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Feb 4 2021 11:58am
Quote (Newb. @ Feb 4 2021 12:07pm)
Maybe I’m wrong but this is an assumption:

If the max proficiency you can gain per wave is 10, with 40% to the cap you can now gain 14 proficiency per wave maximum.

Similar to experience. If the experience per monster or wave is capped at a certain number (and by this event mod being a thing I’m guessing it is) now that cap is 39% higher meaning you can gain 39% more exp per monster/wave however it’s coded.

Of course this means you CAN. Not you will. In a full group you almost never attack enough times per wave to get the maximum prof for the wave unless you’re fighting EPs


Quote (Newb. @ Feb 4 2021 12:07pm)
Maybe I’m wrong but this is an assumption:

If the max proficiency you can gain per wave is 10, with 40% to the cap you can now gain 14 proficiency per wave maximum.

Similar to experience. If the experience per monster or wave is capped at a certain number (and by this event mod being a thing I’m guessing it is) now that cap is 39% higher meaning you can gain 39% more exp per monster/wave however it’s coded.

Of course this means you CAN. Not you will. In a full group you almost never attack enough times per wave to get the maximum prof for the wave unless you’re fighting EPs



Ty both newb and bwj!
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Feb 4 2021 01:41pm
trash event
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Feb 4 2021 02:52pm
Quote
+40% to Proficiency Cap Per Fight
+23% Map Final Chest Quality

^izparagonzi Prof cap!, exp cap and td lvls... you will love those trapdoors


Only two(2) I like, TD / Exp not worth it.

I just need to find Wells and well items to get the most out of the Prof Cap per fight. Nice.

4/10

Quote (DOHtrader @ Feb 5 2021 04:09am)
0/10 fight me rex


:rofl: mao, no need, nothing this event that interests you is your prerogative

Quote (SZSZ @ Feb 5 2021 04:46am)
Will someone plz explain what these mods do?

+40% to Proficiency Cap Per Fight
+39% to Experience Cap


Max Prof cap is 10 per wave, so 40% to Cap = 14 per wave.
Mobs have "experience cap", so once again, 39% more when you kill that monster(s)

This post was edited by izParagonzi on Feb 4 2021 02:53pm
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Feb 4 2021 05:31pm
Trapdoor explore climb starting soon

This post was edited by Bob888 on Feb 4 2021 05:31pm
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Feb 4 2021 09:00pm
Quote (Bob888 @ Feb 5 2021 12:31pm)
Trapdoor explore climb starting soon


You are aware of the +400% MINIMUM TD monster Level spawn right?

So, if it took you 3 minutes to kill a normal TD monster when you fell in a TD, this means you spend 12 minutes to kill that wave... it does NOT however increase Drop % or Drop Quality.
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Feb 4 2021 09:05pm
Quote (izParagonzi @ Feb 5 2021 12:00am)
You are aware of the +400% MINIMUM TD monster Level spawn right?

So, if it took you 3 minutes to kill a normal TD monster when you fell in a TD, this means you spend 12 minutes to kill that wave... it does NOT however increase Drop % or Drop Quality.


Is this actually confirmed? I remember Paul talking about it but don't remember the details.

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Feb 4 2021 09:06pm
Quote (Bob888 @ Feb 4 2021 10:05pm)
Is this actually confirmed? I remember Paul talking about it but don't remember the details.


I want hard evidence
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Feb 4 2021 09:08pm
Quote (FloppyWaffles @ Feb 5 2021 12:06am)
I want hard evidence


Well people tend to create numbers out of thin air in regards to ladder slasher yet most of the actual numbers behind the game I don't think Njaguar has released. I wish he would tell us more about how things worked because it would be awesome to understand better and know what we're doing but I'd just like to know for sure ya know?
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Feb 4 2021 09:12pm
Quote (Bob888 @ Feb 4 2021 10:08pm)
Well people tend to create numbers out of thin air in regards to ladder slasher yet most of the actual numbers behind the game I don't think Njaguar has released. I wish he would tell us more about how things worked because it would be awesome to understand better and know what we're doing but I'd just like to know for sure ya know?


Your level 55 drops at level 36 seem to be good, hard, raw data.
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Feb 4 2021 09:12pm
Quote (Bob888 @ Feb 5 2021 04:05pm)
Is this actually confirmed? I remember Paul talking about it but don't remember the details.


NOT confirmed. BUT, it is NOT monster difficulty where drops MAY (keyword MAY) come into play. This event ONLY states that +400% minimum TRAP DOOR MONSTER.

basically 4 times harder to kill any Trap door monster that spawns in TD. Nothing to do with drops, prof gain (considering even without this mod in an event you don't get more % prof gain, drops, quality).

Hey I could be 100% WRONG... I am not going to even test this out, I tested TD's before and gained SHIT NOTHING (drops/quality/prof gain etc)... did not make a fucking difference.

but if you want to test it out.. go for it and I hope I am WRONG... at least you will get something for your time testing it out.
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