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Sep 7 2016 04:05pm
Bringing back a no maze would be sweet where you can opt to fight high quality monsters but it was already removed so I doubt it's coming back. Maybe something similar hopefully
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Sep 7 2016 04:08pm
Quote (RistVaLL @ Sep 6 2016 06:31pm)
Well tell the others to start clicking if it's that bad, the game is just as ez as it was before, can barely notice any difference except for the drops is actually hell of alot better.


lmao guy had a nervous breakdown when i told him to have his friends click careful.
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Sep 7 2016 05:03pm
The consensus of our slashers seems to be that they are ready and willing to tackle hard mobs.

If there were an option where we could select the mob level we wish to fight, it might satisfy our blood-lust :)

There is already an option to select a lower "T" level, so why not a higher lvl as well? With a cap of +20??

Maybe this option could only be selected in Explore mode?

It would have to be agreed upon by all members of the group, because not everyone may be happy to exercise this option.
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Sep 7 2016 05:09pm
Quote (Paparick @ Sep 7 2016 07:03pm)
The consensus of our slashers seems to be that they are ready and willing to tackle hard mobs.

If there were an option where we could select the mob level we wish to fight, it might satisfy our blood-lust :)

There is already an option to select a lower "T" level, so why not a higher lvl as well? With a cap of +20??

Maybe this option could only be selected in Explore mode?

It would have to be agreed upon by all members of the group, because not everyone may be happy to exercise this option.


This sounds like a good idea, and I'd love to see it implemented. However, higher monster level =/= higher monster difficulty. Sure it will be more difficult to kill those monsters and they would drop a bit more items, but don't expect to see anything even similar to the 225% increased monster difficulty event (which incidentally was the best thing ever!)
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Sep 7 2016 05:46pm
Quote (Paparick @ Sep 7 2016 07:03pm)
The consensus of our slashers seems to be that they are ready and willing to tackle hard mobs.

If there were an option where we could select the mob level we wish to fight, it might satisfy our blood-lust :)

There is already an option to select a lower "T" level, so why not a higher lvl as well? With a cap of +20??

Maybe this option could only be selected in Explore mode?

It would have to be agreed upon by all members of the group, because not everyone may be happy to exercise this option.


We can do this since Dec 1 2014 01:54pm. Lmao.
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Sep 7 2016 05:49pm
Quote (TiMasse @ Sep 7 2016 08:46pm)
We can do this since Dec 1 2014 01:54pm. Lmao.



No you can't, you can only make easier mobs
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Sep 7 2016 05:50pm
Quote (TiMasse @ 8 Sep 2016 01:46)
We can do this since Dec 1 2014 01:54pm. Lmao.


no u df ^^, never been able to whistle for higher monsters than ur own lvl
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Sep 7 2016 06:11pm
Get a dude 20 level higher in game to whistle.
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Sep 7 2016 11:25pm
Quote (RistVaLL @ 8 Sep 2016 00:50)
no u df ^^, never been able to whistle for higher monsters than ur own lvl


did u just call him a donor forum? :D

seriously though, there was a glitch when the game was migrated to HTML5 / JS, where killing higher level mobs (for example a level 30 killing a level 50 mob) there would be a real lot of items dropping, maybe similar to what happened with the 225% mob difficulty

I think that would actually improve the game, more chances for good items, more chances to gear up more people and have more people play properly instead of kicking them out due to not having 20k fg and having shit gear, and more stuff for the muters!
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Sep 8 2016 02:55am
Quote (Dante @ 8 Sep 2016 07:25)
did u just call him a donor forum? :D

seriously though, there was a glitch when the game was migrated to HTML5 / JS, where killing higher level mobs (for example a level 30 killing a level 50 mob) there would be a real lot of items dropping, maybe similar to what happened with the 225% mob difficulty

I think that would actually improve the game, more chances for good items, more chances to gear up more people and have more people play properly instead of kicking them out due to not having 20k fg and having shit gear, and more stuff for the muters!


Don't take me wrong mate, but if the mobs would be more harder LS would be more item based and ppl with low gear would be kicked out more often (if that's possible). :/

But anyhow I got your point... Stronger mobs with better drops would be fun and would give real chance to newcommers upgrading their gear from self-found items. :)
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