I wont lie...
I feel like this is a cool idea, even if unpopular.
Think about what kind of gear people will really pay a lot for (which also means valued as sick drops to make fg)
Right now the only really valuable and useful cool skiller gear is like:
+slots (glyphers and muters)
+ ml (only for muters)
+slots
+ml
There is actually no gear that’s useful for fishers/cookers/suffusencers...
There isn’t even any interest in jubilance gear for skillers even though it’s useful so it’s pretty easy to see that aside from skiling exp events (which are currently off the table) +exp gear benefiting character level isn’t really valued for skillers as it wouldn’t give enough exp to matter...
Now what if this cool bonus I never even thought about was implemented...
High exp % rolls on gear would be worth a mint for skillers... not all of them, but very rare very high ones... also there’d be such a thing as a sexy +exp % drop as a main stat with side stats like ml / slots being useful.
There’d be a use for gear at all on a fisher!
Now ofc wearing +28 exp gear on all 3 slots might be a bit overpowered since that’s an 84% increase in skilling rate, and I am a huge fan of just how hard you have to work at skilling up in this game...
So yeah, I’d be more in favor of like 10% of the bonus granted as bonus skill exp gained or something like that...
But it would be really cool to get a drop like:
Mystical wild heal XIV
+27% Experience Gained
+3 Magic Luck
+7 Extra Equipment Slots
And instead of calling it a fail, it’s a sexy drop you can use or sell for a mint. Not that these would drop all the time or we’ll even see something this crazy, but it’s a drop without a huge number of slots to call it slot gear, not enough ML to use for ML... not even enough slots + ml to be really valuable, but if this change were to be made, we might see an increase in skilling but we’d definitely have one more very valuable property that can make an item than:
EE
Str
Dex
Int
ML
Slots
No other stats can currently make an item worth a lot alone (think magical)... although many are good side mods. I mean, ML and slots are currently not going in excess of 5k fg alone either (unless they are overspawn lvl 55 or something), but at least they can be usable as main mods on gear without needing side mods...
This would add experience to that list

Anyway, I doubt there’d be enough traction for this idea to get it off the ground, but I think it’s a cool idea. Nice one!
This post was edited by BWConformity on Dec 22 2018 07:57pm