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Oct 3 2024 01:29pm
i realize there is some sort of exponential formula making say ee160 weapon much more rare than ee140, but does that work for number of rolls on an item too, let me give you an example.

Magical level 55 sword drops
EE 130%

vs

Godly level 55 sword drops
EE 130%
+ random stuff

Will both swords have the same chance of recieving 130EE?

Edit: to clarify, after its assigend that both items will have EE, is it then the same chance for both to roll same EE?

It seems to be that the more stats an item has the harder it is for any of those stats to be good?
Or is my sample size simply too small?

This post was edited by zampa on Oct 3 2024 01:31pm
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Oct 3 2024 01:38pm
The game is heavily weighted to roll low

It’s not a 1-280 chance

It’s more like 50% 1-10ee 35% 11-20ee etc

This post was edited by TheFarSideOfTheForce on Oct 3 2024 01:40pm
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Oct 3 2024 01:40pm
Quote (TheFarSideOfTheForce @ Oct 3 2024 09:38pm)
The game is heavily weighted to roll low


I get that but does a EE roll on a +1 or a +10 item have equal chance of roll high? or will it be even harder on a +10 item? since it has 9 other rolls.

Im curious if adding other stats on the item, makes the weight even more not in your favour.

This post was edited by zampa on Oct 3 2024 01:41pm
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Oct 3 2024 01:42pm
Quote (zampa @ Oct 3 2024 01:40pm)
I get that but does a EE roll on a +1 or a +10 item have equal chance of roll high? or will it be even harder on a +10 item? since it has 9 other rolls.

Im curious if adding other stats on the item, makes the weight even more not in your favour.


Nope still same weight used more mods is just more mods
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Oct 3 2024 01:43pm
Quote (zampa @ Oct 3 2024 03:40pm)
I get that but does a EE roll on a +1 or a +10 item have equal chance of roll high? or will it be even harder on a +10 item? since it has 9 other rolls.

Im curious if adding other stats on the item, makes the weight even more not in your favour.


I dont think that the amounts of stats that roll have any affect on how high or low they roll.

This post was edited by BwJ on Oct 3 2024 01:43pm
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Oct 3 2024 02:01pm
Here is a decent illustration on LS Drops :)
It's easier than trying to explain it.



This post was edited by Mondain on Oct 3 2024 02:02pm
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Oct 3 2024 02:02pm
Quote (Mondain @ Oct 3 2024 10:01pm)
Here is a decent illustration on LS Drops :)
It's easier than trying to explain it.

https://i.imgur.com/NlfgyC0.png


yeah i saw that and i figured that out. was mostly curious if numebr of stats on item makes curve even worse but seems not :)
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Oct 4 2024 04:17am
You can use this as a template on how items roll.
So 50% of ALL ROLLS will always be t1 roll.
Then half of that for ea tier, so the higher tier item you wanna roll etc the harder it becomes to get a good roll.

ALL OF THESE WERE ROLLED AS MAGICAL
Most of these were rolled without STAT event




Quote (Bigheaded @ 4 Oct 2024 12:20)
rolled with or without ML?


oh yeah right forgot to mention that, it's with ML gear

80-90% of all rolled items was rolled without ML event (and i had only 1 EES and 2 ML rolls without ML event) then we had a ML event and i rolled a few more of those stats during that event (even if that event was only 3% ML or something)
but that's why the ML events are OP for dual stat that are more rare than other stats etc.

This post was edited by NR1 on Oct 4 2024 04:30am
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Oct 4 2024 04:20am
Quote (NR1 @ Oct 4 2024 11:17am)
You can use this as a template on how items roll.
So 50% of ALL ROLLS will always be t1 roll.
Then half of that for ea tier, so the higher tier item you wanna roll etc the harder it becomes to get a good roll.

ALL OF THESE WERE ROLLED AS MAGICAL
Most of these were rolled without STAT event

https://i.imgur.com/kltET5b.png


rolled with or without ML?
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Oct 4 2024 04:21am
thats cool someone tracked it. thanks :)
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