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Feb 27 2009 10:55am
Quote (njaguar @ Fri, 27 Feb 2009, 17:41)
Hi Everyone!

Been working on things off and on over the past month, so please forgive me if I forgot some changes, but here's the list I had written down:
- Added /r (or /reply) to reply to the last person to message you in game
- /online now shows # of groups that are currently up
- Vault items are now sorted (withdraw page)
- Guild info added to /who if a player is in a guild
- If a player is in a group, /who will show In Group, if group is engaged, it will show Engaged Group
- /kick PLAYER now acts as a BAN on that player. They will not be able to rejoin your group until you remake the group.
- Bug fix regarding expanding vault slots under the 21 days remaining required to expand (would allow you to purchase more slot with only a few days remaining in your subscription)
- Changes to MPA/MPK, LPA/LPK (see below)
- Level 71 and higher characters can now join without level restriction any Maze Catacomb group created by a level 71 or higher character. Example, a level 71 can join a level 80 maze catacomb group, and vice versa.

** This is a server side update only, so no new client is required.

More details about Mana/Life per Kill/Attack:
- The old caps are now removed, you can now stack multiple items (including glyphs) to far exceed the old cap. (Was a hard cap of 150 for LPK/MPK for instance)
- These items now have a chance to work in Maze Catacombs
- Tier restrictions are now enforced on all such items. This is subject to change, as I will be watching the balance of these stats ongoing, so the ranges could increase in the future. The stat value will still stay the same on all old items, just be capped per tier.

I am sure I'm forgetting other details, but will update as I remember them. Have spread my work over a lot of things this last month, and didn't keep very good notes on my changes.

Have fun, and hopefully I'll have more teaser related material soon. smile.gif I think we're about ready to roll on in that direction (finally!)


I like it
I knew it devil.gif

thx happy.gif
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Feb 27 2009 10:55am
Quote (njaguar @ Fri, Feb 27 2009, 05:54pm)
Now, should be GTG smile.gif


thanks pauly
chicken.gif
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Feb 27 2009 10:56am
Quote (njaguar @ Fri, Feb 27 2009, 05:54pm)
Now, should be GTG smile.gif


Quote
17:50 Disconnected from server.
17:55 ***WARNING: If you cheat (bot, macro, auto click, etc), you will be banned from Ladder Slasher and d2jsp.***
17:55 You have died.
17:55 Now in the Town Center. (Use C to open Stats, I to open Inventory, P to open Proficiencies, Q, E, A to set attack type)


That why i play SC smile.gif

Now working good, thx wink.gif
Member
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Feb 27 2009 10:56am
nice finaly nn to kick someone 30+ times
this is the update what i wanted long time ago smile.gif
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Feb 27 2009 10:56am
nice
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Feb 27 2009 10:56am
very nice paul, thanks biggrin.gif

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Feb 27 2009 10:56am
did i just lose meni efgee's? lol

:confussed:

Nice adds i guess lol

Edit: nvm

This post was edited by EnemyOfStatus on Feb 27 2009 10:58am
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Feb 27 2009 10:57am
Quote (Mefju @ Fri, 27 Feb 2009, 13:55)
tier I lighting 50lpk will work as 10lpk or 30lpk charm @ 1-5 lvl and then will work as 40lpk or so?


i want to know this too..

like a lighting I with 1-100 lpk...

it will work like 1-10 for everylvl or it will be like 1-30 at lvl 0, 1-40 at lvl 5, 1-50 at lvl 10, etc ???
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Feb 27 2009 10:57am
Quote
- Tier restrictions are now enforced on all such items. This is subject to change, as I will be watching the balance of these stats ongoing, so the ranges could increase in the future. The stat value will still stay the same on all old items, just be capped per tier.


what it mean? if i got 20str tier III item, its work only by 15?
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Feb 27 2009 10:58am
smile.gif
duknalak
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