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Member
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Aug 13 2016 03:08pm
Quote (BWConformity @ Aug 13 2016 03:56pm)
Vouch, he found this ugly thing with me last night. Vit/Int yuck stat combo...

Also I found this silly rag with rich, exploring ofc. I know at least one of these mods is a high tier mod... :P 13 from max right?

Arcane pixiesilk robe
Level Req: 50
Physical Defense: 0 to 21
Magical Defense: 34 to 102

+21 Intelligence
+1287 Max Life
+1 to 3 Life per Attack
+1 to 1 Mana per Attack
+4% Heal Mastery
+4% Lightning Mastery


dam that would of been a sick soloing robe if it had 40+int
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Aug 13 2016 04:52pm
Quote (richboy1991 @ 13 Aug 2016 21:21)
it would also explain why tier 20+ mods spawned on items back in the day


for all we know these mods here


Legendary heal XIV
Level Req: 55
Heals: 58 to 156
Mana Cost: 109

+8 Intelligence..........................can be tier 5
+299 Max Mana........................can be tier 4
+4% Experience Gained..............can be tier 2
+2% Magical Damage Reduction....can be tier 9
+5% Mana Skin.....tier 3
+7% Ice Mastery
+2% Earth Mastery....etc



Care to explain?
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Aug 13 2016 06:12pm
I want to see one of these tier 20+ items
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Aug 13 2016 06:14pm
Quote (harmacintyre @ Aug 13 2016 09:12pm)
I want to see one of these tier 20+ items


Me too -- to the best of my knowledge, tier XIV (16) is the highest
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Aug 13 2016 06:15pm
Quote (Paparick @ Aug 13 2016 07:14pm)
Me too -- to the best of my knowledge, tier XIV (16) is the highest


Which was possible based on the old magic luck and unspawn system
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Aug 13 2016 06:18pm
This is about as good as it gets, you all know this was a transmuted item before the muting got nerfed.

Godly ultimanium chain mail (Tier XIV, ofc)
Level Req: 55
Physical Defense: 30 to 77
Magical Defense: 0 to 57

+55 Strength
+20 Dexterity
+22 Vitality
+53 Intelligence
+3% Experience Gained
+2 Mana Regen
+1 to 26 Life per Kill
+5% Parry
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Aug 13 2016 09:23pm
dragon_reborn owned the best tier 3 club unspawn ive seen and i forgot the stats...its somthing like this tho


tier 3

170ee
1-330 life per kill....and other sick unspawn mods....and the max is 140life per kill.

im sure a few of u might remember, and can possibly link it




Quote (richboy1991 @ 13 Aug 2016 21:21)
it would also explain why tier 20+ mods spawned on items back in the day


for all we know these mods here


Legendary heal XIV
Level Req: 55
Heals: 58 to 156
Mana Cost: 109

+8 Intelligence..........................can be tier 5
+299 Max Mana........................can be tier 4
+4% Experience Gained..............can be tier 2
+2% Magical Damage Reduction....can be tier 9
+5% Mana Skin.....tier 3
+7% Ice Mastery
+2% Earth Mastery....etc



Care to explain?



i thought i did earlier

The intel (if u knew it was tier 5 mod then u can get an idea of what the mods rolled)
tier 1..+1
tier 2..+3
tier 3..+2
tier 4..+1
tier 5..+1


most of yall assume its a tier 2 mod and i have to aswell, because it only jumps 2 tiers which is ordinary


Now when u take a higher tier mod u can realize the odds of that happening, like 41 strength even that is uncommon
but its easily possible because its in the halfway range



/edit...i dont play to advance through classes, i have more fun doing things other than that...ive been like that for years


/edit agin...that was unreleated to what i was getting at :(....u can see it has a tier 33 mod(possibly tier 37 who knows, that was back in the day)
which is far beyond any mod tier roll ive seen

This post was edited by richboy1991 on Aug 13 2016 09:41pm
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Aug 13 2016 09:34pm
Quote (richboy1991 @ Aug 14 2016 12:23am)
dragon_reborn owned the best tier 3 club unspawn ive seen and i forgot the stats...its somthing like this tho


tier 3

170ee
1-330 life per kill....and other sick unspawn mods....and the max is 140life per kill.

im sure a few of u might remember, and can possibly link it


Clubs are very limited

Classes that can use: Fighter, Barbarian, Rogue, Guardian, Paladin

4 feeders and 1 higher class, and that's it.

Serious players will be looking for weapons that have a wider user range

Swords, for example:
Classes that can use: Fighter, Barbarian, Rogue, Samurai, Paladin, Ninja

Or daggers:
Classes that can use: Rogue, Magician, Samurai, Monk, Ninja

Unless you want to spend your total LS career as an awesome guardian, with constant re-rolls,
you would do well to select other weapons with which to advance in the game

This post was edited by Paparick on Aug 13 2016 09:35pm
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Aug 14 2016 01:34am
Tier40?? I think that is nonsense. Or you would have seen at least a +150str charm for example. I bet the tier caps were just higher for Life per Kill.. Like 1-30 lpk pef lvl.. So you can reach 200+ or 300+ lpk.
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Aug 14 2016 02:23am
Quote (richboy1991 @ 14 Aug 2016 04:23)
dragon_reborn owned the best tier 3 club unspawn ive seen and i forgot the stats...its somthing like this tho


tier 3

170ee
1-330 life per kill....and other sick unspawn mods....and the max is 140life per kill.

im sure a few of u might remember, and can possibly link it




Quote (richboy1991 @ 13 Aug 2016 21:21)
it would also explain why tier 20+ mods spawned on items back in the day


for all we know these mods here


Legendary heal XIV
Level Req: 55
Heals: 58 to 156
Mana Cost: 109

+8 Intelligence..........................can be tier 5
+299 Max Mana........................can be tier 4
+4% Experience Gained..............can be tier 2
+2% Magical Damage Reduction....can be tier 9
+5% Mana Skin.....tier 3
+7% Ice Mastery
+2% Earth Mastery....etc



Care to explain?



i thought i did earlier

The intel (if u knew it was tier 5 mod then u can get an idea of what the mods rolled)
tier 1..+1
tier 2..+3
tier 3..+2
tier 4..+1
tier 5..+1


most of yall assume its a tier 2 mod and i have to aswell, because it only jumps 2 tiers which is ordinary


/edit agin...that was unreleated to what i was getting at :(....u can see it has a tier 33 mod(possibly tier 37 who knows, that was back in the day)
which is far beyond any mod tier roll ive seen


you should take 30 seconds of your time to atleast prove something..

Legendary elm club
Damage: 16 to 74
+73% Enhanced Effect
+5 Intelligence
+1% Life Steal
+1% Damage Return
+3% Mind Numb
+1% Armor Pierce
+1% Physical Damage Reduction

Mystical oak club
Level Req: 5
Damage: 32 to 145
+155% Enhanced Effect
+88 Max Life
+5% Life Steal - to find here : http://forums.d2jsp.org/topic.php?t=15539566&f=273&o=10

also i would love to see any tier 20 mod from back in the days !

from all i can see from your post related to any topics, the only one assuming things is you ;)
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