This post changed my mind. I never thought the ratio system works like this. :o
So I've made some test today.
I made a comparison test with the same character, the same method. The conditions are the following:
- Character is the same (rerolled, Fighter)
- Went from lvl5 to lvl20
- Whistle only
- Stats went only to Vita
- No abilities
- Used the same swords
I tried to get the gear what would fit to each other if my thoughts are right, so:
Set1:
Mythical rusted plate mail
Physical Defense: 2 to 8
Magical Defense: 0 to 1
+17 Strength
+56 Dexterity
+39 Vitality
+7 Critical Strike
+7% Life Steal
With a random ML charm (no useful stats)
- - - - - - - -
Set2:
Arcane linen robe
Level Req: 5
Physical Defense: 0 to 5
Magical Defense: 8 to 25
+36 Strength
+53 Max Mana
+4 Critical Strike
+1 to 2 Mana per Attack
+1 to 22 Life per Kill
+1% Parry
+
Rare fire IV
Level Req: 5
Spell Damage: 12 to 32
Mana Cost: 29
+33 Strength
+3% Armor Pierce
In this way the Critical Strike is out of the calculation coz both same setup has the ~same amount (7cs vs 4cs + 3 ap).
Other stats like:
Set1: 17str + 56 dex (seems to pretty useless for swords with that 75:25 ratio)
Set2: 69str (with this I went pretty close to the perfect ratio)
The Results:Set1:
The character had: 67str & 96 dex
AVG DMG:
135MAX DMG:
508TOTAL ACTIONS:
1424TOTAL DMG:
192805TOTAL AMOUNT OF CRITS:
351 (LVL5-10: 90, LVL10-15: 111, LVL15-20: 150)
CRIT/ACTIONS:
24,6%-
Set2:
The character had: 119str & 40 dex (~perf ratio)
AVG DMG:
146MAX DMG:
600TOTAL ACTIONS:
1325TOTAL DMG:
193818TOTAL AMOUNT OF CRITS:
194 (LVL5-10: 58, LVL10-15: 60, LVL15-20: 76)
CRIT/ACTIONS:
12,4%The first set has 56 wrong stats (+17 right) and the second set has 69 right stats and the different is very small, only 8%.
If there would be more 20 dex on the first set the dmg would be the same.
In this way, I can say that 76dex would make the same dmg as 52 str with swords.
So final result is 75:25 ratio makes: 1dex = 0.75strWhat do you guys think, is this calculation can be right?
PS: Compare the number of criticals of the 2 setups. XD
Very cool Ati, and definitely in line with what I would expect. Going hard on wrong stat is not a bad idea on sword/staff also because every 3 wrong stats is still 1 correct stat for damage calculations. (It's a different case on dagger/club since wrong stats barely add any damage compared to correct stats on those.)
Anyway, yup, probably ~7-10% more crit chance from 40 -> 96 dex on swords without the crit strike difference. This is probably the biggest bump you'll see (i.e., do not expect to see crit % jump close to that much again even if you add another 66 dex). Armor pierce is really not ding what crit is doing, so you can't actually cancel that extra 3 cs with the 3 ap, so I'm just assuming you are seeing another ~3% crit chance from the extra 3 cs.
E: What I'm meaning to say here is that you cannot use the crit chance increase from wrong-stat to develop a ratio for added damage because the increase in crit from wrong-stat depends strongly on how much of each correct and wrong stat you already have. The lower your wrong stat and the higher your correct stat, the more useful wrong stat will be and vice versa.