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Poll > Innate Ability For Guardian Paladin And Headhunter
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Nov 22 2023 07:43pm
"Detect an Evil Well" Innate Ability. Same as the Rogue, Monk and Ninja to "Detect Trapdoors" and also one of my other suggestions:

Innate Ability For Mage Warlock And Alchemist: https://forums.d2jsp.org/topic.php?t=102330455&f=272&o=0

Quote
So: Mage, Warlock & Alchemist can "Detect Flash(Spin) Traps" and the driver can either use the trap or ignore it and continue exploring.


THERE IS A BIG DIFFERENCE HERE. When using either a Guardian, Paladin or Headhunter either Solo or in a Group, they can ONLY DETECT an Evil Well when ENTERING a NEW catacomb... they can NOT identify what square the Well will be, only that the Catacomb Maze has a "Well" in it.

Basically, when you enter a new catacomb and having either Guardian, Paladin or Headhunter (solo or in group), you will get a message in the "Chat Logs" stating something to the effect of: "I sense the presence of an Evil Waterhole".

The difference here, is that it only states this when you enter the NEW catacomb, you don't get any indication of where it is, thus you may fall down a Trapdoor before even finding it... same goes for a Spin/Flash etc.

Hey... I actually like this idea, it helps people to identify where there is a Well in the catacomb and refresh the catacomb for Fishing and those wanting to find a Well to get rid of all their White items. So I vote YES.

EDIT: Just a personal post with no comment: "16 views, 2 vote yes (including me) and 2 votes no?"

This post was edited by izParagonzi on Nov 22 2023 08:07pm
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Nov 22 2023 09:55pm
Review:
32 Views
03 Yes votes
04 No votes
Member
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Nov 23 2023 12:32am
Review:
46 Views
04 Yes votes
07 No votes

Would be nice to the reason(s) of either vote by posting it.
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Nov 23 2023 12:35am
I. like the idea could be nice for pick guardian again

Vote YES
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Nov 23 2023 01:50am
Nice idea, the spin detect on the other hand would be op
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Nov 23 2023 02:28am
Review:
62 Views
06 Yes vote(s)
07 No vote(s)
01 Null vote(s)

Would be nice to the reason(s) of either vote by posting it. Just like !

Yes, it would be nice that you can use a Guardian other than for the Heavy Weapons or Healing capacity etc.

"Detect Traps" = Rogue, Monk and Ninja ... now if acceptable for other innate abilities I have previously suggested like:

"Detect Spin/Flash Traps" = Mage, Warlock and Alchemist ... in conjunction with this suggestion of:

"Detect an Evil Well" = Guardian, Paladin and Headhunter upon entering a new catacomb and no indication of the location.

We have to come up with an Innate Ability for:
Fighter, Barbarian and Samurai if the above Innate Abilities were incorporated in the next update.

Does anyone have a suggestion or an idea for one? Say like 10% to Proficiency Cap Per Fight
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Nov 23 2023 02:58am
fighter, barbarian and samurai could have the abilitie of insta slain the mob (% like 15%?) and if insta slain two mobs more harder appear and drop something useful
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Nov 23 2023 03:58am
Its a good idea but too overpowered imo. People will just reroll catas to find more wells.
Maybe change it to "Detect evil well that is 5 steps or less away"
Also would suggest a cool ability for headhunter "Detect EPs that are 5 steps or less away"
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Nov 23 2023 04:39am
Quote (Pazar @ 23 Nov 2023 10:58)
Its a good idea but too overpowered imo. People will just reroll catas to find more wells.
Maybe change it to "Detect evil well that is 5 steps or less away"
Also would suggest a cool ability for headhunter "Detect EPs that are 5 steps or less away"


i like this too
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Nov 23 2023 06:28am
Quote (Pazar @ Nov 22 2023 11:58pm)
Its a good idea but too overpowered imo. People will just reroll catas to find more wells.
Maybe change it to "Detect evil well that is 5 steps or less away"
Also would suggest a cool ability for headhunter "Detect EPs that are 5 steps or less away"


Omg this would be awesome… but remember that this is LS so it has to troll you too. Make sure detection through walls is possible :evil:
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