Quote (CARTRACK @ Jan 3 2019 04:45am)
I think only feeder classes would use this option and even then very few would risk the gamble. For this reason, I vote no simply because I would rather see events geared towards better item drops or more unique maps/runs than having one extra door to gamble the chance of getting one extra GP.
You have your reasons, are you aware the last update got rid of Events because drop rate, quality, monster difficulty etc increased, but instead of it happening sporadically like the old events, it is ongoing throughout the game, catacombs and maps.
I can say that I would use this idea on Feeder / Samurai and Paladin for 3 reasons:
1. I only have good Heavy armors / weapons / charms.
2. During my climbs I will have more time to find Robes and upgrades.
3. Hardcore GPs... instead of 2 for fail, 3, instead of 4 for pass, 8 ... and that is only feeder.
Note: For SC Feeder... +1 fail / +2 pass
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Your opinion / vote is valid by your standards, I would hope that with the next update, a number of suggestions are incorporated, not one.