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Aug 23 2018 12:22am
I have only done 1 mq on new server. 55-71 was easier. 71-73 was brutal I prob ate 100 fish in those 2 levels alone.

I play Solo HC majority of the time. Post 71 is to scary to explore on Hc.

I mean my gear is shit just 130-150ee, and the 71/72 lvls were like 2 or 3 waves of monsters then regen.

In general i think the updates are great. but they are definitely geared towards SC
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Aug 23 2018 12:50am
I really don't mind the changes for mq, but groups going for mq woth whistle are now ~10min slower. That is fine for me aswell.

Bit what I did notice is that +%exp gear is no pretty much useless in a group climb. I tried multiple times using exp glyph as a driver starting at different stages, but I only could get ahead by 70% and the climb was not really faster. I thought it may be a good idea to add all the groups exp gear together and divide it by the player count (or a more tweaked formula) and apply it to every group member. This should speed up the climbs with ppl using exp gear again
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Aug 23 2018 02:37am
Is there any limit of trap doors?
Im with my samurai and already felt 4 times.
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Aug 23 2018 03:12am
Quote (obob_ro @ Aug 23 2018 09:37pm)
Is there any limit of trap doors?
Im with my samurai and already felt 4 times.


Not that I recall, I have been down 6 TDs prior to these updates.
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Aug 23 2018 04:08am
Quote (Joshie @ Aug 23 2018 12:36am)
It's just not a well thought out addition to the game. This game will grow and get healthier with community input, that's why we're here discussing.

It doesn't make sense to warrant this change. I initially thought "oh well, it doesn't seem that bad I guess, we get "a few" extra levels to play the late game, that's the portion of the game we want to be playing to build our profs and find sick items anyways. Well, 72+ wasn't designed to play like this. It's not viable for new players, it's not easier for them, it's not more fun for anyone.

Cheeya legit almost died, in a 2 man duo with awesome gear, great heals, great fish, etc.

We need to think of a new method off setting the experience increase if that's something we need to even do.


Not only this, but anyone playing group is now forced to play into those high levels, want to group with an alchemist? Clear your schedule, you'll need an additional 40 minutes to complete the climb even though I'm on a feeder


Sounds like struggles of hc, the extra 15 lvls cost us about 10 mins
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Aug 23 2018 04:34am
Server Rewrite 2 Testing Live/Beta
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Aug 23 2018 05:38am
dc, in cata i was driving. 2 other platyers. actively killing mobs.
7:37 am est
was just me


This post was edited by GunslingerOfOld on Aug 23 2018 05:39am
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Aug 23 2018 06:10am
If hardcore is too hard just come play softcore with us wussies.
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Aug 23 2018 08:09am
Quote (Plaguefear @ 23 Aug 2018 06:10)
If hardcore is too hard just come play softcore with us wussies.


Would definitely quit playing all together before that happened :rofl:
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Aug 23 2018 10:42am
Flood Control is no longer spamming in chat if I spam find at group tool, but it keeps spamming if I want to sent items via vault to guildmate with shift+click
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