Quote (Svartermetalisk @ Aug 19 2010 11:39am)
Pink floyd - Another brick in the wall (of text)
Great artist for that era...
There was one main point that I also forgot to mention.
When casting vs 9, 8, or 7 wave of monsters, a caster can determine the monsters defense vs casting/melee, thus, once they recognise a monster that has high defense vs casting, then they should move to another monster... please note that casting does not always involves AoE... it is about killing the monsters faster for the team, thus, any rank5+ in casting is viable in catacombs as long as they know how to identify weak monsters in the pack.
Quote (ShaiHalud @ Aug 19 2010 12:11pm)
His advice is NOT based on Elitism , its based on how to contribute to your group EFFECTIVELY . Us users without elite gear will benefit from following this guid.
It is in no way shape or form "fine" to cast in cata with anything less than 10 prof . "At the end of the day" the person in cata with 5 prof casting WILL NOT be helping at all , he WILL NOT be getting any megacrits , he WILL run out of mana , his total damage WILL NOT be equal to or grater than a good mele . Your little equation on damage is seriously flawed , I have a 15 prof and I dont megacrit on every wave I cast on , saying a 5 prof will is ridiculous .
Think of it in another way instead of thinking about the obvious topic and also take into consideration that the following is based on Rank5-10 casting ability.
1. Casters should only cast vs waves no less than 6 (6, 7, 8, or 9).
2. Casters with a Rank below 10 should also heal.
3. Intentional Caster/healer in group should conserve mana by the entire teams capabilities, 25-75% reserved for healing based teams speed in killing.
4. Read notes on previous quote
How can one give advice when they have gear that deal 2-3 times more damage than the average gamer?
I have sub-standard gear, I have Rank7 Ice, I help my group out immenselly... and I cast in groups... you telling me that I shouldn't cast?
____________________
Effective Healing Tip In Catacombs.
1. Keep team above 50% life
2. Heal when there are only 4 or 3 monsters left out of a pack of 5-9 (if needed)
3. In reflection to #2... attack monsters that another team member is attacking on packs of 5-9, then heal @ 3 or 4 monsters
4. Instant readiness to heal when exploring the maze (never know when Ambush comes out... besides the 6 second delay)
5. Say OOM when you have 1 cast left.
Notes: 1 tank / 1 middle... rest in back even if they have Plates/Chains/Scales... this conserves your mana... also remember that you should only heal yourself if you are below 50%
This post was edited by izParagonzi on Aug 18 2010 06:48pm