d2jsp
Log InRegister
d2jsp Forums > d2jsp > Ladder Slasher > Some Server Updates (v1.13.1a)
Prev18910111219Next
Closed New Topic New Poll
Member
Posts: 21,148
Joined: Dec 21 2005
Gold: 2.16
Feb 27 2009 11:26am
Quote (hestJaevel @ Fri, 27 Feb 2009, 18:26)
What did that have with my quote to do in the first place?

I pointed out that this update would be useful if no maze was included


agreed smile.gif
Member
Posts: 20,524
Joined: May 9 2007
Gold: 13.37
Feb 27 2009 11:26am
thx chief, not bad updates wink.gif
Member
Posts: 20,361
Joined: Jun 20 2008
Gold: 9,846.34
Feb 27 2009 11:27am
very nice, thx
Member
Posts: 55,683
Joined: Aug 10 2006
Gold: 23,382.21
Feb 27 2009 11:28am
nice
Admin
Posts: 24,821
Joined: Sep 24 2002
Gold: 47,512.72
Trader: Trusted
Feb 27 2009 11:29am
Quote (hestJaevel @ Fri, 27 Feb 2009, 11:26)
What did that have with my quote to do in the first place?

I pointed out that this update would be useful if no maze was included


Maze is all around a much better choice. Better exp, better drops, faster, less downtime between, etc. You guys that still play No Maze obviously haven't gone Evil Presence hunting (in a LONG LONG time). tongue.gif
Member
Posts: 36,992
Joined: Jan 6 2007
Gold: 7,821.00
Feb 27 2009 11:31am
Quote (njaguar @ Fri, 27 Feb 2009, 18:29)
Maze is all around a much better choice. Better exp, better drops, faster, less downtime between, etc. You guys that still play No Maze obviously haven't gone Evil Presence hunting (in a LONG LONG time). tongue.gif


Maybe worth trying, hehe ^^
Member
Posts: 12,833
Joined: Dec 12 2003
Gold: 1,686.03
Feb 27 2009 11:35am
Quote (njaguar @ Fri, Feb 27 2009, 05:29pm)
Maze is all around a much better choice. Better exp, better drops, faster, less downtime between, etc. You guys that still play No Maze obviously haven't gone Evil Presence hunting (in a LONG LONG time). tongue.gif


ooooooooooooooooooooooooooooooooooooo
lol
Admin
Posts: 24,821
Joined: Sep 24 2002
Gold: 47,512.72
Trader: Trusted
Feb 27 2009 11:37am
Quote (hestJaevel @ Fri, 27 Feb 2009, 11:31)
Maybe worth trying, hehe ^^


You guys really need to get a bit more creative, it's been this way for about 6 months now, and I'm quite sad that no one even thought to try it. smile.gif
Member
Posts: 18,087
Joined: Sep 7 2006
Gold: 86.20
Feb 27 2009 11:39am
More details about Mana/Life per Kill/Attack:
- The old caps are now removed, you can now stack multiple items (including glyphs) to far exceed the old cap. (Was a hard cap of 150 for LPK/MPK for instance)
- These items now have a chance to work in Maze Catacombs
- Tier restrictions are now enforced on all such items. This is subject to change, as I will be watching the balance of these stats ongoing, so the ranges could increase in the future. The stat value will still stay the same on all old items, just be capped per tier.

Well they arent?

I mean i got this lzl 0 tier 1 robe with 1-77 life per kill and im lvl 5 and still it goes 1-10 life per kill.

edit: can u fix check this?

This post was edited by Hevial on Feb 27 2009 11:39am
Member
Posts: 16,769
Joined: Aug 31 2005
Gold: 2,000.21
Trader: Trusted
Feb 27 2009 11:40am
very nice, thanks !!

but may i ask :

- Level 71 and higher characters can now join without level restriction any Maze Catacomb group created by a level 71 or higher character. Example, a level 71 can join a level 80 maze catacomb group, and vice versa.

why only maze and no regular catacomb ?

NVM got my answer in previous posts ^^

edit


Quote
Well they arent?

I mean i got this lzl 0 tier 1 robe with 1-77 life per kill and im lvl 5 and still it goes 1-10 life per kill.

edit: can u fix check this?


he said capped per tier, not per lvl

This post was edited by Jmb on Feb 27 2009 11:46am
Go Back To Ladder Slasher Topic List
Prev18910111219Next
Closed New Topic New Poll