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Dec 23 2023 01:10am
1) Fishing. Fish now count as an action after the rewrite. Comfreys are rare and take years to build up a decent stack. Fish can be caught in a question of minutes.




Can we make comfreys and comfreys alone void of the action counter meaning they can be eaten on their own 1 second counter thus making them unique from fish?



2) Glyphing. Any totem that pops up while group exploring almost always blocks any chance of using any glyph in your inventory for that climb as you get a bunch of random stats that conflict with some of the stats u have on your glyph.
Make totems glyphs and regular glyphs separate and able to stack. This doesn't mean stacking 10x of the same stat, just that if you have a totem with a stat u can also put on a hand made glyph with that stat.



3) Transmuting. Allow auto hold for transmuting like there is auto hold attack for attacking monsters or auto fish stacking for fishing. It would help immensely and doesn't give anyone an advantage, it just opens up your mouse to do other tasks at the same time. RIght now the only way to transmute is by holding mouse down and maybe watching something on the side. With auto hold for transmuting you still have to click back and forth between buttons but u could possibly engage in other activites on the computer at the same time. WHat I always loved about runescape was the ability to split the screen and do some afk task on one side and something more pertinent on the other.



4) Cooking/suffusencing. Make it easier. Both serve the purpose of increasing the affects of transmuting, glyphing and fishing. If we could level them up more easily we could make our fish, mutes and glyphs more useful more often. TY



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Dec 23 2023 02:44am
1/ no opinion I don't play high lvl to use comfreys
2/ was thinking about the same, but with maybe a variant of taking the best stat of both between glyph & totem at least, this could also allow for instance someone to consume 20 glyph just to get the best of each stat from each glyph
3/ would love it
4/ Cooking is easy, I just find suffusing super expensive to use an essence for it, I would expect to remove the essence part maybe and get a % of suffuss per tier according to your lvl (e.g lvl 15 suffus would be the equivalent 100-150ee for a tier III but <5% for a tier IV but 300% for a tier II
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Dec 23 2023 04:54pm
Number 3 would be the best by far but all sound really good.
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Dec 23 2023 10:45pm
Quote (Tds95 @ Dec 23 2023 08:44am)
1/ no opinion I don't play high lvl to use comfreys
2/ was thinking about the same, but with maybe a variant of taking the best stat of both between glyph & totem at least, this could also allow for instance someone to consume 20 glyph just to get the best of each stat from each glyph
3/ would love it
4/ Cooking is easy, I just find suffusing super expensive to use an essence for it, I would expect to remove the essence part maybe and get a % of suffuss per tier according to your lvl (e.g lvl 15 suffus would be the equivalent 100-150ee for a tier III but <5% for a tier IV but 300% for a tier II


I like the take the best stat for glyph aspect. Seems like a solid compromise.

Maybe then in regards to suffusencing what if u had a chance to keep your essences when suffusencing. THat would be kinda cool too.

Quote (Mikol @ Dec 23 2023 10:54pm)
Number 3 would be the best by far but all sound really good.


Muting isnt hard. It just monopolized the mouse and it would be nice to be able to keep your eye on it but not have to keep your mouse on it :D .

This post was edited by Bob888 on Dec 23 2023 10:46pm
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Dec 27 2023 12:09am
Why don't we ask for no ???? On glyphs too if you've passed the rank :D . Would be a nice QOL bonus and well deserved so we don't fail gg items under or minimums :D as much.
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Dec 27 2023 05:01am
Everything sounds great, except #3, which is too cool. Transmuting is the easiest, most profitable and famous skill in the game

People are already muting all the time and this would make it even worse

Compared to how hard every other skill in the game is, it makes no sense
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Dec 27 2023 05:36am
Quote (Jupiter5 @ 28 Dec 2023 00:01)
Everything sounds great, except #3, which is too cool. Transmuting is the easiest, most profitable and famous skill in the game

People are already muting all the time and this would make it even worse

Compared to how hard every other skill in the game is, it makes no sense


I read during the Prof Hunt Comp #2 that Suff had an advantage to other skills, and would be addressed IF there was a 3rd comp Next Year.. hey, personally, I think that is a good thing, considering that skill never existed when I was playing until it got introduced.

Dang.Building up ranks faster is a good thing, pity Paul could not make all melee / cast and healing the same % chance to gain a prof point per action.
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Dec 27 2023 06:27am
Quote (izParagonzi @ Dec 27 2023 12:36pm)
I read during the Prof Hunt Comp #2 that Suff had an advantage to other skills, and would be addressed IF there was a 3rd comp Next Year.. hey, personally, I think that is a good thing, considering that skill never existed when I was playing until it got introduced.

Dang.Building up ranks faster is a good thing, pity Paul could not make all melee / cast and healing the same % chance to gain a prof point per action.


it's simply the fast suffus, start + abort over your level and get a +10/15 prof in a click, all you need is fish & essence (so it's pay to skill)
Normal suffussed isn't to be nerfed^^
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Jan 8 2024 07:05pm
bump
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Jan 8 2024 08:52pm
I usually am reading, watching tv, or surfing my phone while I mute…and myself and others at the top of the muting ladder have worked hard with these rules/lack of abilities in place to get there. Just my explanation on why I voted no…but no real comment or thoughts on others as I’m not really involved in those other aspects of the game.
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