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Member
Posts: 4,920
Joined: May 17 2016
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Sep 10 2016 10:52pm
This is my summary of ladder slasher so far

2016/09/04 - started ladder slasher
2016/09/06 - 1st MQ (failed)
2016/09/08 - 2nd MQ (failed)
2016/09/09 - 3rd MQ (failed)
2016/09/10 - 4th MQ (failed)


Ladder slasher is one of the greatest old fashion games i have ever got into.
The thoughts of what properties of an item can have.

40+ dex,40+ str, 170+ ee ( you get the idea)
That's why i enjoy these games such as diablo 2 classic, poe, diablo 3

I do wish for ladder slasher to upgrade their market though,
Everyone who are selling items are only selling End game gears which new players cannot afford on forums
No much people post their new player worthy gears to forums

It would be much easier for new players to find gears on Market and start out
rather than wait 5+ days for someone to post gears you cannot afford.
no one uses market apparently there's a fee or something (not really familiar with it)

sorry for bad English,

i still do enjoy and someday i will get good enough and lucky ;) to reset the ladder!
have a nice day and slash on!

This post was edited by releaseme on Sep 10 2016 10:53pm
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Sep 11 2016 05:39am
If the item you're selling costs less than 20 fg, there is no fee until after the item is sold. However there is a limit to how many <20 fg items you can have up at one time

But yes, it can be hard to find low / mediocre gear for new players unfortunatelly
Member
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Sep 11 2016 07:36am
Yes the marketplace is pretty bad on this game i can agree

First off start by adding no fee unless an item is sold
then start by putting no cap on the amount of items that can be sold

That will solve all the problems

Cause lets face it if u can put more items up there may be an item someone can use

and if u put higher end items on the market place for like 250 fg or 20 000 fg u take a hit in fee even if u dont sell it common thats ridiculous

This post was edited by partyplanner on Sep 11 2016 07:37am
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Sep 11 2016 07:37am
Quote (partyplanner @ 11 Sep 2016 15:36)
Yes the marketplace is pretty bad on this game i can agree

First off start by adding no fee unless an item is sold
then start by putting no cap on the amount of items that can be sold

That will solve all the problems pretty damn simple lmfao


This way people will use the market as a "vault". Just throw lots of items on the market for insane amount of Forum gold. Which means people will not buy the items even if its very nice.
Member
Posts: 9,913
Joined: Mar 23 2008
Gold: 459,187.00
Sep 11 2016 07:41am
Quote (n1ghtm4r3 @ Sep 11 2016 08:37am)
This way people will use the market as a "vault". Just throw lots of items on the market for insane amount of Forum gold. Which means people will not buy the items even if its very nice.


Im sure theres a solution for this that can be implemented to stop people from using as vault lol plus if the person is rly that cheap there gonna avoid vault anyways ive seen it lol its nice to be able to access the vault for ur gear in the catacomb while ur climbing
Member
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Sep 11 2016 08:44am
Just remove the time limit of how long they stay on there... Im fine with paying the fee but if I pay 100fg to list it then it needs to be more than a week
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Sep 11 2016 11:06am
first of all welcome to ladder slasher!
the market is not the best way to get decent gear atm.
you should always put up a buy/sell topic in the forum.
keep in mind that if you put something on the mp to sell it there is no fee upfront ONLY for items at a price of 19.98 fg or lower. otherwise the fee is taken upfront.


@ the conversation:
i would like to have 3 or maximum 5 market slots per user that provide the fee taken after the trade no matter which price. this way you could test the waters and just put more expensive items up to sell without risking to lose the fee every time (will revive the mp a bit for sure) but you cant spam the market or use it as a vault. the 5 day rule could still be used as you dont lose anything if you put these 3-5 items up again or try different ones.
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