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Poll > Guardian Innate Attribute Suggestion > Gonna Get The Hates, But, Whatever.
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Jul 17 2016 05:39pm
Quote (richboy1991 @ Jul 17 2016 03:08pm)
swords do not do more damage than daggers? yes they do on a char with certain stats...dex adds 25% base damage to the weapon and more crit chance


Most of your nonsense isn't worth responding to. I'll simply address this: Swords do shit damage compared to daggers. Frankly, if I could get ahold of a 220ee XIV dagger, I'd way prefer that to my 270ee XIV sword. You literally have no fucking idea what you're talking about.
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Jul 17 2016 05:53pm
Quote (InsaneBobb @ Jul 17 2016 05:39pm)
Most of your nonsense isn't worth responding to. I'll simply address this: Swords do shit damage compared to daggers. Frankly, if I could get ahold of a 220ee XIV dagger, I'd way prefer that to my 270ee XIV sword. You literally have no fucking idea what you're talking about.


i dont? u have no idea wtf r talking about...ur taking face value, like a naive neaderthal....i knew dagger scales better than the sword due to AVG min and max damage
if i can do simple math like all this other shit i typed out, why wouldnt i know that?

yo ass cant read....i said more damage...it does get a higher dmg buff than the dagger, but the dagger will out dps it...LAST EDIT (not for abilities tho)
and no a 220ee dagger will not out dps a 270ee sword..but u went there :O


how about u just stick with fishing...might do u some good...dont even needa check ur profile...ur prob bog dan or some shit

/edit before u go naive agin....gota explain it more specific, cuz obv u cant read typed out letters as if some1 told you in ur ear...NO U CANT

the dagger will get a higher avg dmg buff....but it did not get a higher % than the sword....the swords min dmg is shit tho...who dont know that?


5 min edit...220 ee dag is shit compared to a 195+ ee staff which costs ALOT less

This post was edited by richboy1991 on Jul 17 2016 05:58pm
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Jul 17 2016 06:14pm
The game no longer crits like it used to and it's a very noticeable difference. 4k actions using axes statting all dex, all str, or perfect 50/50 is virtually no difference. All dex on average will yield less than 100k more on the total damage to a 2.5 million total. I've tested that a lot of ways and it comes out close every time. Can't control the other variables like monster types and their defense and the fact attacks scale in their damages dealt but it always works out the same.

The armor debate isn't one anymore. Once the monster AI got changed two years ago making them hit the player more often to the defense the player is weakest against, physical or magical, the better types of armors then changed and the values with them. That was the day Leathers and Scales became the best for tanking and their prices went up. The same day Plates and Chains took a loss.

On a Guardian it doesn't matter since they can use only heavies, they tank less efficiently than before but with the heal abilities being so strong they can still maintain any job you need them to do in the game. Because of the change though it's made it possible for the first time ever to do the end game objectives like Mirror Maze, Elemental Education, No Maze No More, with a hybrid class such as a Paladin using the better taking medium armors in conjunction with the Guardian heal abilities and without any Man Syphon at all. They can do this at any level that the Guardian can even with the drastic increase in monster damages at the higher levels.

Doesn't mean heavy armors are crap now by no means but instead it opened up a lot of other more desirable options with other classes where as before that was not an option.
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Jul 17 2016 06:19pm
the dmg scaling of daggers doenst have anything to do with the min or max dmg but with the ratios. the ratios are like a value of stats.. so axes with 50/50 cant ever (with similar gear) reach the same multiplier like a dagger that is 90/10

a 220ee dagger will do more dmg than a 195ee staff (with the same dex gear)

i dont know where you get all that information from but spreading wrong information isnt that useful.


someone correct me if i am wrong but as i understand the ratios.. they work like values of stats.

50/50 str/dex for axes means that only 50% of your total stats get taken into account. you see that easily by adding str or dex once you lvl up.
example: 60str 80dex --> lvl up --> 61str 80dex (you dont do more dmg now) --> lvl up --> A 62str 80dex (your weapon is doing more dmg now) B 61str 81dex (your weapon is still not doing more dmg now)
only every 2nd stat that makes str or dex even helps to improve your dmg.

90/10 dex/str for dagger means that 90% of dex is taken into account while only 10% of str helps to improve your dmg.

so with similar gear you could have for example
Axes 150str 150dex on axes --> 300stats --> 150% multiplier
dagger 270dex 30str --> 270*0,9 + 30*0,1 from str --> 246% multiplier for the dagger.



when the ratios were introduced this wasnt taken into account by paul. so the result was that daggers got really strong while axes got really weak!
to compensate this the crits of daggers were reduced while the crits of axes got improved.

when i tested it i had about 2-3% crits with dagger and 15% crits with axes.
axes are also improved since you do more dmg than it is shown on your axe.

so at the end the crits/dmg scaling pretty much even the weapons out

This post was edited by ahs_darkhunter on Jul 17 2016 06:26pm
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Jul 17 2016 08:03pm
@ richboy1991

Your supplier is selling you bad stuff
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Jul 17 2016 09:00pm
This post is a violation of the site rules and appropriate action was taken.

Quote (ahs_darkhunter @ Jul 17 2016 06:19pm)
the dmg scaling of daggers doenst have anything to do with the min or max dmg but with the ratios. the ratios are like a value of stats.. so axes with 50/50 cant ever (with similar gear) reach the same multiplier like a dagger that is 90/10

a 220ee dagger will do more dmg than a 195ee staff (with the same dex gear)

i dont know where you get all that information from but spreading wrong information isnt that useful.


someone correct me if i am wrong but as i understand the ratios.. they work like values of stats.

50/50 str/dex for axes means that only 50% of your total stats get taken into account. you see that easily by adding str or dex once you lvl up.
example: 60str 80dex --> lvl up --> 61str 80dex (you dont do more dmg now) --> lvl up --> A 62str 80dex (your weapon is doing more dmg now) B 61str 81dex (your weapon is still not doing more dmg now)
only every 2nd stat that makes str or dex even helps to improve your dmg.

90/10 dex/str for dagger means that 90% of dex is taken into account while only 10% of str helps to improve your dmg.

so with similar gear you could have for example
Axes 150str 150dex on axes --> 300stats --> 150% multiplier
dagger 270dex 30str --> 270*0,9 + 30*0,1 from str --> 246% multiplier for the dagger.



when the ratios were introduced this wasnt taken into account by paul. so the result was that daggers got really strong while axes got really weak!
to compensate this the crits of daggers were reduced while the crits of axes got improved.

when i tested it i had about 2-3% crits with dagger and 15% crits with axes.
axes are also improved since you do more dmg than it is shown on your axe.

so at the end the crits/dmg scaling pretty much even the weapons out


it is not wrong info...a 195 ee staff will out dps a 220ee dagger and even possibly higher with the same gear
u can have a 65 dex charm...the staff can have a 55 dex 20str charm and its> that..i do not believe he changed the crit chance in stats added different from the ratio
we can do a climb if u like with ur dagger around 220ee and compare..with my low profs and average dps gear..even if i lost
u will see i did more damage with ur high prof rank and higher stat gear...if u calculate and take everything done into consid
Or make it fair use new rogue characters and watch me blow anyones 220 ee dagger out the park with the same stats in gear (use a 240ee dag if u have 1)
this aint no competition i just dont like it when these people think im wrong...My staff has 5 CS at 191 EE..its better than a 205+ ee staff (because of dex 2)

Thats my opinion, yall cant hate on that, i love to be proved wrong..i dont get mad being wrong...im not guna sit there and pretend i didnt see..no im guna respond and say i was wrong
yall thinking the same exact way i am from experience now and before, yall can simply tell some1 without yalls bipolar remarks..and rage fits

the axe, yes they do more dmg..its like the monster dont even have defense...no the scaling is not equal..the higher ur stats the more buff the wep gets depending on the ratio

heres the best 1 hand weps in order with abilities and all

axe...staff....sword...dagger....club....the dagger does not get more kills than a club if both had 220EE and stat gear...the dag will outdps it tho (i didnt say anything more than read)
Yall gone say sword over dagger with a dex build char? yes with abilities and much higher crit chance...this is if u dont do shitty crits most of the time.
Thats why i dont like swords...average gear its common to see 0 damage done to a monster

The club with just 50 str armor/charm will do around 550-1650 damage...i aint guna sit here and calculate it...this is close to the damage tho
now average it out...the min dmg will get a higher increase than the max (yea go ahead and flame people) this is not using calculations, this is me using my head
725-1525....u will not be smacking near the minimum damage every 5 swings....mostly 3/8th and higher..just throwing a random number people...nn in saying this and that

for an axe i would think u have to balance out ur stats...an axe is only good if it reaches over a certain EE (100-120ee) with descent stats..example 100+ str/100+ dex
we know stats have deminish returns, why would u stat all into 1 stat? im not saying its a fact...in solo a 120ee club with 200 str build> axe..its not about dps
if ur sitting there critting with an axe that easily killed the monster with an ability...that did not gain more kills per wave...that gained more dps (over killed without hitting more targets)
U can have a low ee axe at a low level and add a few points and the damage didnt even move
i dont use axes...but if yall have somthing to add to this then the 50/50 is wrong and the all the info we know

and no dark..u have a valid point but its off of base axe damage. If you have a high EE axe u can add 1 stat and gain more damage every time..u know
Even if the damage didnt move (which it wont at low levels) u still do more damage bc its calculated in when u hit the monster
None of this directed towards towards you..im just answering off of what u said, and what i think..like us all..
this is a quote responding to all ur posts as it should be, and telling any1 else the same thing

if there was a NEW weapon that had 100/0 ratio AND the same damage as a dagger...the dagger will still beat it
its chance to crit will be very low...and yes it will crit why wouldnt it? yall guna sit here and read 100 OMFG U LIE..but if it crits in the game w/o CS gear then there wouldnt even be question...
which it would because that would be the worst wep available by far if it didnt...njag didnt mention crit ratio on any weapon.. yall see 100%, yall think its 0% CC..
yall alrdy know ur odds by killing a few thousand with dif weps and keep track of ur stats..u can tell by a % how often it is compared to another wep w/o punching in #'s

and before someone higher up thinks this is off topic...no its not im comparing weaps..and off my other comments which was overlooked. And taken the wrong way
...which i didnt go off topic, most of yall did saying idk anything
Im responsible for speaking after commenting on somthing people have the right to say, and i dont?...will play the waiting game agin

i am agitated with all that was said, and here i am looking like a complete scum bc yall think these words are hurtful...when its an eye for an eye, with no hate intended
Yall sit there and tell someone OHH its a stupid idea...UR completly wrong...or ban some1...i guess cyber bully doesnt exist?
bc calling some1 a single cuss word is not cyber bully...shunning and making a bad reputation on someone is low...or being more descriptive IS
then u got people who hate ur guts over msgs who dont even have a reason to or a motive...this is for people who dont respond and thinks this way.

instead me calling anyone SLOW or dont know what hes talking about...i cant say dumbass? some people can just criticize me, rex and whoever else because of our opinions
On a forum that can show 99% naked girls and cuss words are allowed? might aswell censor everything we do..
bc i did not throw any threats to anyone..just tells me about urself and the way yall think
i can just say the same exact thing in a less specific way....making it look worse than it is (non cuss)...like yall are doing
Yall think its me throwing threats at some1 when i call a person the same thing? its stupid..so much contradiction

Instead of nicely speaking like dark hunter, who isnt in the wrong ( :P )...

and i hope yall judge me, makes it less clover picking for me
i only need true friends who will slash with me solo and non solo..the people i help and help me even if we arent good friends, u know who u are
not this make believe, climb everyday slash with a bunch of people u spent alot of time with and havnt even learned anything about each other in a long time.

If ur new to slashing, need low end gear for cheap, want someone to climb with you..tell you what u need to do...u know invest time into you, u can always talk to me
Im a very sensible person and hoards things for other people to use, bc i dont sit there and just think about myself like most of u and trash things people can use.

crazy arent i? or QQ


lastly getting mad over what i say and IT is wrong...is completly irrelevant to how yall act...yall think im full of shit or i exaggerate...thats not in my nature sorry.
I could be way off my rocker, and still close to the truth..time spent on anything you do, me or any1 else is not wasted.


/edit @ papa...:P...nope gratefull for any1 selling me things i buy...i havnt made a bad investment yet...been like this for years

This post was edited by richboy1991 on Jul 17 2016 09:01pm
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Jul 17 2016 09:00pm
This post is a violation of the site rules and appropriate action was taken.

Quote (richboy1991 @ Jul 17 2016 04:53pm)
i dont? u have no idea wtf r talking about...ur taking face value, like a naive neaderthal...


I'm glad some random with 14 career guild points can teach me how to play. Thank you so much! Who knew that after 768 MQs I'd be so ignorant.

AKA, I have the gear, I've tested it. Everyone else telling you you're an idiot has the gear, they've tested it. You don't know what the hell you're talking about. So stfu, Rex II. :)
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Jul 17 2016 09:19pm
Takes the pure item base damage as it's listed on the portal not being held by a char. EE, Dex, and Str now only change the base stat of the item. EE does it by the % of the EE on it; +100% ee. After that Strength is factored to only add to the items base damage. The Dex is factored only to add to the items base damage.

Here's the odd parts. Str and Dex in this regard adds to the items base damage by the ratios listed for the item's type. Axe 50/50 etc. Str, Dex, and the EE% do not combine with each other meaning: Base item type x EE% x str x dex = total damage. It's Base item type x EE%, then the strength total is factored to it. On an Axe being 50/50 and you added 2 points into strength, 1 of those points would be like adding .5EE to the item base. Same with dex that's factored last and then you get the finished shown damage on the item. It does not throw str and dex points in and the hit that total with the ee%.

The portal should now read to be up to date:

Strength: Increases the base damage for melee weapons by the ratio for that particular weapon.
Dexterity: Increases the base damage for melee weapons by the ratio for that particular weapon.
Vitality: Increases the physical defense for armor. Every Level Up you will gain an amount of life equal to your base vitality.
Intelligence: Increases the magical defense for armor and base effect for charms. Every Level Up you will gain an amount of mana equal to your base intelligence.
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Jul 17 2016 10:26pm
He should put his money where his mouth is and join a climb and see if he can out damage anyone... no more of his made up numbers. Probably going to charge 200% powerstrikes

This post was edited by harmacintyre on Jul 17 2016 10:29pm
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Jul 17 2016 10:47pm
Quote (harmacintyre @ Jul 17 2016 09:26pm)
He should put his money where his mouth is and join a climb and see if he can out damage anyone... no more of his made up numbers. Probably going to charge 200% powerstrikes


lol. Funny bit is, he'd do more damage overall with nonstop 10% multistrikes than 200% powerstrikes. But that's none of my business.

I'm still just curious how this idiotic suggestion topic has turned into a damage mechanics topic with spammy walls of text. fml
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