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Nov 1 2020 09:47pm
im just curious. When i put on items with vit. Like lets say +20 vit. I'm not getting any extra health on my barb. I can just put on some random armor and still have 2500. life. Is there a reason why that's happening? The says barbarians can use any charms as well so it can't be the charm right? and it's in the charm slot, not "acc. slot". Or does vit not give any life? Im so confused lol

This post was edited by Crankyjimster on Nov 1 2020 09:47pm
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Nov 1 2020 09:50pm
I don’t believe +vita will give additional life like a hard stat point normally would. I believe it still offers a physical defense bonus though? Could be wrong though!
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Nov 1 2020 09:50pm
Quote (Roses @ Nov 1 2020 09:50pm)
I don’t believe +vita will give additional life like a hard stat point normally would. I believe it still offers a physical defense bonus though? Could be wrong though!


oh. I swear i thought it gave me extra life the other day. Lol. Oops
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Nov 1 2020 09:51pm
Quote (Roses @ Nov 1 2020 09:50pm)
I don’t believe +vita will give additional life like a hard stat point normally would. I believe it still offers a physical defense bonus though? Could be wrong though!


Yes gives def but only hard stats add life; just like only hard int stats add mana
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Nov 1 2020 09:52pm
Quote (Crankyjimster @ Nov 2 2020 04:47am)
im just curious. When i put on items with vit. Like lets say +20 vit. I'm not getting any extra health on my barb. I can just put on some random armor and still have 2500. life. Is there a reason why that's happening? The says barbarians can use any charms as well so it can't be the charm right? and it's in the charm slot, not "acc. slot". Or does vit not give any life? Im so confused lol


i call this "item vita" vita from items or from sneaky quest dont gives life only def bonusses!
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Nov 1 2020 09:56pm
Quote (Crankyjimster @ 2 Nov 2020 04:47)
im just curious. When i put on items with vit. Like lets say +20 vit. I'm not getting any extra health on my barb. I can just put on some random armor and still have 2500. life. Is there a reason why that's happening? The says barbarians can use any charms as well so it can't be the charm right? and it's in the charm slot, not "acc. slot". Or does vit not give any life? Im so confused lol


From LS Portal:
https://ladderslasher.d2jsp.org/index.php?g=1#Stats

Quote
Strength: Increases the base damage and *critical hit chance for melee weapons by the ratio for that particular weapon.
Dexterity: Increases the base damage and *critical hit chance for melee weapons by the ratio for that particular weapon.
Vitality: Increases the physical defense for armor. For every 25 stat points you have in vitality, you gain +1 to Life Regen. Every Level Up you will gain an amount of life equal to your base vitality.
Intelligence: Increases the magical defense for armor and base effect for charms. For every 25 stat points you have in intelligence, you gain +1 Mana Regen. Every Level Up you will gain an amount of mana equal to your base intelligence.

* Critical hits are subjected to a diminishing return ratio for base stats.
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