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Member
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Joined: Mar 23 2008
Gold: 46,576.87
Jan 28 2021 09:52am
Quote (NR1 @ Jan 28 2021 09:00am)
+120% Maximum Base Quality of Welled Item
+31% to Experience Cap
+66.67% Evil Well Longevity
+100% Warm Light Effectiveness

31.58% Faster Suffusencing


Sweet event
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Trader: Trusted
Feb 1 2021 08:09am
+11% Treasure Chest Quality
+140% More Items From Chests
+21% Quality to Maps Found

4x Level 101 Guild Point Reward

19x Suffusencing Experience
44.93% Faster Glyphing
58.73% Faster Fishing


Member
Posts: 69,912
Joined: Mar 18 2007
Gold: 978.02
Trader: Mediator
Feb 1 2021 08:11am
Quote (Ryanrules @ Feb 1 2021 09:09am)
+11% Treasure Chest Quality
+140% More Items From Chests
+21% Quality to Maps Found

4x Level 101 Guild Point Reward

19x Suffusencing Experience
44.93% Faster Glyphing
58.73% Faster Fishing


:drool:
Member
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Joined: Apr 29 2006
Gold: 20,826.51
Feb 1 2021 01:58pm
+11% Treasure Chest Quality
+140% More Items From Chests
+21% Quality to Maps Found

Nice Mods for mules, good timing.
Member
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Joined: Sep 16 2007
Gold: 133.94
Feb 4 2021 08:09am
15x Suffusencing Experience
+40% to Proficiency Cap Per Fight
+23% Map Final Chest Quality
+39% to Experience Cap
+400% Trapdoor Minimum Monster Level


Prof cap!, exp cap and td lvls... you will love those trapdoors

This post was edited by legirotto on Feb 4 2021 08:10am
Member
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Gold: 67,520.23
Feb 4 2021 09:09am
0/10 fight me rex
Member
Posts: 30,330
Joined: Nov 7 2015
Gold: 2.10
Feb 4 2021 09:10am
Sheesh, worst event in awhile

Fucking TD mods lol
Member
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Feb 4 2021 09:46am
Will someone plz explain what these mods do?

+40% to Proficiency Cap Per Fight
+39% to Experience Cap
Member
Posts: 69,912
Joined: Mar 18 2007
Gold: 978.02
Trader: Mediator
Feb 4 2021 09:50am
Quote (SZSZ @ Feb 4 2021 10:46am)
Will someone plz explain what these mods do?

+40% to Proficiency Cap Per Fight
+39% to Experience Cap


Higher cap on EXP and prof gains per wave IIRC.
Member
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Joined: Dec 17 2005
Gold: 52.69
Feb 4 2021 11:07am
Quote (SZSZ @ Feb 4 2021 07:46am)
Will someone plz explain what these mods do?

+40% to Proficiency Cap Per Fight
+39% to Experience Cap



Maybe I’m wrong but this is an assumption:

If the max proficiency you can gain per wave is 10, with 40% to the cap you can now gain 14 proficiency per wave maximum.

Similar to experience. If the experience per monster or wave is capped at a certain number (and by this event mod being a thing I’m guessing it is) now that cap is 39% higher meaning you can gain 39% more exp per monster/wave however it’s coded.

Of course this means you CAN. Not you will. In a full group you almost never attack enough times per wave to get the maximum prof for the wave unless you’re fighting EPs
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