My Marketplace:
https://forums.d2jsp.org/user.php?c=3&i=1158226&m=1Maps At the end of the post!
WEAPONSMystical iron spear
Level Req: 5
Damage: 43 to 75
+1% Experience Gained
+4 Extra Equipment Slots
+1% Lightning Mastery
Mythical bronze axe
Damage: 38 to 46
+59% Enhanced Effect
+1 Life Regen
+1% Parry
+2% Physical Damage Reduction
+1% Glancing Blow
Rare iron axe
Level Req: 5
Damage: 29 to 35
+4 Magic Luck
+2 Jubilance
Rare bronze dagger
Damage: 24 to 42
+50% Enhanced Effect
+5% Earth Mastery
Mythical iron dagger
Level Req: 5
Damage: 37 to 65
+74% Enhanced Effect
+2 Strength
+1 Mana Regen
+1 Critical Strike
+1% Physical Damage Reduction
Magical steel dagger
Level Req: 10
Damage: 46 to 81
+73% Enhanced Effect
Mythical alloy sword
Level Req: 15
Damage: 8 to 84
+2 Vitality
+205 Max Life
+5 Magic Luck
+1 to 1 Mana per Attack
+2% Life Steal
Mythical alloy dagger
Level Req: 15
Damage: 63 to 110
+95% Enhanced Effect
+2 Dexterity
+1% Critical Flux
+17% Heal Mastery
+4% Glancing Blow
Rare fine alloy dagger
Level Req: 20
Damage: 40 to 71
+28 Intelligence
+1% Armor Pierce
Magical sapphire longsword
Level Req: 30
Damage: 28 to 288
+45 Dexterity
Magical adamantium axe
Level Req: 35
Damage: 160 to 192
+113% Enhanced Effect
ARMORSMystical linen padded robe
Level Req: 5
Physical Defense: 0 to 16
Magical Defense: 10 to 26
+30% Enhanced Effect
+18 Dexterity
+1% Heal Mastery
Angelic steel plate mail
Level Req: 10
Physical Defense: 27 to 81
Magical Defense: 0 to 9
+75% Enhanced Effect
+13 Strength
+252 Max Mana
+1 Life Regen
Mystical steel plate mail
Level Req: 10
Physical Defense: 29 to 89
Magical Defense: 0 to 9
+93% Enhanced Effect
+1 Critical Strike
+1% Glancing Blow
Magical double cured leather armor
Level Req: 15
Physical Defense: 9 to 27
Magical Defense: 6 to 25
+4 Extra Equipment Slots
Angelic alloy chain mail
Level Req: 15
Physical Defense: 40 to 100
Magical Defense: 0 to 27
+116% Enhanced Effect
+182 Max Mana
+1 to 2 Mana per Attack
+2% Glancing Blow
Rare elvan robe
Level Req: 25
Physical Defense: 0 to 11
Magical Defense: 19 to 57
+32 Strength
+1 to 3 Mana per Attack
Arcane seamist robe
Level Req: 30
Physical Defense: 0 to 12
Magical Defense: 21 to 64
+34 Dexterity
+1% Damage Return
+2% Mind Numb
+1% Mana Syphon
+1% Ice Mastery
+2% Lightning MasteryMagical wyvernskin robe
Level Req: 40
Physical Defense: 0 to 17
Magical Defense: 22 to 67
+34 Dexterity
CHARMSArcane earth III
Spell Damage: 12 to 21
Mana Cost: 21
+15 Strength
+98 Max Life
+1% Experience Gained
+1 to 6 Life per Kill
+1% Mana Syphon
+1 Jubilance
Arcane focused heal III
Heals: 16 to 19
Mana Cost: 21
+9 Intelligence
+215 Max Mana
+1% Life Steal
+3% Mind Numb
+2% Wind Mastery
+2% Earth Mastery
Rare fire III
Spell Damage: 13 to 37
Mana Cost: 21
+3 Magic Luck
+2% Armor Pierce
Mystical fire V
Level Req: 10
Spell Damage: 15 to 42
Mana Cost: 37
+4 Extra Equipment Slots
+1% Armor Pierce
+1 Jubilance
Magical ice V
Level Req: 10
Spell Damage: 44 to 53
Mana Cost: 37
+70% Enhanced Effect
Godly ice V
Level Req: 10
Spell Damage: 49 to 59
Mana Cost: 37
+98% Enhanced Effect
+1 Life Regen
+3% Damage Return
+3% Mind Numb
+1% Armor Pierce
+2% Physical Damage Reduction
+2% Mana Syphon
+1 Jubilance
Rare ice VI
Level Req: 15
Spell Damage: 49 to 58
Mana Cost: 45
+56% Enhanced Effect
+20 Intelligence
Magical wind VI
Level Req: 15
Spell Damage: 14 to 64
Mana Cost: 45
+28 Strength
Magical wild heal IX
Level Req: 30
Heals: 9 to 99
Mana Cost: 69
+11 Mana Regen
Mystical fire XI
Level Req: 40
Spell Damage: 39 to 105
Mana Cost: 85
+43 Strength
+3 Vitality
+3% Magical Damage Reduction
Rare focused heal XII
Level Req: 45
Heals: 104 to 125
Mana Cost: 93
+74% Enhanced Effect
+4 Extra Equipment Slots
Rare ice XIII
Level Req: 50
Spell Damage: 148 to 177
Mana Cost: 101
+113% Enhanced Effect
+1% Physical Damage Reduction
MAPSLegendary cured electriver map
Level Req: 5
Use Item to Receive Effect
+4 Warm Lights
+4 Evil Presences
+1 Rooms
+173% Warm Light Effectiveness
+28% Experience Gained
Quantity: 5
+10% Stealth
Legendary hard magteau map
Level Req: 10
Use Item to Receive Effect
+6 Warm Lights
+1 Evil Presences
+167% Warm Light Effectiveness
+13% Monster Difficulty
+47% Experience Gained
Quantity: 5
+10% Level Up
Godly double cured arctic map
Level Req: 15
Use Item to Receive Effect
+1 Warm Lights
+41% Warm Light Effectiveness
+13% Monster Difficulty
+25% Experience Gained
+1% to 18% Item Drops
Quantity: 3
+15 Level Cap
+20% Stealth
Rare embossed beach map
Level Req: 25
Use Item to Receive Effect
+186% Warm Light Effectiveness
Quantity: 4
Angelic imbued arctic map
Level Req: 30
Use Item to Receive Effect
+191% Warm Light Effectiveness
+5% Monster Difficulty
Quantity: 5
+5% Stealth
Arcane imbued beach map
Level Req: 30
Use Item to Receive Effect
+4 Warm Lights
+4 Evil Presences
+1 Treasure Chests
+31% Warm Light Effectiveness
Quantity: 3
+2% Stealth
Mystical runed forest map
Level Req: 35
Use Item to Receive Effect
+2 Warm Lights
+1 Rooms
Quantity: 2
Mystical encrested arctic map
Level Req: 50
Use Item to Receive Effect
+1 Evil Presences
+64% Warm Light Effectiveness
Quantity: 3
Mystical fine honed electriver map
Level Req: 55
Use Item to Receive Effect
+1 Warm Lights
Quantity: 3
+8% Stealth
From this mule I am ONLY selling the ITEMS (rods, confreys, and even glyph. BUT NOT GEAR):
https://forums.d2jsp.org/user.php?c=3&i=1158226&p=549140ty jspeers:)
This post was edited by Necromorfo on Jan 26 2025 11:27am