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Nov 26 2021 12:19am
Please read with an unbiased opinion before voting.

Due to updates we can NO LONGER have competitions to be the first to complete 20 Master Quests vs all of those involved. Now we need something NEW, and from years past and current, I can only envisage a "Competition" based on "Prof Point" gain during runs whether they are "Solo" vs " Each individual in a Group" vs "Time" or "Actions per User".

Note: This post is to find a solution to any problems that may arise, and also be acceptable for Newcomers and old timers to Ladder Slasher.

So, can YOU, give some advice how to incorporate this "Competition" to make it "Fair" for "Newcomers" and "Old Time Slashers with Gear?"

EDIT: I voted Yes because I believe the people in this community can work together to make it happen.

This post was edited by izParagonzi on Nov 26 2021 12:21am
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Nov 26 2021 12:39am
I don't "understand" why you "quoted" so many "words."
Honestly, I don't even know what you're asking. You want a novel competition of some sort?
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Nov 26 2021 01:20am
Quote (izParagonzi @ Nov 26 2021 12:19am)
Please read with an unbiased opinion before voting.

Due to updates we can NO LONGER have competitions to be the first to complete 20 Master Quests vs all of those involved. Now we need something NEW, and from years past and current, I can only envisage a "Competition" based on "Prof Point" gain during runs whether they are "Solo" vs " Each individual in a Group" vs "Time" or "Actions per User".

Note: This post is to find a solution to any problems that may arise, and also be acceptable for Newcomers and old timers to Ladder Slasher.

So, can YOU, give some advice how to incorporate this "Competition" to make it "Fair" for "Newcomers" and "Old Time Slashers with Gear?"

EDIT: I voted Yes because I believe the people in this community can work together to make it happen.



Would be good to have more community based events.

But I do not see a way this could be fair for new players and Hc.

#1. HardCore players. It would be hard to balance it seeing as the HC community is so small, and if some did not participate it would not happen. Also I don't think "ANY" new players go to HC seeing as its items are cheaper than in SC and most are in it for the FG Not for the game.

#2. SoftCore players. It would be hard to balance it seeing as the SC community is so much larger than HC. would be hard seeing as there are a lot of new players because of D2-R and most of them do not understand the basics of how to play.

But hey we are all just Hard and Soft Cocks

Maybe just BuffCore

The idea iv herd was You start with a Fresh player So it has no Prof or items Would also have to be on HC ( Might even get you HardCocks some more interest? ) So that when you die you are out You know like HARDCORE Should be.

For instance you have to go 1 to 71 as a solo player with a guardian No items from market or vault only Self found items.

njaguar would have to open another CORE Maybe ChubbCore something in the middle of a hard and softcore.


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Nov 26 2021 05:32am
Quote (Henchman21 @ Nov 26 2021 07:39pm)
I don't "understand" why you "quoted" so many "words."
Honestly, I don't even know what you're asking. You want a novel competition of some sort?


Speech Marks "" are for those that have more of an understanding on how to gain prof points or lose prof points. Also, these things will (or should be revealed by myself and others).

Quote (ExileBug @ Nov 26 2021 08:20pm)
Would be good to have more community based events.

But I do not see a way this could be fair for new players and Hc.

#1. HardCore players. It would be hard to balance it seeing as the HC community is so small, and if some did not participate it would not happen. Also I don't think "ANY" new players go to HC seeing as its items are cheaper than in SC and most are in it for the FG Not for the game.

#2. SoftCore players. It would be hard to balance it seeing as the SC community is so much larger than HC. would be hard seeing as there are a lot of new players because of D2-R and most of them do not understand the basics of how to play.

But hey we are all just Hard and Soft Cocks

Maybe just BuffCore

The idea iv herd was You start with a Fresh player So it has no Prof or items Would also have to be on HC ( Might even get you HardCocks some more interest? ) So that when you die you are out You know like HARDCORE Should be.

For instance you have to go 1 to 71 as a solo player with a guardian No items from market or vault only Self found items.

njaguar would have to open another CORE Maybe ChubbCore something in the middle of a hard and softcore.


Great explanation... the thing that people do NOT understand fully, IS, to gain the most prof points is NOT based on how fast you can do a Master Quest... it is based on;

Actions during the Time a Character (whether New or Old) obtains the MOST Prof points during their run.

If you don't fully understand, my bufcore character can gain 11,000 prof points while only doing 1 Master Quest (Note: this is NOT based on their MAIN weapon, or charm or heal), the competition is based on the MOST prof points gained on a character whether they take 20 hours or 1.5 hours to Master quest... so in making the competition more relevant, there has to be a timeframe (again, need more insight to be fair about this).

Example: Let us say there is a 48 hour timeframe, the user posts their TOTAL prof points for the character they are going to use during 48 hours, and after that, they post their final prof points they gained on All of their Weapon / Cast & Heal charms.

Now, this is where it is somewhat annoying, 48 hours of play time or 48 hours from starting the competition? How do you record 48 hours of game play etc?
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Nov 27 2021 06:41am
Comparing prof points gained per MQ means you might as well go upto level 100+, don't really see the point and not fun.
The main comparison should really be based on real life time, such as 1 week, any other way of doing has no point.
Doing prof points based on the amount of MQ's is like comparing who wins a 100m race by the amount of cheering you received by the time you reach the finish line.
Yes this competition is likely to be won by who spends the most time playing LS, but perhaps not.


Also can i point out the obvious thing here, getting MQ's should be deemed a good thing as it provides guild points to your guild. Slowing down getting GP's should be avoided in this style of competition, if it's what you like to do then fair enough but i'm not going to support slowing down MQ'ing.



So my suggestion for the competition is keeping it simple:
Largest increase in all prof on a single character between 1st Dec and 24th Dec, prized will be sent out on 25th dec.
To make tracking simpler, the player should also state which profs they want tracked for a total of upto 7.
I haven't decided on whether or not to include skilling profs, please comment ideas for this, simplest solution would be to have a 1st/2nd/3rd prize for highest skilling rewards completely separate from the main thing.
There isn't much disadvantage to players with minimal gear, as they can reroll and just keep spamming prof for levels 1-20 in any way they choose but i can't really see a way of helping further.
Can also balance it that players with gear MUST use their highest prof character.


I need opinions on all 4 above rules.


I'd suggest not overcomplicating things though.



On another slightly offtopic point. it was noted how bad prof gain was at level 90+ on a 101 run, the 33% chance per damaging hit i suggested for casting was closer to 5%, so swapping new ee damage gear every 5 levels will help.


Anyway, if you havent sorted out a competition within 24 hours i'll setup that one, as seeing the 1st Dec is coming up shortly, it would be ideal to have at least a few days for people to see the post. So if you'd like any particular rules added then you'd better reply quick.

This post was edited by Bigheaded on Nov 27 2021 06:58am
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Nov 27 2021 02:26pm
"prof Hunting Competition" is the last thing we need
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Nov 27 2021 04:32pm
Quote (Bigheaded @ Nov 28 2021 01:41am)
Comparing prof points gained per MQ means you might as well go upto level 100+, don't really see the point and not fun.
The main comparison should really be based on real life time, such as 1 week, any other way of doing has no point.
Doing prof points based on the amount of MQ's is like comparing who wins a 100m race by the amount of cheering you received by the time you reach the finish line.
Yes this competition is likely to be won by who spends the most time playing LS, but perhaps not.


Also can i point out the obvious thing here, getting MQ's should be deemed a good thing as it provides guild points to your guild. Slowing down getting GP's should be avoided in this style of competition, if it's what you like to do then fair enough but i'm not going to support slowing down MQ'ing.



So my suggestion for the competition is keeping it simple:
Largest increase in all prof on a single character between 1st Dec and 24th Dec, prized will be sent out on 25th dec.
To make tracking simpler, the player should also state which profs they want tracked for a total of upto 7.
I haven't decided on whether or not to include skilling profs, please comment ideas for this, simplest solution would be to have a 1st/2nd/3rd prize for highest skilling rewards completely separate from the main thing.
There isn't much disadvantage to players with minimal gear, as they can reroll and just keep spamming prof for levels 1-20 in any way they choose but i can't really see a way of helping further.
Can also balance it that players with gear MUST use their highest prof character.


I need opinions on all 4 above rules.


I'd suggest not overcomplicating things though.



On another slightly offtopic point. it was noted how bad prof gain was at level 90+ on a 101 run, the 33% chance per damaging hit i suggested for casting was closer to 5%, so swapping new ee damage gear every 5 levels will help.


Anyway, if you havent sorted out a competition within 24 hours i'll setup that one, as seeing the 1st Dec is coming up shortly, it would be ideal to have at least a few days for people to see the post. So if you'd like any particular rules added then you'd better reply quick.


Read all, and great post.

It is called "Prof Hunting Competition" for a reason... it is based on the total amount of prof points gained during a time period, not about Master Quests, and we had one of these years back with great success.

I agree, it should be based on "Character Playing Time", not over a period of Days where you stated, some people can play more often than others.

Skilling Profs should be removed from the competition for another Competition. So this would be "Monster Prof Hunting Competition" (or something better). This way, people with high Ranks can work on lower Ranked items, dang, some might choose a heavy weapon(s) if they have Rank 0 there at low levels to gain prof points without re-rolling up to their higher rank, they could also choose to use a different heal in their Acc Slot, or use the one on Main to cast to gain some prof.

Oh, on a side note, gaining prof points dramatically slow down once you get past level 85. Had this tested out years ago with Datis who had level 150 character (200 was his highest level I believe), before major changes.

If you want to do your December competition, you should go for it, also, how you had a 1st, 2nd & 3rd prize, that is also good (same as the MQ one years ago)... we did this kind of competition "20 MQs", prize pool FG and Sets of items were also given to the top 3 (first choice and so on)... and on top of that, we had other Items as consolation prizes for others. This way, even though the first 3 prizes were given out, anyone left over could continue to their 20 Master Quests and choose the item sets that remained (mostly Partial Sets).

IDEA:

Instead of it being over a time period, make it a Prof Point Gain TOTAL.

The first three(3) players to gain 100,000 prof points in a combination of All weapons, cast & healing charms on their Selected character for the competition wins: X FG / A set of their choosing (first in first served etc) This way there is NO time limit, you get rewarded for playing your character.

Thanks for your post, it would be good to get the community bustling again with competitions and give some of the collected items being given to others to use... even newcomers could gain something from this.

This post was edited by izParagonzi on Nov 27 2021 04:35pm
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Nov 27 2021 05:06pm
Quote (tor_zero @ Nov 27 2021 08:26pm)
"prof Hunting Competition" is the last thing we need


to be honest it's just encouragement to climb and potentially try out different weapons/charms if you're really in it to win it. Also you do not need to join in and secondly you could just join in and if you're active enough might receive a prize.

Quote (izParagonzi @ Nov 27 2021 10:32pm)
Read all, and great post.

It is called "Prof Hunting Competition" for a reason... it is based on the total amount of prof points gained during a time period, not about Master Quests, and we had one of these years back with great success.

I agree, it should be based on "Character Playing Time", not over a period of Days where you stated, some people can play more often than others. #1

Skilling Profs should be removed from the competition for another Competition #2. So this would be "Monster Prof Hunting Competition" (or something better). This way, people with high Ranks can work on lower Ranked items, dang, some might choose a heavy weapon(s) if they have Rank 0 there at low levels to gain prof points without re-rolling up to their higher rank, they could also choose to use a different heal in their Acc Slot, or use the one on Main to cast to gain some prof.

Oh, on a side note, gaining prof points dramatically slow down once you get past level 85. Had this tested out years ago with Datis who had level 150 character (200 was his highest level I believe), before major changes.

If you want to do your December competition, you should go for it, also, how you had a 1st, 2nd & 3rd prize, that is also good (same as the MQ one years ago)... we did this kind of competition "20 MQs", prize pool FG and Sets of items were also given to the top 3 (first choice and so on)... and on top of that, we had other Items as consolation prizes for others. This way, even though the first 3 prizes were given out, anyone left over could continue to their 20 Master Quests and choose the item sets that remained (mostly Partial Sets).

IDEA:

Instead of it being over a time period, make it a Prof Point Gain TOTAL. #3

The first three(3) players to gain 100,000 prof points in a combination of All weapons, cast & healing charms on their Selected character for the competition wins: X FG / A set of their choosing (first in first served etc) This way there is NO time limit, you get rewarded forplaying your character.

Thanks for your post, it would be good to get the community bustling again with competitions and give some of the collected items being given to others to use... even newcomers could gain something from this.


#1 I am not concerned by this, much easier to run it through december, if someone really wants to win the top prizes then they'll be active to get it and to be honest i have no issue in rewarding people being active in the game.
#2 Don't really see why you're concerned by this. However i haven't worked out a way to balance this so it'll be completely separate.
#3 The issue with this is that how long am i supposed to run it? till christmas? till next year? there needs to be an end point unless i just reward people forever which i dont have the fg income to do. Also as we're in december i'd like to make to chrismas themed with prizes sent out for christmas day. However i can just set a prize for 10,000 prof points, i think this is extremely achievable in solo in 24 days, heck can probably get prof 0-4 which would be 10,000 in a single day if you really tried.


thanks for your input, helped me think through a few things more clearly in my head on how to run this.
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Nov 27 2021 07:37pm
Quote (Bigheaded @ Nov 28 2021 12:06pm)
to be honest it's just encouragement to climb and potentially try out different weapons/charms if you're really in it to win it. Also you do not need to join in and secondly you could just join in and if you're active enough might receive a prize.


#1 I am not concerned by this, much easier to run it through december, if someone really wants to win the top prizes then they'll be active to get it and to be honest i have no issue in rewarding people being active in the game.
#2 Don't really see why you're concerned by this. However i haven't worked out a way to balance this so it'll be completely separate.
#3 The issue with this is that how long am i supposed to run it? till christmas? till next year? there needs to be an end point unless i just reward people forever which i dont have the fg income to do. Also as we're in december i'd like to make to chrismas themed with prizes sent out for christmas day. However i can just set a prize for 10,000 prof points, i think this is extremely achievable in solo in 24 days, heck can probably get prof 0-4 which would be 10,000 in a single day if you really tried.


thanks for your input, helped me think through a few things more clearly in my head on how to run this.


At #3: I set a "Goal Line", like you would have in racing events. Like years ago with "Complete 20 Master Quests Competition" (long before whistle came out) ... noted, the prizes were FG and Hardcore sets (we were trying to get more player base then).

So, if you have a Set Total (Goal) it would make it easier, as for the 100,000 prof points mentioned, that was a random number based off of my iZZi my bufcore character. Game time for that with self found gear nearly a total of 8 Master Quests would roughly have been a week? (more or less).

Just note that heavy weapon prof gain takes longer for two(2) reasons:
... 1.8 sec
... Less attack actions because of Double damage.

Well, good luck with your competition and ideas... been so dang long for a good competition. There used to be a lot more.
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Nov 27 2021 08:05pm
Quote (izParagonzi @ Nov 28 2021 01:37am)
At #3: I set a "Goal Line", like you would have in racing events. Like years ago with "Complete 20 Master Quests Competition" (long before whistle came out) ... noted, the prizes were FG and Hardcore sets (we were trying to get more player base then).

So, if you have a Set Total (Goal) it would make it easier, as for the 100,000 prof points mentioned, that was a random number based off of my iZZi my bufcore character. Game time for that with self found gear nearly a total of 8 Master Quests would roughly have been a week? (more or less).

Just note that heavy weapon prof gain takes longer for two(2) reasons:
... 1.8 sec
... Less attack actions because of Double damage.

Well, good luck with your competition and ideas... been so dang long for a good competition. There used to be a lot more.


you set it at 100,000 prof, this is 4 prof in 10 different areas, which sounds a bit obscene for a new player don't you think? 100,000 in a single prof is about 13.5, this is roughly the amount of club prof i've obtained over 2 and a half years, yes it's not my primary area but 2.5 years is where i'm at with it.
I will actually be reasonably impressed if you hit 100,000 from now till christmas. We shall see i suppose.
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