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Aug 1 2018 09:27am
Curious about the math behind a potential HM tank build

Currently using a 150ee plate, 38 str charm, and a 150ee sword for mq.

The sacrifice of these mods must have a min HM% somewhere at which it becomes the better option

Would likely instead use:

Plate with HM
Charm with HM
Sword with HM

Likely able to get around low 100% heal mastery combined

Has anyone tried this?

Curious if the healing bonuses would outweigh the defense bonus from EE on a tank armour, and the damage dealt with the ee weapon and str charm.

This would ofc only be used in group climbs.
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E: Thinking about this more, if tank has 100% heal mastery, that would mean healers do -50% of the healing.

Less heal actions = more damage actions. So if casters have better damage than tank, it would be worth it to go HM build. No?

This post was edited by BlastBeat on Aug 1 2018 09:45am
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Aug 1 2018 09:45am
Quote (BlastBeat @ 1 Aug 2018 16:27)
Curious about the math behind a potential HM tank build

Currently using a 150ee plate, 38 str charm, and a 150ee sword for mq.

The sacrifice of these mods must have a min HM% somewhere at which it becomes the better option

Would likely instead use:

Plate with HM
Charm with HM
Sword with HM

Likely able to get around low 100% heal mastery combined

Has anyone tried this?

Curious if the healing bonuses would outweigh the defense bonus from EE on a tank armour, and the damage dealt with the ee weapon and str charm.

This would ofc only be used in group climbs.


We want to try this later today
I mean how the whole hm tank thing affects heals, not what is more efficient

This post was edited by Dante on Aug 1 2018 09:45am
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Aug 1 2018 09:48am
Quote (Dante @ Aug 1 2018 11:45am)
We want to try this later today
I mean how the whole hm tank thing affects heals, not what is more efficient



I think as a tank sacrificing your stat charm for a high hm charm would be very good. Keep your ee Armor and weapon
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