Quote (Newb. @ 7 Jun 2021 04:26)
This is precisely why I added the chance to disappear :D
I do however understand what you mean and where you’re coming from and appreciate the feedback :)
Thought it might be cool to make it so some drops weren’t completely useless to obtain but I understand the reasoning for wanting to keep high tier items nearly impossible to achieve :D
Chance to change the item base would always be a no from me. If you start off with a robe, it should always be re-rolled into a robe.
If it was something like 33.33% chance that you lose it, gain +3 random mods or it gets re-rolled to a complete different item of the same base, then maybe. Still not sure if it’s needed for LS, that would be a lot more balanced than being able to turn your fail drops into 500k drops