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Member
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Aug 24 2009 04:09pm
love it. this would make trying to get that far on the ladder actually worthwhile so that you can actually melee some classes :)
Member
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Aug 24 2009 04:11pm
Quote (diablostoner @ Tue, Aug 25 2009, 09:12am)
Yes: 71.15% (37 Votes)
No: 26.92% (14 Votes)
Other (explain): 1.92% (1 Votes)
Total Votes: 52


Hehe... more to come I hope...

Quote (Braxton11 @ Tue, Aug 25 2009, 09:16am)
Your posts proving once again how much you think before posting

Many successful classes out there with 5 int


Insightful...

Quote (CERTIFYED @ Tue, Aug 25 2009, 09:18am)
i doubt i will ever make it far enough to play as alchemist, but if i did i would probably be more interested in playing your character.. great idea imo


Thanks... you may make it there... you never know...

Quote (Paparick @ Tue, Aug 25 2009, 09:55am)
Starting Stats:
Stength: 60... Dexterity: 60... Intelligence: 5... Vitality: 50

Shades of the nerfed super-pally??

I dont think he will be returning anytime soon


Was never around for that build... but with the comments from before... I am thinking of re-evaluating the stats...

Quote (pocketwatch @ Tue, Aug 25 2009, 10:00am)
bring back lifesteal, remove the dex diminishing return cap, and i'm sure im forgetting the other additions in ladderslasher since the pally nerf and it will be like that again..... but i always wondered why alchemist was only charms and theres was no only weapon char..... i like the idea but i null'd


Not sure on the nerfs... but I am sure the new character can be a welcome solution... if stats are changed a bit more...

Quote (derDrops @ Tue, Aug 25 2009, 10:00am)
for losing charm it should have much more melee stats. even the hh has better melee stats.


Ahh... this is true... once again... like the other 2 quotes above and others... I have thought more on the stat placement:

Quote (Tamale012 @ Tue, Aug 25 2009, 10:09am)
love it. this would make trying to get that far on the ladder actually worthwhile so that you can actually melee some classes :)


Thank you...
__________________________________

So with the comments so far... this could be the REVISED edition that I could pass on in the Suggestions section:

Weapon Specialist
The Weapon Specialist focuses on the ability to specialise in every melee weapon available, the determination to excel in hacking down mobs
of minions with ease. The gracefulness that comes from dancing with these weapons make no other class compare. The might of the heavier
weapons make quick work of the foes that fall to their knees. Who needs the effects of sorcery when you can get satisfaction of looking your
opponent in the eyes when face to face, might, braun, and charisma while disecting your opponent with your own skill is by far the best satisfaction
you will ever come to know.

Weapons: All Types
Armor: Chains, Plate Mail
Charms: None

Starting Stats:
Stength: 75... Dexterity: 55... Intelligence: 5... Vitality: 40

Guild Points:
100 (Pass) / 1 (Fail)

This post was edited by izParagonzi on Aug 24 2009 04:11pm
Member
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Aug 24 2009 05:35pm
Seems like it could be interesting... Would be a cool little add :D

[X]Yes from me
Member
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Aug 24 2009 06:06pm
awesome idea voted yes
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Aug 24 2009 08:42pm
Quote : The classes are good now... I just thought with a new introduction... might bring in the players...
More versatility when you get to last character...

How are you going to add this at the end and bring in players ??

There is how many people playing ls and only what 7 or so Alchi on SC and zero on hc........

If you want to draw in new people it needs to be something instant for new people, not play for a year and then maybe
Member
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Joined: May 16 2006
Gold: 12.40
Aug 24 2009 10:38pm
I like it. cept, that u should have more int on it, w/o charms i mean its not like u can cast, but a caster will own you. who wants int armor//wep when ur melee?
Member
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Aug 25 2009 03:37pm
Quote (vajjina @ Tue, Aug 25 2009, 11:35am)
Seems like it could be interesting... Would be a cool little add :D

[X]Yes from me


Thanks...

Quote (JVT51091 @ Tue, Aug 25 2009, 12:06pm)
awesome idea voted yes


Thank you...

Quote (TexanDiablo @ Tue, Aug 25 2009, 02:42pm)
Quote : The classes are good now... I just thought with a new introduction... might bring in the players...
More versatility when you get to last character...

1.. How are you going to add this at the end and bring in players ??

There is how many people playing ls and only what 7 or so Alchi on SC and zero on hc........

If you want to draw in new people it needs to be something instant for new people, not play for a year and then maybe


When new players begin... they may (MAY) like the idea of getting to the last hidden character when it is Melee?

INSTANT:... personally... if you want instant things... don't play Ladder Slasher unless you have the FG and time to play.
... I play the game because you work at it... you get rewarded for your hard out slogging... having a new character at the end
... that is not a caster, may appeal to those that like to get there and just to see how it plays...

Quote (adamcjd10 @ Tue, Aug 25 2009, 04:38pm)
I like it. cept, that u should have more int on it, w/o charms i mean its not like u can cast, but a caster will own you. who wants int armor//wep when ur melee?


Personally... you do not need INT... take the Barb for instance... he does well with only 5 INT...

I think you are referring to Duelling... but then you do not need to have this character around for duelling casters.
Maybe Melee vs Melee... etc...
_______________

Thanks once again for comments... it is great to see that the community discusses things vigoursly...
Member
Posts: 6,633
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Aug 25 2009 09:39pm
i think it would be cool fi there was a random class button that doesn't pick ne of the existing classes but makes a new one up that can only be rolled once...
Member
Posts: 19,881
Joined: Feb 8 2007
Gold: 6.91
Aug 25 2009 09:48pm
I really like this idea a lot.
If it were me, I would try to think of a different name for this class, though.
None come to mind right now, but a name that follows the current classes
would be a little better. Overall, a very nice idea, though.
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Aug 26 2009 01:22am
Quote (Heid @ Sun, Aug 23 2009, 10:56pm)
who the hell would use this char over an alchemist


Not I, that's for damn sure.
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