Quote (BWConformity @ May 9 2017 09:20pm)
I'm not saying that there shouldn't be a balance or maybe that the drop rates couldn't be improved somewhat...
But if every time I complete a maze I get a high level map, then I won't get excited when I see a high level map drop anymore. Take for instance Diablo 3. I hear that they invented a new type of drop in Diablo 3 called "primal" ancients or something... now when you get one of those all the stats that roll on it are perfect. So now everything else is crap and you can finish all the content and then stop playing even faster... So what's the point anymore lol :P
I'll help you get better at finding high level maps if you want. I'm sure Lyricist could too. We've both found lots of high level maps :thumbsup:
i have never seen a lvl 35+ map drop. ever in my entire measly pathetic LS life.
you already have a crapshoot on the Mods. there is no reason why they cant spawn more often.
Quote (Lpot @ May 9 2017 09:20pm)
Well I've gotten plenty 55 maps ... maybe not PLENTY but enough for me to not see the need anyway
Perhaps boost the drop rate of them, yes I would be for that idea but I wouldn't want a guaranteed one every time xD
it already takes 2-3 hours to explore a lvl 55 map. Plus Spins, Plus The randomization of Map mods, PLUS the Randomization of not likely getting good drops from anything inside the map itself, the spawn rate could easily be tripled and the amount of maps run to completion wouldnt change.
This post was edited by a_hotter_otter on May 9 2017 09:49pm