Quote (Bob888 @ Dec 21 2022 08:15pm)
any update. that adds more options or content without greatly affecting satus quo is always welcome. A new skill would be cool or 100 other things related to gameplay/monsters/quests. Changing items or item drops is where things get dicey but theres so much more to possibly do.
voted yes ofc.
I had thought of this before, but never posted it but why not. They seem to be working on LS now, so maybe?
My vote is Maps need a small overhaul. If you solo maps, I believe around lvl40 maps is when you will out level a map full explore before you can finish it. Also, if your a Warlock/Headhunter/Alchy you wont even be able to get to MQ before you out level the highest maps unless it has level cap mod. So the level cap on maps needs an adjustment.
My proposal --> Straight up remove level caps on maps, but heavily limit the level of Tier drops at the end map uber chests (not that quantity of items dropped). Could implement a cap for the uber chest based on the size of the maps or something. That way you can run any map any level and not have to worry about out leveling the mobs in the map. And make all maps fun to run at levels and times.
But but iToons, what about people who farm low level maps? Well, the sizes of those low level maps is relatively small, so that amount mobs in those low level maps wouldn't be too many and the uber chests in those maps would be heavily capped so they would get low tier items. And also, there is still amount of copies to the maps, so they will run out quickly.
Just a thought, might be fun