
+13 Dexterity
+1% Mana Skin

not usable by hh, makes it not really

Godly brocade robe
Level Req: 10
Physical Defense: 0 to 10
Magical Defense: 10 to 30
+18 Strength
+10 Dexterity
+3 Critical Strike
+1 to 34 Mana per Kill
+2% Mind Numb
+2% Armor Pierce
+4% Fire Mastery
+9% Lightning Mastery

pretty usable for both swords and headhunter. 500-1500 imo, depends whos interested as the big players use unspawns so won't be too whacky.

Mystical fine alloy sword
Level Req: 20
Damage: 11 to 110
+26 Strength
+19 Vitality
+1% Mana Syphon

No-one cares for glyphs. 5 max.

Rare steel axe
Level Req: 10
Damage: 37 to 44
+25 Dexterity
+20% Heal Mastery

no-one cares for glyphs, 5 max

Arcane bronze dagger
Damage: 15 to 27
+13 Strength
+2 Dexterity
+4 Intelligence
+244 Max Mana
+2% Physical Damage Reduction
+14% Heal Mastery

no-one cares for heal mastery at level 1 and the joint mana/int is too low. 20 max.

Magical mithril dagger
Level Req: 25
Damage: 42 to 73
+35 Strength

no-one cares for glyph material, 5 max


Ty
Member
Posts: 37,626
Joined: Jun 20 2008
Gold: 159.25
Oct 22 2025 05:40pm
that robe could go for more. 500 for sure. any non hh usable stuff you should sell after reset bc feeder axe using classes can use
Member
Posts: 47,853
Joined: Apr 11 2007
Gold: 15,630.37
Oct 22 2025 10:42pm
that robe could go for more. 500 for sure. any non hh usable stuff you should sell after reset bc feeder axe using classes can use


Ty
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