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Dec 19 2019 05:37pm
Does anyone know what the max roll is for each mod is?
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Dec 19 2019 11:43pm
That would be cool to see on a table!
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Dec 20 2019 12:53am
Been keeping track of mods on item drops and this is my thoughts from the data gathered. Ive had ~1.1k maps to come up with these values :D

guild point - 1% per tier
wells - 1 per tier
rooms - 1 per tier
eps - 3 per tier
lights - 3 per tier
light effect - 200 max? (based on 459 times spawning 200% has been best roll)
stealth - 25%
lvl up - 35%
swarm - 25%
monster diff - 25%
experience gain - 50%
Item quality - 10% (only had 7 spawns..)
item quantity - 25%
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Dec 21 2019 02:59pm
Quote (Cheeya @ 20 Dec 2019 07:53)
Been keeping track of mods on item drops and this is my thoughts from the data gathered. Ive had ~1.1k maps to come up with these values :D

guild point - 1% per tier
wells - 1 per tier
rooms - 1 per tier
eps - 3 per tier
lights - 3 per tier
light effect - 200 max? (based on 459 times spawning 200% has been best roll)
stealth - 25%
lvl up - 35%
swarm - 25%
monster diff - 25%
experience gain - 50%
Item quality - 10% (only had 7 spawns..)
item quantity - 25%


That's pretty much what I would say as well, only guild points and lvl up are wrong.

Guild point is at least 1,4% per tier
Level up is 50% (at least I assume that it is, got a 41% map so it makes sense that it is 50%)

What is this though? Found it around 3 weeks ago, as far as I know, chests are 3 per tier. If it was an overspawn, it would have a maximum of 15 :unsure:

Rare cured forest map
Level Req: 5
Use Item to Receive Effect

+16 Treasure Chests
Quantity: 5
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Dec 21 2019 03:05pm
Quote (RabbitRoyal @ 21 Dec 2019 14:59)
That's pretty much what I would say as well, only guild points and lvl up are wrong.

Guild point is at least 1,4% per tier
Level up is 50% (at least I assume that it is, got a 41% map so it makes sense that it is 50%)

What is this though? Found it around 3 weeks ago, as far as I know, chests are 3 per tier. If it was an overspawn, it would have a maximum of 15 :unsure:

Rare cured forest map
Level Req: 5
Use Item to Receive Effect

+16 Treasure Chests
Quantity: 5


The level up one was based on only 149 maps with the mod and GP has only spawned 7 times in over 1.1k maps logged... its still definitely a work in progress.

The chest/eps/lights might actually be 4 per tier or something between 3 and 4 because I almost definitely have seen a double digit ep t3 map.
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Dec 21 2019 03:21pm
Quote (Cheeya @ 21 Dec 2019 22:05)
The level up one was based on only 149 maps with the mod and GP has only spawned 7 times in over 1.1k maps logged... its still definitely a work in progress.

The chest/eps/lights might actually be 4 per tier or something between 3 and 4 because I almost definitely have seen a double digit ep t3 map.



I’m fairly confident that T1 maps are capped at 3 since I only find overspawns with 6. It’s either that it’s 3.??? Per tier or that it goes up in higher tier maps.

For guild point maps, I have:
Lvl 30 with 12%
Lvl 15 with 8%
Lvl 10 with 7%
Member
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Dec 21 2019 04:21pm
Quote (RabbitRoyal @ 21 Dec 2019 15:21)
I’m fairly confident that T1 maps are capped at 3 since I only find overspawns with 6. It’s either that it’s 3.??? Per tier or that it goes up in higher tier maps.

For guild point maps, I have:
Lvl 30 with 12%
Lvl 15 with 8%
Lvl 10 with 7%


3.5 per tier would make the numbers work?
Member
Posts: 10,458
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Gold: 123,252.94
Dec 21 2019 04:34pm
Quote (Cheeya @ 21 Dec 2019 23:21)
3.5 per tier would make the numbers work?


Yeah, but I can’t seem to roll 7 eps on t1 maps so I’m not really sure.

Edit: Overspawns always seem to max out at 6.

This post was edited by RabbitRoyal on Dec 21 2019 04:40pm
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