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Poll > Make Vitality A Viable Stat On Items?
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Sep 18 2021 09:49am
even something simple like +10-15 max life per vit on an item when its equiped or on glyph when used... not too overpowering but something possibly useful

or something like .5% incoming healing effectiveness per vit when on an item/glyph only

This post was edited by TheFarSideOfTheForce on Sep 18 2021 10:13am
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Sep 18 2021 11:22am
Every stat is useful…..just some more than others.
I’m about 55/45 on this with a slight lean more towards the yes side….

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Sep 18 2021 08:59pm
I would think that items with Vitality on it (including Glyphs) should work like completing "Soften the Sneaky Shell" ... once equipping the item you get no bonuses to your hitpoints UNTIL you level up... thus making an item with like +20 Vitality @ level 20 usable will give equivalent hit points @ level 21+ like Sneaky. NOW, if you re-equip that item with something else, you LOSE all those hit points UNLESS it has equivalent Vitality... if less, you restart @ 0 benefit until you level up like Sneaky.

Hope that makes sense to people reading. (like they would when I type something up).

EDIT: I don't even bother with Sneaky objective, so I never have that benefit either.

This post was edited by izParagonzi on Sep 18 2021 09:02pm
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Sep 20 2021 11:21pm
Yes please make my already good items with big vita side mods better. :)
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Sep 21 2021 12:50am
No. I don't want to see all of stoked's best in game vitality gear become useful.

Seriously, not kidding. The last "big push" I saw for Vitality on gear being made a useful stat was AFTER the person making the major push buying up all the "best" vitality gear in the game at no real cost.

So yeah, no.

This post was edited by InsaneBobb on Sep 21 2021 12:51am
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Sep 21 2021 09:00am
Quote (InsaneBobb @ Sep 21 2021 12:50am)
No. I don't want to see all of stoked's best in game vitality gear become useful.

Seriously, not kidding. The last "big push" I saw for Vitality on gear being made a useful stat was AFTER the person making the major push buying up all the "best" vitality gear in the game at no real cost.

So yeah, no.



Ouch ya didn’t know someone tried market manipulation for this in the past…

My only thought was as a core stat most people hate rolling vit on an item

Edit: request topic closed… this will never fly if attempt at market manipulation in past occurred

This post was edited by TheFarSideOfTheForce on Sep 21 2021 09:03am
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