Quote (Stok3d @ 22 Jan 2010 18:35)
v1.18.1 has been released. While only a "minor version" update, it contains some huge game-play changes. See below for the details:
- Offensive Charms now have a % chance to hit all monsters in catacombs per cast. The % chance is based upon your proficiency and the size of your group (full group = more % chance)- Market will now correctly let you have 10 items under 20fg cost, whether you have higher priced items already listed or not
- Unsold (0fg) items on the market now count towards your amount, with a hard limit of 10, even if the item is priced at 20fg or higher
- Using glyphs in the arena will no longer reset your MCC
- Chatlog (L) now updates while open (do not have to close and reopen it, can just leave it open if you want)
- Cap on unspawnable Life Steal items has been lifted (** subject to change again at a future time, of course)
- Cap on effective EE now adjusted to be +20EE over the tier max. (This affects high proficiencies on high EE items, as well as unspawnables)- Client will now correctly display the "adjusted" damage/defense ranges of items based upon EE caps (per above).
- Click and hold now works for Fishing, Cooking, and Transmuting
- Proficiency points gained now displays after completing a skill (eg; +3 will popup within the Skill window, etc.)
- Character class will now show up in a /find command following the character name (2 letter abbreviation, like catacombs)
Make sure you refresh/clear cache so your client says v1.18.1 at the bottom right corner during login.
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I can't wait to try out my:
Mythical fire I
Spell Damage: 3 to 8
Mana Cost: 5
+37 Dexterity
+3 Vitality
+712 Max Mana
+9 Magic Luck
+10% Life Steal
Magical steel dagger
Level Req: 10
Damage: 88 to 155
+140% Enhanced Effect
Rare lightning XIV
Level Req: 55
Spell Damage: 52 to 529
Mana Cost: 109
+278% Enhanced Effect
+4% Mana Syphon
Who else is running around doing the happy dance from this update?!? (Waiting for Cole to respond)
Thanks Paul!!!
its still only 1-10 right?