Quote (Cheeya @ Jun 3 2018 09:57pm)
Should have included Rick's HELL NO option...
Reason being...
The low levels are already the least fun part of the game.
Once youve played long enough you dont even gain prof at the start of a climb.
Low level gear is already plentiful so the drops you find low level are normally low value.
Personally lvls 1-30 are my least favorite. Not because they are too easy but because they arent really that rewarding. If anything Id like them to take LESS time to get through so i can get to levels where exploring can actually potentially drop something cool or at least gain prof.
Why the hell would you want to increase the difficulty without raising the drop rate anyway?
Edit: those t3 items are sexy af for caster low level. max mana > int for the first 15-20 levels
I agree 110% with what you have stated, especially since I have sexy T3 items for a caster to use up to level 20 as you stated.
Thing is this, low level gaming is BORING, just like you also stated since you and 90% of the current player base have the gear.
Also, the drops are more detailed for lower levels and have a higher drop rate in comparison to higher levels.
Your reasoning is also why I believe this should be incorporated, there isn't ANY REWARD playing lower levels, fvck, there aren't any rewards
playing this game other than events, SO, by utilising this and any even with increased monster difficulty would be more rewarding by FUN.
To play a game, there has to be fun, you have pointed out that it is NOT fun from level 1-45... why? Is it because you can whistle your way
to 45 without any trouble? Is it because you have gear that you can use to gain items from 45+ because you played it for so long? Damn, I
have played this game and have HAD great items, I got careless and lost those items from trashing them of dying on HC... the thing is this,
there isn't any FUN in this game as there used to be... it died.
Even if Paul makes changes to transmuting, it just becomes boring because all people will do is hunt for items, mute them to essences and sell them,
then you get those that will buy those essences up and mute them to make items to sell off at high prices without even playing the game.
Why is D2 still being played after 18 years... because everyone has a chance of having fun and also being able to make a profit... this game needs
improving beyond those that have gear to complete a simple task of 1-71... this game has potential above games like D2 / III or similar games.
EDIT: voting NO for me is like saying "I don't want to make the game harder, I am scared... boo hoo!"
This post was edited by izParagonzi on Jun 3 2018 03:21am