Quote (ahs_darkhunter @ 19 May 2016 15:47)
Here is a list of a few changes that could be a nice improvement to the game without being too work intensive. So keep this in mind if you post other ideas to update the game.
1)improvement of the economy: suggestions: sellable wellables? maybe stackable wellables to improve this?
2) check! (needs to be tested)revive a "farming ability" meaning more regularspawn of ambush or higher quests like nomazenomore or face the evil + balance changes
3) balance changes of the magical statslike healmastery (change it like it was before?), jubilance, damage return, mana skin, eventually the element masteries
4) check! (needs to be tested)improvement of the drop quality: quantity is decent, quality in the higher lvl range could need a little boost (probably combined with harder content (e.g. improved drop rate from lvl 71-101)) also rebalancing drops on maps
5) improvement of the market: maybe 2-3 items that could sell forhigher than 20 fg without fee upfront (still no spam, but more items on the mp)
6)check! (needs to be tested)complete overhaul of a big part of the abilities ("crossover abilities", other useless abilities)
From Paul, updates 1.30:
The following abilities have been tweaked to take less charges to get to 100%:
Castabove, Backastrophe, Frontcast, Holycross, Xcast, Backcastvery interesting!
just tested:
backastrophe, castabove: charges at 16,6% per successful hit
xcast, backcast, holycross, frontcast: charge at 12,5% per successful hit
This post was edited by ahs_darkhunter on May 20 2016 09:34am