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Poll > Mp - Remove The 20fg Pre-sale Tax
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Mar 16 2024 10:28am
With Death-Farming gone, this would slowly fix the biggest problem new/early players have...Gearing.

TL:DR
More incentive to post = *More items on MP = Easier to chose a price = More people willing to post = *More items on MP = More buying, *more tax being taken*. Everyone wins.

Too Long, Read Anyway:
CURRENT MP:
- Items between 50-500ish? are incentivized to just not list, use forums, bypass Tax, etc.
-- New players searching for leveling gear say "Wow this MP is dead". Make a new account and try gearing it with purely MP, I dare ya.
-- *MP is used less in general*
--- Many players have No/Little/Rough idea what things are worth, since there's nothing to check against. Even some veteran players are obviously unsure in some circumstances.
---- With no idea on prices, people rely on forum posting. With such a gap in price-knowledge, countless items have no price until someone offers. Hard to make an offer when countless people are unsure of the price. *This is a pretty rough loop.
----- Potential trades that'd help both players are just not happening. No tax being gained, no one wins.
------ New players rely on handouts OR a generally miserable experience otherwise.
------ Veteran players have plenty of "meh/decent" items, open spots on their MP, and they just sit on mules and occasionally bump a trade thread where we have to click 5 different characters and eyeball over everything.

Removing the pre-deduction:
- Incentivized to post early/mid items worth a few hundred FG
-- More items available, more options for people searching, MORE SALES, More Tax for Njag, everyone wins.
--- Better experience for everyone, fun increases, playerbase increases, More sales happen.

I convinced a buddy to start playing. He'd happily drop 100fg+ on "meh/starter" leveling gear, but I watched him search for weapons and it would make you cry what this man is dealing with. Guarantee plenty of items are sitting on people's mules, they'd be happy to sell to him, but here we are.

Sorry for this short-story, I know I'm a newb/nobody on here but I've put a lot of thought into this and don't see any negatives in this idea. Including for the owner/admins/whoever benefits from the tax.

Could be wrong or missing something, it wouldn't be the first (or 100th) time I've been wrong...but yeah.

TY FOR YOUR TIME :hug:
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Mar 16 2024 10:45am
voted yes because it's true, the game MP looks so dead,
some people don't even list their stuff because of the fee (and items taking limited space ofc) but bumping the 20fg limit a little bit higher won't hurt anyone
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Mar 16 2024 10:49am
I had t3 close to perfect items for sale on mp for ages and they wont sell. Not even for 3-5 fgs. So yes!
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Mar 16 2024 10:49am
voted no because everything would be op
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Mar 16 2024 10:54am
Quote (doomchaser @ Mar 16 2024 12:49pm)
voted no because everything would be op


op = overpriced?
I mean if something never sells, you'd want to lower it eventually right? Limited MP slots kinda fixes this.

Plus the LONG TERM effect would be more people using the MP in general, so overpriced items sit there and get undercut, and economy works itself out.

And to be honest, I'd spend more than what something's worth to at least HAVE it and get back to the grind, vs the hassle/time-sink of trade threads.

Incentivizing an ACTIVE MP instead of the current barren one would result in that fixing itself. And if overpriced items do sell...they were worth that cost to the buyer so technically it wasn't actually overpriced.
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Mar 16 2024 10:55am
Quote (Tonst3r @ Mar 16 2024 09:54am)
op = overpriced?
I mean if something never sells, you'd want to lower it eventually right? Limited MP slots kinda fixes this.

Plus the LONG TERM effect would be more people using the MP in general, so overpriced items sit there and get undercut, and economy works itself out.

And to be honest, I'd spend more than what something's worth to at least HAVE it and get back to the grind, vs the hassle/time-sink of trade threads.

Incentivizing an ACTIVE MP instead of the current barren one would result in that fixing itself. And if overpriced items do sell...they were worth that cost to the buyer so technically it wasn't actually overpriced.


plus you can use mp more as a vault then as it should be used limited to 25 + over 20fg items
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Mar 16 2024 11:01am
I don't see any cons on this. But I also don't see any chance of this ever changing.
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Mar 16 2024 11:03am
Nah, just leave it as is. If it ain't broke.
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Mar 16 2024 11:05am
Quote (doomchaser @ Mar 16 2024 12:55pm)
plus you can use mp more as a vault then as it should be used limited to 25 + over 20fg items


Yeah that's fair to be honest.

There would be more "value" in your empty MP slots in a world where the MP was active though, so how much would the devs actually lose on vault slots (25 for 50fg/month is really fair) vs all the new tax they'd generate?

But that is a fair concern 100% ty.

Quote (Robbie21 @ Mar 16 2024 01:01pm)
I don't see any cons on this. But I also don't see any chance of this ever changing.


I wonder how many people said that about death farming :evil:

It's a pipe-dream, fully aware, but hey worth a shot.

Quote (Ryanrules @ Mar 16 2024 01:03pm)
Nah, just leave it as is. If it ain't broke.


I think for newer players I'd consider it broke. COULD just be a perception thing, like everytime I checked MP it just happened to be a bad time, but it took A LOOOOOOT of constant searches and a few weeks just to slap together some axes with <100EE to really start having some fun. Just as 1 example.

But fair point regardless, ty.
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Mar 16 2024 11:08am
Quote (Tonst3r @ Mar 16 2024 10:05am)
Yeah that's fair to be honest.

There would be more "value" in your empty MP slots in a world where the MP was active though, so how much would the devs actually lose on vault slots (25 for 50fg/month is really fair) vs all the new tax they'd generate?

But that is a fair concern 100% ty.



I wonder how many people said that about death farming :evil:

It's a pipe-dream, fully aware, but hey worth a shot.



I think for newer players I'd consider it broke. COULD just be a perception thing, like everytime I checked MP it just happened to be a bad time, but it took A LOOOOOOT of constant searches and a few weeks just to slap together some axes with <100EE to really start having some fun. Just as 1 example.

But fair point regardless, ty.


not a bad idea.. but yeah flooded mp people had so many items up before... so there is a limit now.. Not sure how the limit would work if not pre tax?? is it 25 items over 20fg? and 25 before the pre tax?
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