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Aug 4 2018 11:04pm
There are some minor aspects of the new version that are annoying and frustrating but from everyone I've talked to and from actually playing this enough, it's clear to see that there is a lot more diversity of people playing and play styles, a lot more people exploring and a lot more people logging into the game and sticking around. We hit 60 players+ active at any given time today and it keeps growing. Can't wait to see what the future holds for us.

Congratulations Njaguar :D . Coding is very draining. Thanks for the awesome update.


p.s. game is awesome and we miss events :P .
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Aug 4 2018 11:51pm
Quote (Bob888 @ Aug 4 2018 09:04pm)
There are some minor aspects of the new version that are annoying and frustrating but from everyone I've talked to and from actually playing this enough, it's clear to see that there is a lot more diversity of people playing and play styles, a lot more people exploring and a lot more people logging into the game and sticking around. We hit 60 players+ active at any given time today and it keeps growing. Can't wait to see what the future holds for us.

Congratulations Njaguar :D . Coding is very draining. Thanks for the awesome update.
p.s. game is awesome and we miss events :P .



Agreed. Glad to see so many people playing
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Aug 5 2018 12:47am
Paul deserves massive kudos for this, i saw 52 people online at once, and i found 2 90+ ee items on one climb :D
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Aug 5 2018 06:03am
Most patches have had some ups and downs. I was a bit grumpy reading about wells disolving after x/xx uses but with the improved quality of drops and whites being sellables I take back all critisism I had. This is one of the greatest updates in all my years of playing, or at least since abilities were added to the game

GG Paul! :thumbsup:
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Aug 5 2018 07:11am
Kudos
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Aug 5 2018 07:34am
Quote (Bob888 @ 5 Aug 2018 07:04)
There are some minor aspects of the new version that are annoying and frustrating but from everyone I've talked to and from actually playing this enough, it's clear to see that there is a lot more diversity of people playing and play styles, a lot more people exploring and a lot more people logging into the game and sticking around. We hit 60 players+ active at any given time today and it keeps growing. Can't wait to see what the future holds for us.

Congratulations Njaguar :D . Coding is very draining. Thanks for the awesome update.
p.s. game is awesome and we miss events :P .



This was a clever way to tell him to speed up the event-process- 10/10
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Aug 5 2018 08:05am
So happy that I can do groups for quick attempts if I want that chance to pass, or solo to get items for muting. Excellent re-write and much needed drop algorithm change. Thanks Paul! :banana: :locked: :banana:
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Aug 5 2018 10:12am
It's great! As a mainly solo player, it's nice that drops are more frequent and higher tiers. Makes it much easier and faster to heal back up.
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Aug 5 2018 11:58am
Quote
There are currently 57 Players Online Slashing



:thumbsup:
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Aug 5 2018 12:01pm
“Harharhar make boss monsters spawn endlessly”

I don’t know if maybe it’s just me, but the few games I’ve done and the bit of solo I’ve tried, the EP’s spawned less often. Perhaps intended while we readjust events

Actually, the 50+ explore that we ran didn’t have a single room in it. That takes away a lot of potential EP hunt walking over the same explored space zig zagging

This post was edited by Joshie on Aug 5 2018 12:07pm
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