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Apr 30 2011 04:53am
As a game player, I don't get what is the point in trying to change dynamics always.

The game is balanced now. It has never been like that in past and I would like to see some minor updates but not those kind of changes.

The game dynamics can't change every 2-3 months, this will just destroy the game cause people doesn't have the time and the FG to change the gear all the time.
Honestly I think that this suggestion has been brought up for some strange reasons and I would like to remember you that this game has been done for the interest of every players and not for personal reasons. That's why a suggestion should aim to a general benefit and ,honestly, this doesn't.
This suggestion will just make some items worthing more and will change the power of casters into something worse.


last but not least, a topic like that should have a poll, how can the community express his opinion clearly?


[x]Hell No!
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Apr 30 2011 05:46am
Quote (~Devil~ @ Apr 30 2011 12:53pm)
As a game player, I don't get what is the point in trying to change dynamics always.

The game is balanced now. It has never been like that in past and I would like to see some minor updates but not those kind of changes.

The game dynamics can't change every 2-3 months, this will just destroy the game cause people doesn't have the time and the FG to change the gear all the time.
Honestly I think that this suggestion has been brought up for some strange reasons and I would like to remember you that this game has been done for the interest of every players and not for personal reasons. That's why a suggestion should aim to a general benefit and ,honestly, this doesn't.
This suggestion will just make some items worthing more and will change the power of casters into something worse.


last but not least, a topic like that should have a poll, how can the community express his opinion clearly?


[x]Hell No!


vouch

couldnt have said it better :hail:
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Apr 30 2011 07:33am
btw, there is many usefull +vita items. example:
tank baba/figter/pala/hh charms
Mythical lightning VII
Level Req: 20
Spell Damage: 7 to 70
Mana Cost: 53
+29 Strength
+20 Dexterity
+34 Vitality
+2 Extra Equipment Slots
+2% Magical Damage Reduction

changing on ep with:

Legendary ice I
Spell Damage: 5 to 6
Mana Cost: 5
+28 Vitality
+518 Max Mana
+10 Magic Luck
+4 Critical Strike
+1 to 171 Life per Kill
+1 to 65 Mana per Kill
+10% Life Steal

im sure, u have many others.
vita isnt so bad as u think...
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Apr 30 2011 07:44am
When the str/dex ratio came out, many ppl opposed it as they had to buy new gear. However, in time I believe just about everyone loves it.
The same will go for this int/vit ratio. Most ppl oppose it as they may need to buy some additional gear. In the end though, I believe everyone will come to love it too.

Simple as that.
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Apr 30 2011 07:57am
Quote (Stok3d @ Apr 30 2011 10:44am)
When the str/dex ratio came out, many ppl opposed it as they had to buy new gear. However, in time I believe just about everyone loves it.
The same will go for this int/vit ratio. Most ppl oppose it as they may need to buy some additional gear. In the end though, I believe everyone will come to love it too.

Simple as that.



For some inexplicable reason, the introduction of ratios did not cause me to fork out tons of fg for new gear.
I just adjusted the playing style from cookie-cutter to weapon specific.
Was not overly painful.
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Apr 30 2011 08:06am
Quote (Stok3d @ 30 Apr 2011 15:44)
When the str/dex ratio came out, many ppl opposed it as they had to buy new gear.  However, in time I believe just about everyone loves it.
The same will go for this int/vit ratio.  Most ppl oppose it as they may need to buy some additional gear.  In the end though, I believe everyone will come to love it too.

Simple as that.


no. who should be punished by 90/10 vita/intel ratio? light owners? ice owners? etc...
ok. we can ez get 200+ vita gear for caster as +ee, but how to get enough mana?
solution can be only base stats vitalife or vitamana
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Apr 30 2011 08:07am
Quote (Stok3d @ 30 Apr 2011 15:44)
When the str/dex ratio came out, many ppl opposed it as they had to buy new gear.  However, in time I believe just about everyone loves it.
The same will go for this int/vit ratio.  Most ppl oppose it as they may need to buy some additional gear.  In the end though, I believe everyone will come to love it too.

Simple as that.


Not really. Str and dex were always offensive stats, same for int, but vita never! If it happens then only as he said:
Quote (HylianHero @ 29 Apr 2011 21:26)
No.  Stupid.  Vitality is life based.  If your going to have a ratio, a new stat can be added that will make the most sense for the needed change on casting.

Most RPG games have Mind, Spirit, Intelligence etc.  This would make the most sense.  You could then have it to where one stat impacts how much damage your charms do, while the other impacts the defense your armors give you versus magical attacks in addition to basing how effective your charms are via casting (ratio's).  I see no point in having super vitality mages/casters with lower mana pools (when casting with a mage or other class is already low on mana compared to warlock or alchemist).  This is just my opinion however.  If your going to have a change like this, we might as well have Eldritch Caster Charms too (heavy based charms).

I would't be surprised if there already is a change planned for casting in the upcoming expansions.


You are right about how things change and ppl get used to it, but this time it cannot happen, because vita is simply a bad choice for that whole "ratio" thing. If you still don't get it, then I seriously start to believe that it's all about this: http://forums.d2jsp.org/user.php?c=3&i=638673&p=312351 (Note all, that even if vita was like max life, these items wouldn't be that really valuable)
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Apr 30 2011 08:19am
Quote (barteq88 @ Apr 30 2011 09:07am)
Not really. Str and dex were always offensive stats, same for int, but vita never! If it happens then only as he said:


You are right about how things change and ppl get used to it, but this time it cannot happen, because vita is simply a bad choice for that whole "ratio" thing. If you still don't get it, then I seriously start to believe that it's all about this: http://forums.d2jsp.org/user.php?c=3&i=638673&p=312351 (Note all, that even if vita was like max life, these items wouldn't be that really valuable)


Funny how most of those are robes n staffs...perfect for casters eh?
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Apr 30 2011 08:48am
Quote (double_plat89 @ 30 Apr 2011 16:19)
Funny how most of those are robes n staffs...perfect for casters eh?


not only. seems like Wlck3d is mule of Stok3d
maybe rl m8, maybe work ip, but npc :) if same ip... uuuuuuhhhhh :)
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Apr 30 2011 08:58am
Quote (Stok3d @ Apr 30 2011 08:44am)
When the str/dex ratio came out, many ppl opposed it as they had to buy new gear.  However, in time I believe just about everyone loves it.
The same will go for this int/vit ratio.  Most ppl oppose it as they may need to buy some additional gear.  In the end though, I believe everyone will come to love it too.

Simple as that.


Yea, and you can like it from the beginning, because you bought the gear because you thought this was actually a viable progression. Wonder why you are pushing for it... and the fact that no one sees this is half hilarious half absurd.

Quote (lefek @ Apr 30 2011 09:48am)
not only. seems like  Wlck3d is mule of Stok3d
maybe rl m8, maybe work ip, but npc :) if same ip... uuuuuuhhhhh :)


Yea, because no one has unbanned multis on the same ip, the people that can ban people using the same ip care enough to do it.

This post was edited by TunEArmY on Apr 30 2011 08:59am
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