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Apr 5 2021 03:37am
Choose the method of how your Class Abilties charge up.
Weapon
Cast
Hits Taken

Not off class or unlocked abilities otherwise it would be abused.

This could make it a bit more versatile for different builds.

EDIT: I voted Yes, would like to see more Abilities useful for all classes.

This post was edited by izParagonzi on Apr 5 2021 03:38am
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Apr 5 2021 04:17am
Voted hell the fuck no. You should really just include +1 Rex topic as a poll option from now on...


Alchy shouldn’t have 3x charge on attack
Melee should not have twohitback and doublestrike charging on hit
Hh could have 2 hit random plus multi all charging on hit?

This essentially makes half the skills duplicates and the ones that aren’t are the ones that nobody but you would ever even consider using.

Thanks for my +1s until this topic gets locked though

This post was edited by Cheeya on Apr 5 2021 04:17am
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Apr 5 2021 04:19am
No.
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Apr 5 2021 04:31am
Quote (Cheeya @ Apr 5 2021 10:17pm)
Voted hell the fuck no. You should really just include +1 Rex topic as a poll option from now on...


Alchy shouldn’t have 3x charge on attack
Melee should not have twohitback and doublestrike charging on hit
Hh could have 2 hit random plus multi all charging on hit?

This essentially makes half the skills duplicates and the ones that aren’t are the ones that nobody but you would ever even consider using.

Thanks for my +1s until this topic gets locked though


Your examples are small and incorrect. But you did get a +1

I said Class Abilities chosen... so are you saying a Samurai would use Doublestrike (an unlocked ability and change it to Hits Taken) or are you just thinking a Monk can because Doublestrike is its' ability? ... learn to read. Only a Monk could have that choice... no other melee build.

Quote (izParagonzi @ Apr 5 2021 09:37pm)
Choose the method of how your Class Abilties charge up.
Weapon
Cast
Hits Taken

Not off class or unlocked abilities otherwise it would be abused.

This could make it a bit more versatile for different builds.

EDIT: I voted Yes, would like to see more Abilities useful for all classes.


Quote (Cheeya @ Apr 5 2021 10:46pm)
Just because I only listed a few examples doesn’t make this suggestion make any more sense. As I said before choosing how it charges creates duplicate skills.

You will find far mor support in fixing the “hybrid” skills that don’t make any sense like casting skills charged with melee hits or something of that nature than “fixing” something that isn’t broken.

+2


You just wrote it right there in the second paragraph... if your class ability has one of those Hybrid ones, you can CHANGE how it charges up to be more useful.

EDIT: So should I have stated Method of the attack also.

This post was edited by izParagonzi on Apr 5 2021 05:01am
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Apr 5 2021 04:46am
Quote (izParagonzi @ 5 Apr 2021 05:31)
Your examples are small.

I said Class Abilities chosen... so are you saying a Samurai would use Doublestrike (an unlocked ability and change it to Hits Taken) or are you just thinking a Monk can because Doublestrike is its' ability? ... learn to read. Only a Monk could have that choice... no other melee build.


Just because I only listed a few examples doesn’t make this suggestion make any more sense. As I said before choosing how it charges creates duplicate skills.

You will find far mor support in fixing the “hybrid” skills that don’t make any sense like casting skills charged with melee hits or something of that nature than “fixing” something that isn’t broken.

+2
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Apr 5 2021 05:04am
This would be way to stronk in my opinion.

Voted no because of it
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Apr 5 2021 05:54am
Rex on a +1 silly-pill event??
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Apr 5 2021 06:20am
Quote (Paparick @ Apr 5 2021 11:54pm)
Rex on a +1 silly-pill event??


Is it really? Thought this suggestion has merit for some classes that don't really use their own abilities much.

It can make a Guardian more usable by changing Multi-Heal & Salvation charge up with weapon instead of healing or damage taken thus being more helpful in group runs with more actions to Killing for killspeed and tanking even with EE + Int plates.

Or would that be too OP as 4ndr3as stated? ... I do see that Barbarian would benefit most by this suggestion and the Duplicate ability that deals a lot of damage if both were charged by weapon.

No one would make many changes to the Mage abilities... they may make Alchemist charge up all of them with Offensive Charm, as for a Warlock, don't think many would change it either. A Samurai could choose TwoHitBack with Weapon charge instead of Damage Taken, a Paladin could choose Revenge being Weapon etc.

Rogue / Monk / Ninja ... these would need a bit of tweaking I think.

Headhunter... all Weapon charge up... but then in group, would you choose all 3 abilities and give up Multistrike? Maybe.

Hence the reason why I added "Other" to the poll, and with the comments made by Cheeya, maybe change the Core Ability (Melee/Cast) of a specific Class.

So all 3 Ninja abilities are categorized and application is Melee attacks instead of one of the abilities being Cast, or opposite meaning you can go full cast on a Ninja with all abilities and charge up with Offensive Charm.

Things to ponder about instead of just posting negative comments.

Quote (Paparick @ Apr 6 2021 12:29am)
OK A positive comment:

I am positive that there has been a Wal-Mart super-sale on silly-pills and you went on a shopping spree


What is Wall-Mart? Not accustomed to imaginary stores that don't exist in New Zealand.

This post was edited by izParagonzi on Apr 5 2021 06:36am
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Apr 5 2021 06:29am
OK A positive comment:

I am positive that there has been a Wal-Mart super-sale on silly-pills and you went on a shopping spree
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Apr 5 2021 06:45am
No.
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