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Dec 3 2009 11:17am
Quote (Sazha @ Dec 3 2009 12:53pm)
That's bloody sweet, thank you lol. Less finger damage is always nice.


the pressure from having to hold to kill each monster is probably worse imo.

if thats the case no one will complete sneaky shell cause then ur melees will have to sit at the computer and hold the button for 30-45 minutes.

This post was edited by GunslingerOfOld on Dec 3 2009 11:19am
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Dec 3 2009 11:43am
:wub:
Cant wait
Thx for all the hard work
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Dec 3 2009 11:47am
Quote (stiffleronfire @ Dec 3 2009 04:23pm)
hmm.

Will down-arrow still work? I sure hope so.


me too, num 2 trick is better then click and hold ^^
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Dec 3 2009 12:33pm
Quote (njaguar @ Dec 3 2009 09:41am)
Oh, you'll be getting it. :D Like I said, I can't say much without giving it ALL away.

Oh, and click and hold has returned also (no more needing to press the down arrow, just press and hold the left mouse button).


Paul my girlfriend just asked me to thank you. I think she's tired of hearing my mouse go crazy every day.
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Dec 3 2009 12:40pm
Teaser Update:
Stacks now TOTAL the amount instead of averaging. Each usage still takes the TOTAL / QUANTITY to determine how much is used each time, but this ensures there is no "wasted" value when stacking.

(Still working.. only a small handful of things left. :)

These updates are only scratching the surface of the changes in this version. In fact, I keep joking that for this version it'll be easier if I just say: Changes/Updates: Damn Near Everything!

Lol :D
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Dec 3 2009 12:44pm
Quote (njaguar @ Dec 3 2009 11:40am)
Teaser Update:
Stacks now TOTAL the amount instead of averaging. Each usage still takes the TOTAL / QUANTITY to determine how much is used each time, but this ensures there is no "wasted" value when stacking.

(Still working.. only a small handful of things left. :)

These updates are only scratching the surface of the changes in this version. In fact, I keep joking that for this version it'll be easier if I just say: Changes/Updates: Damn Near Everything!

Lol :D


rawwwrrrr :P i hate you :P :P

come out with it already :banana:
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Dec 3 2009 12:45pm
Quote (njaguar @ Dec 2 2009 11:37pm)
Hi everyone :)

Progress is going very well. I'm basically done with most of the major stuff now. Only a small handful of things left.

Couple teasers on what's included:
- Inventory Item positioning and saving (equipment and items)
- Selected attack and Quickbar saving between characters/sessions

+ Tons more, but not going to get into that just yet. Will give away too much if I say too much more. ;)

If all goes well, release could be within the next few days, but we'll see. There's still a fair amount to do, and lots and lots of testing.

Keep your fingers crossed that nothing comes up to derail me. :)


Does the saving mean if we do not save and exit out of LS, we lose whatever items we found?
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Dec 3 2009 12:47pm
Quote (njaguar @ Dec 3 2009 01:40pm)
Teaser Update:
Stacks now TOTAL the amount instead of averaging. Each usage still takes the TOTAL / QUANTITY to determine how much is used each time, but this ensures there is no "wasted" value when stacking.

(Still working.. only a small handful of things left. :)

These updates are only scratching the surface of the changes in this version. In fact, I keep joking that for this version it'll be easier if I just say: Changes/Updates: Damn Near Everything!

Lol :D


Oh sweet lordy that sounds great! :)
Member
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Dec 3 2009 12:47pm
Quote (njaguar @ 3 Dec 2009 19:40)
Teaser Update:
Stacks now TOTAL the amount instead of averaging. Each usage still takes the TOTAL / QUANTITY to determine how much is used each time, but this ensures there is no "wasted" value when stacking.

(Still working.. only a small handful of things left. :)

These updates are only scratching the surface of the changes in this version. In fact, I keep joking that for this version it'll be easier if I just say: Changes/Updates: Damn Near Everything!

Lol :D


Oh fuck you man. This is too much. BRAIN OVERLOAD, BRAIN BOILING...*brain boiling* ZzZzzZzzZZzzzzZzzz*brain boiling*... :P

This post was edited by snoramej on Dec 3 2009 12:48pm
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Dec 3 2009 01:56pm
Stop talking, you're saying too much! :P
I can barely wait. Really looking forward to this update. :D
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