Quote (hasteful @ Aug 15 2020 11:00am)
Wouldn’t per climb be easier? Per wave is a silly ask.
1 mob wave? 9 mob wave?
Per climb.
Good response... and since I stated at the start of my post: "This thread is a question, not a debate." I won't debate your perception, I however will ask that you keep on topic and either respond with an example, or just refrain from posting. Thanks.
Quote (FloppyWaffles @ Aug 15 2020 11:04am)
entirely depends on group strength/gear. Great gear can be 9-18 actions on a 9 wave until 60ish, slowly rising from there. Mediocre gear can double or triple+ that amount at high levels
I have established all those factors and even those where a Samurai with Multi Strike using a Longsword with 160%+ enhanced effect in a full wave @ level 70+ killing all 9 mob in one action.
I will say thank you for giving some number of 9-18 actions on a 9 wave and maybe more or less depending on numbers, but, it still does not give me an average in a full group climb "whistling" vs "full explore" or "partial explore".
EDIT: was posting when you posted this, and thank you (@ Bigheaded).
Quote (Bigheaded @ Aug 15 2020 11:16am)
if you're on SC you're better off doing it by time or by what is in the climb
At the end of last season almost every climb was 60-65 mins max and as low as 50 minutes given all the warlocks/alchemists.
In our current season many games are looking at 70-80 minutes due to offcasters not having the same oomph.
Suggested numbers for SC with a "good" group
Barb ~3500
Rogue ~3500
Mage ~3900
Samurai ~4200
Paladin tank ~4200
Paladin backrank ~4000
Monk ~4400
Ninja ~4200
The above is with 0 warlocks.
When you start adding in warlocks, you begin getting less actions on all the other classes due to the damage output and spammability of the warlock multicast
Headhunter tanks will also get considerably high actions
Alchemists will increase the number of actions needed by the entire group, for even though they also deal significant amounts of damage, getting to level 85 is generally significant enough to need 200+ more actions each from 81-85.
Can't really suggest numbers for warlock onwards because of how much they change the dynamics of the group. with 4 Warlock and 1 paladin, The paladin will struggle to reach 3000 actions, with all 4 warlocks at 3500-4000
For an alchemist collecting fire prof, you can track how many mq's are needed with the current info in my profile and this blog:
https://forums.d2jsp.org/topic.php?t=83482607&f=276Just find when June 25th starts in my profile then count mq's. 95% of them were 1 hour climbs, with 5% of them being 1-55 with exploring 55-7x. Most of these would have been multiple warlock/alchs per group.
I could count them for you but it currently doesnt interest me.
This post was edited by izParagonzi on Aug 14 2020 05:24pm