Quote (izParagonzi @ Apr 20 2019 08:34am)
1. No for feeder classes. Maybe the unlocked characters can be looked at... a Monk/Ninja could use a Polearm, in history you can also relate that a Warlock could use a Polearm.
2. Plate / Chain when using Lightning charms should cause damage to the user, so with your suggestion, you have to define each type with a disadvantage for casting damage. i.e. Robe users are susceptible to fire damage, so casting fire also means they take damage unless their robe has +X Fire Mastery reducing damage.
3. Using Fish / Comfrey did NOT have a cooldown effect... the latest update changed it to an "ACTION", which is correct. How can you attack/heal and also grab a Fish or Comfrey at the same action timeframe. Ambidextrous? No, doesn't work out.
4. Don't have a clue on skilling. So good luck with that one.
1)I like the idea of warlock being able to use polearm. He can't use any heavy weapons and every other class can. If that was added it would actually be interesting and polearms are so rare that it wouldn't give anyone an advantage but would promote diversity and something to look forward to.
2) light/fire idea was taken too far. I was simply asking to promote diversity in builds and item setups not a whole new game system.
3)Using fish DID have a cooldown. Using comfreys did not. Yes you could eat a fish and attack at the same time but there was a 1 second cooldown on fish so you couldn't eat 10 fish in 1 second. In mirror maze for example one could spam comfreys and get 10k life back in a second. THe problem with this is they are very limited so it wasn't something you could do all the time.
4)Skilling benefits everyone. More glyphers glyphing more and transmuters transmuting higher means more items, more glyphs, faster climbs, more fun, more fish for emergencies etc. It only is beneficial. Skilling also keeps people in the game. When we have a goal we want to reach we stick around for years trying to reach it.
@Mclarke -Alchemists using a metal armor makes perfect sense. He's a chemist. In some cases he might use a robe for more mobility or a plate when he knows of a certain reaction of which the plate could protect.
Heavy weapons need some love on which classes can use them. Allowing warlock to use one would be really cool. Spears get a lot of love, battle axes also due to class availability. The rest get practically nothing.
Thanks for your input guys!