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Mar 8 2021 10:09am
Bonus Event in progress for 2 days, 23 hours:
+200% Trapdoor Minimum Monster Level
+10% to Proficiency Cap Per Fight
+100% Minimum Base Quality of Welled Item

96.08% Faster Fishing
23x Glyphing Experience

does monster level from trapdoors apply to wells?

10:57 You fall through a trapdoor.
10:57 Objective(s) Enabled: A Pinch of Evil, Hack the Horde, Stop the Seven Shamans
10:57 You have gained a level.
10:58 An evil presence sends a shiver down your spine.
10:58 There is an enigmatic emblem in this room.
10:58 There is an enigmatic emblem in this room.
10:59 There is a dark mysterious pool of water in this room.


This post was edited by LabattBlue on Mar 8 2021 10:09am
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Posts: 40,183
Joined: Apr 29 2006
Gold: 20,826.51
Mar 8 2021 10:59am
Quote (LabattBlue @ Mar 9 2021 05:09am)
Bonus Event in progress for 2 days, 23 hours:
+200% Trapdoor Minimum Monster Level
+10% to Proficiency Cap Per Fight
+100% Minimum Base Quality of Welled Item

96.08% Faster Fishing
23x Glyphing Experience

does monster level from trapdoors apply to wells?

10:57 You fall through a trapdoor.
10:57 Objective(s) Enabled: A Pinch of Evil, Hack the Horde, Stop the Seven Shamans
10:57 You have gained a level.
10:58 An evil presence sends a shiver down your spine.
10:58 There is an enigmatic emblem in this room.
10:58 There is an enigmatic emblem in this room.
10:59 There is a dark mysterious pool of water in this room.


I wouldn't thing so, just like welling in a +Well Map, based on the item you throw in. Hopefully others can answer it as well. (pun unintentional)
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Mar 8 2021 11:01am
Quote (LabattBlue @ Mar 8 2021 12:09pm)


does monster level from trapdoors apply to wells?



No, only the item you through in.
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Mar 10 2021 07:35pm
Quote (LabattBlue @ 8 Mar 2021 17:09)

does monster level from trapdoors apply to wells?


Without a doubt, yes. Or I guess it depends on what you are asking really. It doesn't do anything to the level of side drops that you can get or anything fancy like that(at least as far as I can tell), but it certainly makes monsters significantly harder to kill.

I was welling down 2 trap doors a couple weeks back during one of of the TD events and got completely rekt. I was level 36 and had around 3200/3800 life at the point and tossed in a lvl 40 reg heal. 3 rounds of combat later, I was dead. It was not one of those monsters that are harder because it rolled ee, the dude dropped nothing at all of any interest :P
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Mar 10 2021 07:58pm
New event tomorrow baby. Excited as always and the past couple have been awesome! :thumbsup:
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Mar 10 2021 08:24pm
Quote (RabbitRoyal @ Mar 11 2021 02:35pm)
Without a doubt, yes. Or I guess it depends on what you are asking really. It doesn't do anything to the level of side drops that you can get or anything fancy like that(at least as far as I can tell), but it certainly makes monsters significantly harder to kill.

I was welling down 2 trap doors a couple weeks back during one of of the TD events and got completely rekt. I was level 36 and had around 3200/3800 life at the point and tossed in a lvl 40 reg heal. 3 rounds of combat later, I was dead. It was not one of those monsters that are harder because it rolled ee, the dude dropped nothing at all of any interest :P


Do you remember the attacks it did?

The item level was higher than your level, the monster type and level was higher than 40 and killed you off. I never well anything higher than my level, and even when I well an item 3 levels below me i.e. level 38 welling a level 35 item I just about get annihilated and constantly have to shrine because of the mass crits (consistency) of the damage it does. That is just my personal experiences more than one off.

What armor type were you wearing? What was the monsters main attack? Was it a Crit that 1 hit kill you? What was the monsters ability etc. These things could factor in... as I stated... I have been in a lot of similar experiences like yours but NOT in a TD.

Just my personal thing here, never drop items higher than your level in a Well... especially heavy weapons, be at least 3 levels higher. Not saying you're wrong in your post, maybe something for you to look at in the future.

Can not wait for next Event to get rid of this one.

This post was edited by izParagonzi on Mar 10 2021 08:25pm
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Mar 10 2021 09:01pm
Quote (izParagonzi @ 11 Mar 2021 03:24)
Do you remember the attacks it did?

The item level was higher than your level, the monster type and level was higher than 40 and killed you off. I never well anything higher than my level, and even when I well an item 3 levels below me i.e. level 38 welling a level 35 item I just about get annihilated and constantly have to shrine because of the mass crits (consistency) of the damage it does. That is just my personal experiences more than one off.

What armor type were you wearing? What was the monsters main attack? Was it a Crit that 1 hit kill you? What was the monsters ability etc. These things could factor in... as I stated... I have been in a lot of similar experiences like yours but NOT in a TD.

Just my personal thing here, never drop items higher than your level in a Well... especially heavy weapons, be at least 3 levels higher. Not saying you're wrong in your post, maybe something for you to look at in the future.

Can not wait for next Event to get rid of this one.


It was a Gigapede that hit for 300+ with non crit attacks, took some 700+ crits from it. His ability fired 3 rounds in a row. Welling items higher than your level is never an issue if you have good gear :P

I was wearing this one:

Mythical coral scale armor
Level Req: 30
Physical Defense: 35 to 140
Magical Defense: 23 to 69

+106% Enhanced Effect
+890 Max Life
+8 Magic Luck
+1 to 48 Life per Kill
+4% Life Steal
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Mar 10 2021 09:03pm
Quote (RabbitRoyal @ 10 Mar 2021 21:01)
It was a Gigapede that hit for 300+ with non crit attacks, took some 700+ crits from it. His ability fired 3 rounds in a row. Welling items higher than your level is never an issue if you have good gear :P

I was wearing this one:

Mythical coral scale armor
Level Req: 30
Physical Defense: 35 to 140
Magical Defense: 23 to 69

+106% Enhanced Effect
+890 Max Life
+8 Magic Luck
+1 to 48 Life per Kill
+4% Life Steal



I like to well 5-10 lvls below the lvl, better/more drops that way. That’s a beautiful armor btw
Member
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Gold: 123,252.94
Mar 10 2021 09:17pm
Quote (Cheeya @ 11 Mar 2021 04:03)
I like to well 5-10 lvls below the lvl, better/more drops that way. That’s a beautiful armor btw



Same, never had any issues with it before.

Yeah, it gets the job done :P
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Posts: 40,183
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Gold: 20,826.51
Mar 10 2021 10:08pm
Quote (RabbitRoyal @ Mar 11 2021 04:01pm)
It was a Gigapede that hit for 300+ with non crit attacks, took some 700+ crits from it. His ability fired 3 rounds in a row. Welling items higher than your level is never an issue if you have good gear :P

I was wearing this one:

Mythical coral scale armor
Level Req: 30
Physical Defense: 35 to 140
Magical Defense: 23 to 69

+106% Enhanced Effect
+890 Max Life
+8 Magic Luck
+1 to 48 Life per Kill
+4% Life Steal


Thanks, this makes sense then (Multiple attacks) while Monster spawn equivalent to Evil Presences level 40+ vs lower level characters welling in a group.

Multiple attack monster abilities can be a biatche, so this is my preference when I solo.

#1 Gigabee
#2 Slugslider
#3 Glazier (Ice-sickle Attack (physical + ice) - Necrotic Ice Breath (multi-target)
#4 Any other Multiple Cast types like Gigapede: Gigagashing (multiple attacks)
#5 Peaktrice (Partial Paralyze Attack (physical)) & Freaver (Freezing Scythe Strike (physical) (slow))

Peaktrice and Freaver are not a problem if none of the multi attack monsters appear... for me as solo, or solo welling... take out the "Call for help first" type monsters (forgot to put in the flower, but then you only need to keep their hit points above 50% and leave them for last). then comes the Multi attack ability monsters... they are a pain especially if they are caster type when you are Barb/Fighter/Guardian/Samurai/Paladin using Heavy armors.

As for Scales, they take consistent damage either Physical or Magical, and your armor even though as great as it is, could have died if the multiple attacks from Gigapede was concentrated on your character.

Again... I am only assuming... I don't know the base vitality or intelligence of both of your characters in that instance.
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