d2jsp
Log InRegister
d2jsp Forums > d2jsp > Ladder Slasher > Rebalance The Game
Prev178910Next
Add Reply New Topic New Poll
Member
Posts: 18,172
Joined: Mar 15 2008
Gold: 67,650.04
Apr 29 2020 01:46pm
Quote (slushslush @ Apr 29 2020 09:45am)
I would actually prefer 3 eps so i could actually use double cast in solo climbs .


Won’t lie... I don’t like the double hit, double cast change but I’m not gonna complain about it. If that’s how Paul meant the abilities to be, then we were just lucky to be able to use it the way it was before ;)
Member
Posts: 52,752
Joined: Apr 8 2007
Gold: 232.50
Apr 29 2020 01:47pm
Quote (BWConformity @ Apr 29 2020 03:46pm)
Won’t lie... I don’t like the double hit, double cast change but I’m not gonna complain about it. If that’s how Paul meant the abilities to be, then we were just lucky to be able to use it the way it was before ;)



Did you use that on you 14x climb?
Member
Posts: 18,172
Joined: Mar 15 2008
Gold: 67,650.04
Apr 29 2020 01:56pm
Quote (slushslush @ Apr 29 2020 09:47am)
Did you use that on you 14x climb?


Nope
Member
Posts: 52,752
Joined: Apr 8 2007
Gold: 232.50
Apr 29 2020 02:00pm
Quote (BWConformity @ Apr 29 2020 03:56pm)
Nope



All right .
Member
Posts: 10,566
Joined: Mar 2 2006
Gold: 479.68
Apr 29 2020 02:02pm
This game must be remade
Member
Posts: 40,183
Joined: Apr 29 2006
Gold: 20,826.51
Apr 29 2020 02:04pm
OMFG... after editing my post, I have to see about 2 extra pages of bullshit... don't you guys know how to fucking edit previous posts? or are you just disregarding the rules?

SO... back to most of the dumbass comments displayed.

This is my account when I started to play:

If I solo'd a catacomb, you would get 1 to 9 monster spawn including EPs (OH FUCK NOW EVERYONE IS BITHING THAT MAX IS 3?). Drop rate then was abysmal in comparison to now. And I can continue with a ton of other stuff while using CRAP starter gear (fuck, even using Tier I gear upon creating the class)

Basically, you can NOT preach to those that have not experienced it, nor should you do it either (damn I should take my own advice :) ) ... but, with every contribution that Paul has made to make it better or easier to play this game, he did not consider the outcome of ruining it at the same time... I mean get real now, I would rather have less drops instead of more of the same BULLSHIT drops that mean jack shit to anyone other than shrining... for fudge sake, I have seen EE spears on HC going for 1 forum gold... I mean, a fucking heavy weapon of all things on HC just for 1 fucking measly forum gold... what the fuck is the game coming to when an item like a Heavy weapon with a LOWER drop chance goes up for just 1 fg... game needs more balance... stop bullshitting yourself with "play it this way or don't bother, or play like this or this will happen" (you never know what the next update will KILL)
Member
Posts: 52,752
Joined: Apr 8 2007
Gold: 232.50
Apr 29 2020 02:10pm
Quote (izParagonzi @ Apr 29 2020 04:04pm)
Spam



Thanks for input
Member
Posts: 40,183
Joined: Apr 29 2006
Gold: 20,826.51
Apr 29 2020 02:18pm
Quote (slushslush @ Apr 30 2020 08:10am)
Thanks for input


No problem, but 2 pages back from that post, this was my response:

Quote (izParagonzi @ Apr 30 2020 07:24am)
Honestly... I have to agree with you there, damn, I think some of the older players are getting used to my banter... :rofl:

Anyway, going to edit this post so I can make points to BWC's comments above yours... :P



I am the 99% one of the players that will subjugate items like EE for stat gear (even if the stat is Int gear instead of Str/Dex) or consider "re-rolling & play an alternative [or entire mule(s)] character(s)" in your post. So, with that in mind, the following statement(s) are still relevant:

Paul made adjustments to benefit players for Group and Solo climbs (even though he wanted more people to play together), he removed Experience cap for unlocked characters because people bitched and moaned about it (personally, he should have just stuck to this instead of increasing "Monster Difficulty" at higher levels while increasing the level by 2 each unlocked class level).

Now we have more controversy because it is hard to climb some "Classes" above 71 with the high "Monster Difficulty" going up exponentially, so, to be fair, he should have a counter measure (basically a Cap on "Monster Difficulty" @ say for example, level 75, BUT, not a cap on "Experience gain or Drop %" as some people have to get to level 101) as well as introducing at least a level 60 Master Quest items.

Dang, I feel myself going off topic even further, so going to stop here, but, I know you get the general idea of this post. :P


Member
Posts: 18,172
Joined: Mar 15 2008
Gold: 67,650.04
Apr 29 2020 02:38pm
Quote (Light_Prince @ Apr 29 2020 09:25am)
higher drop rates? i guess the overall total drop rate % is now like 2% lol more arcane/magical/etc stuff drops below lvl 20 than anything on higher levels. Hell its even hard to keep enough items to shrine with lol.


Member
Posts: 81,365
Joined: Oct 9 2007
Gold: 244,331.60
Apr 29 2020 02:44pm
Quote (BWConformity @ Apr 29 2020 04:38pm)


I'm confused by this... so we can't find 20k+ fg items all the time and they remain worth 20k+ fg?

stop it
Go Back To Ladder Slasher Topic List
Prev178910Next
Add Reply New Topic New Poll