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Member
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Joined: Oct 6 2007
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Jan 25 2019 06:52am
Hey,

I'd like to optimize my solo climbing. I'm used to climbing this way:

  • Fighter
  • Powerstrike to 77 and then all points into Bottomsup
  • Swords, Str charms, EE armors


Is there a better way? I've heard people use stat armors instead of EE ones. My MQ armor is a lvl 55 chain with only 155 EE while my MQ stat charm is a 55 leather with 57 strength.
How would you assign stats and which abilities should I use?
Below I'm listing my gear so it's easier to see what I have at my disposal.

My Swords:

  • 0 (60 ee)
  • 5 (70 ee)
  • 10 (93 ee)
  • 15 (100 ee)
  • 20 (120 ee)
  • 30 (139 ee)
  • 40 (140 ee)
  • 55 (155 ee)

My EE Armors:

  • 10 scale (58 ee)
  • 15 chain (99 ee)
  • 20 leather (125 ee)
  • 30 chain (125 ee)
  • 55 chain (155 ee)

My Strength Armors:

  • 0 scale (15 str)
  • 10 scale (24 str, 19 ee)
  • 20 chain (34 str)
  • 25 robe (2 dex, 21 int)
  • 35 plate (40 str)
  • 55 leather (57 str)

My Strength Charms:

  • 0 (17 str)
  • 5 (18 str)
  • 10 (25 str)
  • 20 (31 str)
  • 40 (44 str)
  • 45 (46 str, 19 vita)
  • 55 (58 str)


Any advice will be appreciated!
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Jan 25 2019 06:58am
My EE Armors:

10 scale (58 ee)
15 chain (99 ee)
20 leather (125 ee)
30 chain (125 ee)
55 chain (155 ee)


That gap between 30 and 55 would be brutal. I suggest filling it in with a 40 or 45. Keep in mind leather/scale tend to give the best defense due to balance between phys and magic def.

While soloing its beneficial to stat more vit than a group climb as well :) while kill speed will drop with less str/dex you will prolong the length of time you can fight before having to go shrine/regen which ends up giving you a much smoother/consistent progression :)

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Jan 25 2019 06:58am
I would look for regen gear, as shrining drops at the higher levels tends to be less than useful
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Jan 25 2019 07:00am
Quote (Paparick @ 25 Jan 2019 06:58)
I would look for regen gear, as shrining drops at the higher levels tends to be less than useful


Or have vault space set aside to stash shrines for high level :) I generally keep 20x+ lvl15 mythical+ in my vault to speed up the end of my climbs. Aint nobody got time to regen 11k hp :rofl:
Member
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Jan 25 2019 07:17am
Quote (Cheeya @ Jan 25 2019 07:58am)
My EE Armors:

10 scale (58 ee)
15 chain (99 ee)
20 leather (125 ee)
30 chain (125 ee)
55 chain (155 ee)


That gap between 30 and 55 would be brutal. I suggest filling it in with a 40 or 45. Keep in mind leather/scale tend to give the best defense due to balance between phys and magic def.

While soloing its beneficial to stat more vit than a group climb as well :) while kill speed will drop with less str/dex you will prolong the length of time you can fight before having to go shrine/regen which ends up giving you a much smoother/consistent progression :)


Yeah, I've been looking to fill the gap for quite some time now. I can't seem to find anything to buy, hence one more reason to try strength armors instead...

Quote (Paparick @ Jan 25 2019 07:58am)
I would look for regen gear, as shrining drops at the higher levels tends to be less than useful


I have about 25 extra life regen at higher levels.

Quote (Cheeya @ Jan 25 2019 08:00am)
Or have vault space set aside to stash shrines for high level :) I generally keep 20x+ lvl15 mythical+ in my vault to speed up the end of my climbs. Aint nobody got time to regen 11k hp :rofl:


That's a a brilliant idea!
What affects how much life I'll regen with a shrine? Item level or how many different stats it has?
Member
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Jan 25 2019 07:21am
Quote (Grigo @ 25 Jan 2019 07:17)
Yeah, I've been looking to fill the gap for quite some time now. I can't seem to find anything to buy, hence one more reason to try strength armors instead...



I have about 25 extra life regen at higher levels.



That's a a brilliant idea!
What affects how much life I'll regen with a shrine? Item level or how many different stats it has?


Shrines increase the recovered amount of life based on two things. Item tier and magic level. I find that higher magic level yields greater results than higher tier. For example... I would expect an arcane lvl 15 to heal more than a lvl 40 rare at the high levels 60+.

The closer the item is to your current level increases its effects as well as Im sure you have already noticed
Member
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Jan 25 2019 07:26am
Quote (Cheeya @ Jan 25 2019 08:21am)
Shrines increase the recovered amount of life based on two things. Item tier and magic level. I find that higher magic level yields greater results than higher tier. For example... I would expect an arcane lvl 15 to heal more than a lvl 40 rare at the high levels 60+.

The closer the item is to your current level increases its effects as well as Im sure you have already noticed


Okay!
And what's your opinion on running with strength armors instead of EE ones? In my case - with the items I have?
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Jan 25 2019 07:28am
Quote (Grigo @ Jan 25 2019 08:26am)
Okay!
And what's your opinion on running with strength armors instead of EE ones? In my case - with the items I have?


Ee > stat

Like he said before, longer you stay alive more dmg u can do
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Jan 25 2019 07:35am
I would agree on using EE armor at later levels. Whether or not you decide you need a 40/45 is up to you, i use a 35 with 120ee and have no issues reaching 55. I have more issues with level 65 upwards.
I find around 25-30 is when i want to start using EE armour over strength, which from the way you've set up, looks to be what you're doing (or in my case dex for daggers and 50/50 for paladin axes)

my personal view is to hit 75 vita, this gives a solid amount of life and hitting a multiple of 25 gives +1 health regen which is better than nothing. Rest of points into strength.


In terms of abilities, try 3 points into knockdown after getting ~3 points into bottomsmash. 27 is high enough to be usable every now and again. I dislike bottomsmash but with fighter it's the best of a bad bunch.
Might be worth trying a barb as barbs get knockdown and retribution also. With the speed you should be doing 1-35 for a barb i'd suggest hitting 60 with knockdown, then 3 points into powerstrike (should take you to ~lvl 35) then a few points retribrution when it stats actually building up.
I prefer the barb ability setup, but being honest i've not played around too much with fighter, which others usually recommend, so i'm probably wrong. Or perhaps it's simply preference.

saying all this, i use mage on first climb as i find using shrines and being able to heal myself against level 1 mobs at level 65 to be slightly broken. (using /whistle 1).


The abilities should fix themselves for samurai, just get his two abilties and 3 points into powerstrike if you fancy it. For paladin things are also complicated as you have multistrike available as well as barb/fighter abilities, his own ability again only really being particularly useful at ~25+ when you actually start taking multiple hits ^^
Why are you not climbing as samuai? can't see any reason why fighter > samurai. Also the bonus stats from failing multiple MQs can start stacking up if you get "unlucky" and more GPs if you pass.

Lastly, if you can get some form of hybrid charm or hybrid character, you can potentially use scales/leather for higher magic defense and use the /whistle 1 technique to heal using the extra mana. Certainly highly plausable on paladin who starts with good int for a heavy class. Not gone into too much testing of my own on this but seems plausable on paladins especially.



Will let you know how my solo monk climb goes, i'm expecting "not well" but we shall see :rofl:
Member
Posts: 46,443
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Jan 25 2019 07:40am
Quote (mclarke @ Jan 25 2019 08:35am)
I would agree on using EE armor at later levels. Whether or not you decide you need a 40/45 is up to you, i use a 35 with 120ee and have no issues reaching 55. I have more issues with level 65 upwards.
I find around 25-30 is when i want to start using EE armour over strength, which from the way you've set up, looks to be what you're doing (or in my case dex for daggers and 50/50 for paladin axes)

my personal view is to hit 75 vita, this gives a solid amount of life and hitting a multiple of 25 gives +1 health regen which is better than nothing. Rest of points into strength.


In terms of abilities, try 3 points into knockdown after getting ~3 points into bottomsmash. 27 is high enough to be usable every now and again. I dislike bottomsmash but with fighter it's the best of a bad bunch.
Might be worth trying a barb as barbs get knockdown and retribution also. With the speed you should be doing 1-35 for a barb i'd suggest hitting 60 with knockdown, then 3 points into powerstrike (should take you to ~lvl 35) then a few points retribrution when it stats actually building up.
I prefer the barb ability setup, but being honest i've not played around too much with fighter, which others usually recommend, so i'm probably wrong. Or perhaps it's simply preference.

saying all this, i use mage on first climb as i find using shrines and being able to heal myself against level 1 mobs at level 65 to be slightly broken. (using /whistle 1).


The abilities should fix themselves for samurai, just get his two abilties and 3 points into powerstrike if you fancy it. For paladin things are also complicated as you have multistrike available as well as barb/fighter abilities, his own ability again only really being particularly useful at ~25+ when you actually start taking multiple hits ^^
Why are you not climbing as samuai? can't see any reason why fighter > samurai. Also the bonus stats from failing multiple MQs can start stacking up if you get "unlucky" and more GPs if you pass.

Lastly, if you can get some form of hybrid charm or hybrid character, you can potentially use scales/leather for higher magic defense and use the /whistle 1 technique to heal using the extra mana. Certainly highly plausable on paladin who starts with good int for a heavy class. Not gone into too much testing of my own on this but seems plausable on paladins especially.



Will let you know how my solo monk climb goes, i'm expecting "not well" but we shall see :rofl:


I have unlocked Monk but I don't have any items for him so I can't play with him.
I want to solo climb hoping for some drops. I thought Fighter would be the best among the classes I have available to me :O
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