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Jul 5 2011 11:41am
This post is a violation of the site rules and appropriate action was taken.

Quote (derDrops @ Jul 5 2011 08:51am)
i dont get it  :unsure:

can an item appear several times for different categories or only once at all? whats the rule now? multiple entries for one item or not?


Who cares?
Why are you making a big deal about nothing
Just post if u have a better item let nick decide if an item can appear more than once
Chances are if it's the best item for two categories it's the best item for two categories
People are so stupid
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Jul 5 2011 03:50pm
#1 hh dex charm?

Magical lightning XIV
Level Req: 55
Spell Damage: 16 to 168
Mana Cost: 109

+63 Dexterity
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Jul 5 2011 04:30pm
Quote (root1rm @ Jul 5 2011 11:50pm)
#1 hh dex charm?

Magical lightning XIV
Level Req: 55
Spell Damage: 16 to 168
Mana Cost: 109

+63 Dexterity


Not really, uVve got a wild heal with 65 dex :)
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Jul 5 2011 04:34pm
Quote (Stok3d @ Jul 5 2011 08:39am)
1 Stat = Str/Dex/Int/ (HM=.5 Stats)


Not sure if this was directed to me or not but if it was...

Ok, so. if Vit. doesn't count as a Stat, I would think it doesn't for every single item? Some of the EE Armors are considered SC best due to the + Vita they got.
Thats my 2 cents about it all. I know some ppl do own armors with more EE and would enjoy having them in this list.

*Why doesn't everyone just PM each other with answers and questions?
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Jul 5 2011 05:30pm
Quote (James84 @ 5 Jul 2011 19:34)
Not sure if this was directed to me or not but if it was...

Ok, so. if Vit. doesn't count as a Stat, I would think it doesn't for every single item? Some of the EE Armors are considered SC best due to the + Vita they got.
Thats my 2 cents about it all. I know some ppl do own armors with more EE and would enjoy having them in this list.

*Why doesn't everyone just PM each other with answers and questions?


agreed.
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Jul 6 2011 01:26am
Mystical cured leather armor
Owner: Magc
Category: EE Leather
Level Req: 5

+79% Enhanced Effect
+9 Vitality
+3% Mind Numb

This is mine now.


Edit: seen Here

This post was edited by DankeKong on Jul 6 2011 01:34am
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Jul 6 2011 09:17pm
Magical adamantium polearm
Level Req: 35
Damage: 211 to 564

+152% Enhanced Effect
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Jul 6 2011 10:29pm
Quote (James84 @ Jul 5 2011 06:34pm)
Not sure if this was directed to me or not but if it was...

Ok, so. if Vit. doesn't count as a Stat, I would think it doesn't for every single item? Some of the EE Armors are considered SC best due to the + Vita they got.
Thats my 2 cents about it all. I know some ppl do own armors with more EE and would enjoy having them in this list.

*Why doesn't everyone just PM each other with answers and questions?


Quote (James84 @ Jul 5 2011 06:34pm)
Some of the EE Armors are considered SC best due to the + Vita they got.
Thats my 2 cents about it all. I know some ppl do own armors with more EE and would enjoy having them in this list.



Vitality adds to the defense of those armors. Many people do not consider Vitality a legitimate stat for a few reasons. It doesn't add to the damage of your weapon or charm like STR/DEX or INT. The defensive bonus of the vitality on a "Stat item" doesn't mean that much for many runs. Even if a low level unspawn has high vitality and is higher than the INT/STR/DEX total of another item of that level. Which would you rather have at that level? I'd take a 20 str, 20 dex level 5 charm over a 45 vitality level 5 charm. Vitality is not that helpful versus other mods except when it comes to your armor IF you are going to tank, other than that... no.

And, as stated before:
Code
If you don't like how the list is put together, then make your own.
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Jul 6 2011 10:39pm
Quote (dpaules @ Jul 7 2011 12:29am)
Vitality adds to the defense of those armors. Many people do not consider Vitality a legitimate stat for a few reasons. It doesn't add to the damage of your weapon or charm like STR/DEX or INT. The defensive bonus of the vitality on a "Stat item" doesn't mean that much for many runs. Even if a low level unspawn has high vitality and is higher than the INT/STR/DEX total of another item of that level. Which would you rather have at that level? I'd take a 20 str, 20 dex level 5 charm over a 45 vitality level 5 charm. Vitality is not that helpful versus other mods except when it comes to your armor IF you are going to tank, other than that... no.

And, as stated before:
Code
If you don't like how the list is put together, then make your own.


I agree with the bolded.

But once again, according to the "Stat" category, your example isn't a good one. Because it would have to be a combo of 2 Stats, wich your single 45 vita lvl 5 charm isn't.

All good though, your lil "code" shut me up ;)
No time for childsplay, thanks for the concern :D
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Jul 6 2011 11:26pm
Quote (James84 @ Jul 7 2011 12:39am)
I agree with the bolded.

But once again, according to the "Stat" category, your example isn't a good one. Because it would have to be a combo of 2 Stats, wich your single 45 vita lvl 5 charm isn't.

All good though, your lil "code" shut me up ;)
No time for childsplay, thanks for the concern :D


tell me where it is stated that the item must consist of more than 1 type of stat, it only says on the first page for "Hybrid", STR/DEX/INT/HM and their respective ratios for calculating the # of stats on the item

If you can find where it is listed that the item must have 2 or more stats, then I will still stay by my previously stated point and just go with a 45 vitality, 1 strength charm if you want to be that way....

This post was edited by dpaules on Jul 6 2011 11:27pm
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