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Aug 17 2010 01:08pm
Quote (derDrops @ Aug 17 2010 02:03pm)
fixed for u...


Thanks. ^-^ <3

Was actually referring too the same DpS vs high def EP's, Quests, and Wells though. But yeh, would be MUCH more damage vs regular mobs.

Right now, imo, heavy weapons are mostly a display of your wealth, as a decent set would cost you much more fg and time than it would take to get any other set.
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Aug 17 2010 01:12pm
excellent idea imo
there is not one mq heavy on hc that i know of lol
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Aug 17 2010 01:28pm
Voted : " Hell No "
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Aug 18 2010 02:45pm
Bump
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Aug 18 2010 02:53pm
Quote (MutedDrama @ Aug 14 2010 09:12pm)
this is the answer i recieved when i asked him a while ago


So what if you're on a fighter muting?
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Aug 18 2010 03:04pm
Quote (Paparick @ Aug 14 2010 08:30pm)
HELL NO!! 30.77% (4 Votes) <-- Thank you for this option :)
Total Votes: 13


Next you'd be wanting comfreys, totems and potions found in there as well


lol? how can you compare equipment with comfreys totems and potion? these are usable!!!

u cant compare oranges with grapes duhhhh
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Aug 18 2010 03:10pm
Quote (lionofgod @ Aug 18 2010 05:04pm)
lol? how can you compare equipment with comfreys totems and potion? these are usable!!!

u cant compare oranges with grapes duhhhh


I dont know dude, grapefruit kinda compares to oranges, almost :)
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Aug 19 2010 11:17am
what just came to my mind...

there would be a shitload more decent heavies if it would be comon sense that newbs dont grab the wellable heavies... because they got no chance against the well mob anyways.



This post was edited by derDrops on Aug 19 2010 11:17am
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Aug 19 2010 01:13pm
hell YESSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSS
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Aug 19 2010 01:41pm
My ideea is to make them mutable so that muters can make good items from them. At least they will get repayed for their effort in the transmuting bracket
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