Quote (CARTRACK @ Jun 7 2022 07:48am)
I do 4 corners as well. I noticed that if I die one time then continuously attack the corner, return to town, and attack, and repeat until the corner monster dies, it tends to give much higher level drops than if I don’t die ever or if I die multiple times. In fact after too many deaths and the drops become extremely low.
I also tried 4 corner with another person helping out and the drop lvl items were extremely low and few as well.
Not sure how or if this would effect (affect?) the results in the questions you ask or if others have the same results.
I have a superstitious thing also about this and EPs ... don't die, get low hit points (your character) before killing them off. Actually found some damn nice items doing this... mind you, since I play hardcore, I have died quite a lot with this method.
Quote (Bigheaded @ Jun 7 2022 08:04am)
should just be on kill.
Can't see any reason why it wouldnt be, well mobs are a special exception where the item you drop in is already rolled for the mob to hit you with, hence why you use ML before putting a drop in. Also, all the side drops are based on the ML on kill, as this is when those drops are rolled.
There is no obvious logic to say anything about any other quests.
(more testing needed) :rofl:
Oh, nope... don't need more testing scenarios', just putting it out there. Yup, I understand When doing a Well mob.
It would be interesting to find out if Creating the game with ML keeps that throughout the maze... or even if it turns over with a new catacomb after completing the previous one without exiting etc.
I have noticed at level 1, you enter a TD, of course the catacomb size increases based on the TD... however, I have also noticed that this also effects the size of the New catacomb after you completed the TD catacomb.
#1 ... create game, fall into a TD @ level 1 within 5 spaces.
#2 ... complete this maze @ level 3 and go to town.
... ... re-enter and catacomb size is as large as being created by level 6, other than; "Leave Game" and remaking a new game.
Just some small things I have seen a number of times.
Thank you both for the comments.