Quote (McDavid @ Oct 18 2018 07:14am)
Tier 3 wellable suggests level 10+ mob, no?
I mean, we could have a crazy suggestion like asking to get displayed monster levels, but that sort of transparency is probably unheard of in gaming
From previous data about drops being 2 tier below character level, you could be correct.
TierIII = Level 8-10 Monster (Note: you could get TierIII @ level 8 character)
TierIV = Level 15 Monster
TierV .= Level 20 Monster
etc.
But, I am not 100% certain.
Quote (McDavid @ Oct 18 2018 07:57am)
Given that data would you not just assume you'd get more exp from a mob triple your level? Might almost even assume you could possibly get 3x normal exp when facing a monster 3x your level
True, but I do not like to assume, I prefer actual tests.
So 2% xp gain on bar vs a normal monster / 3% xp bar vs an EP would in effect mean you should get around 10%+ xp gain on bar when welling. But, this is theory / speculation.
Quote (BWConformity @ Oct 18 2018 08:03am)
The reason you could get tier III at lvl 8, in a solo game (previously, tier III required a level 10 monster to drop it, now it's a level 5 monster), in the past is because in a solo game you could explore to find monsters 0 - 2 levels above your current level. As you added more players to the game, you could increase the maximum level of driven monsters, although there would always be a spread. If you ever found a tier III in a solo game using whistle at lvl 8 or even 9... then please let me know, since whistled monsters are set to the whistle level and don't go higher or lower ;)
I don't whistle... but I believe you still can, especially @ level 9
This post was edited by izParagonzi on Oct 17 2018 01:07pm