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Oct 15 2020 10:10am
Quote (Jupiter5 @ Oct 15 2020 12:08pm)
Next time, if there is a next time, use F5 over nothing even more ^^

The only problem for me are the paralyzing monsters. It happens very rarely, but every now and then I get paralyzed/frozen 5+ hits in a row and I can't do anything..

That's the only instance where I had to close my ls page (from X, because I'm too much of a noob to think of F5)

You can't use items while frozen/paralyzed anymore and with this new update if you get a lot of unlucky freezes, you'll just watch yourself die.

I have a few solutions to this, the easiest of which is to nerf the amount of consecutive paralyzes you can get to 3 or 4

I'm almost entirely talking about solo, shouldn't really matter for groups


Not a bad idea for /easy mode, if activated limit amount of consecutive stuns. Not sure how it would have to be coded tho

Quote (njaguar @ Oct 15 2020 12:10pm)
This is called paralyze-lock, and when it happens (solo), the game boots you to town, because it never received (valid) attacks from you. But, Pick knows this too, he knows all the LS mechanics. You should have asked him.


Interesting, if you get stunned enough for the 10 hits it will town you?

This post was edited by ddevin on Oct 15 2020 10:12am
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Oct 15 2020 10:10am
Quote (Pick @ Oct 15 2020 11:09am)
Just close the thread, you dont want discussion on the update its ok


No no, I want you to enlighten me on your vast intellect. Don't spoil it for everyone else.
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Oct 15 2020 10:10am
Quote (njaguar @ Oct 15 2020 12:10pm)
This is called paralyze-lock, and when it happens (solo), the game boots you to town, because it never received (valid) attacks from you. But, Pick knows this too, he knows all the LS mechanics. You should have asked him.


Irrelevant but ok
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Oct 15 2020 10:13am
Quote (njaguar @ Oct 15 2020 12:10pm)
This is called paralyze-lock, and when it happens (solo), the game boots you to town, because it never received (valid) attacks from you. But, Pick knows this too, he knows all the LS mechanics. You should have asked him.



You don’t know all the ls mechanics and you made the game .

I’m sorry but you have had things in your game working as “intended”

That in fact we’re not working as intended and you change them . But never admit it.

We play your game we like you game

Your getting feedback on an update on which you asked for .

Sorry the feedback your getting isn’t what you wanted

But maybe you need to work on your attitude.

Telling cheya to sell out and quit is a fucking joke
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Oct 15 2020 10:17am
Quote (slushslush @ 15 Oct 2020 11:13)
You don’t know all the ls mechanics and you made the game .

I’m sorry but you have had things in your game working as “intended”

That in fact we’re not working as intended and you change them . But never admit it.

We play your game we like you game

Your getting feedback on an update on which you asked for .

Sorry the feedback your getting isn’t what you wanted

But maybe you need to work on your attitude.

Telling cheya to sell out and quit is a fucking joke


How so?
He was given feedback and gave an answer and was then bombarded by persistent attempts to gain a different answer because the
one he gave was not what the user wanted to hear.
Now him and you are acting out and claiming more knowledge over the game than the creator?
Seems you have the people in this post backwards.

Its the same with any game created. The devs spend the time making the game and its functionality.
In the end, if you dont like it, there is a door. Dont let it explode on you on the way out.

This post was edited by bodierox on Oct 15 2020 10:18am
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Posts: 40,528
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Oct 15 2020 10:18am
Quote (slushslush @ 15 Oct 2020 11:13)
You don’t know all the ls mechanics and you made the game .

I’m sorry but you have had things in your game working as “intended”

That in fact we’re not working as intended and you change them . But never admit it.

We play your game we like you game

Your getting feedback on an update on which you asked for .

Sorry the feedback your getting isn’t what you wanted

But maybe you need to work on your attitude.

Telling cheya to sell out and quit is a fucking joke



I lol’d... the picture was of a death from 2010
Member
Posts: 52,734
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Oct 15 2020 10:21am
Quote (bodierox @ Oct 15 2020 12:17pm)
How so?
He was given feedback and gave an answer and was then bombarded by persistent attempts to gain a different answer because the
one he gave was not what the user wanted to hear.
Now him and you are acting out and claiming more knowledge over the game than the creator?
Seems you have the people in this post backwards.

Its the same with any game created. The devs spend the time making the game and its functionality.
In the end, if you dont like it, there is a door. Dont let it explode on you on the way out.



Thanks for comming to the party bodiedox

Glad your here.

Go scam
More gear
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Oct 15 2020 10:22am
Quote (slushslush @ Oct 15 2020 11:13am)
You don’t know all the ls mechanics and you made the game .

I’m sorry but you have had things in your game working as “intended”

That in fact we’re not working as intended and you change them . But never admit it.

We play your game we like you game

Your getting feedback on an update on which you asked for .

Sorry the feedback your getting isn’t what you wanted

But maybe you need to work on your attitude.

Telling cheya to sell out and quit is a fucking joke


None of you know *all* the mechanics to this game. It's not possible, because there are thousands of obscure things that are impossible to remember. That includes myself, especially given that LS is not the only project I focus on.

The scenarios you describe are vague at best, and not black and white. If you ask, is MQ supposed to be at 71? The answer is... Depends. If you ask me, is it intended that Samurai MQ is at 73, the answer is yes, that's intended. This is a simple example, but there are far more complex ones, as you delve into more complex mechanics. As such, based upon descriptions and understanding of events, it's easy to misunderstand a question with regards to intent. There are a vast multitude of such things in this game, that on the surface may seem "correct", but further delving reveals it is in fact not correct. A perfect example of that is the easy mode bug that allowed you to get EP spawns lowered past 71. In order for it to occur, a rather specific set of circumstances must first have occurred.

The feedback being received from actual gameplay has been nearly unanimously positive. The complaining is coming purely from speculative events, for a sake of being toxic to try and stir up problems that aren't even actually there.

I'm telling you the truth, and you don't like it, and you call it my "attitude". Your feels are irrelevant to the mechanics of the game, get over yourself.
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Oct 15 2020 10:27am
Quote (njaguar @ Oct 15 2020 07:10pm)
This is called paralyze-lock, and when it happens (solo), the game boots you to town, because it never received (valid) attacks from you. But, Pick knows this too, he knows all the LS mechanics. You should have asked him.


I know I'll eventually get sent back to town, but I'm talking about lvls 70 - 80, the monsters can hit really hard then

I spawned 3 monsters and I got permanently paralyzed. Lost 2.5 - 3k life in a few seconds.. and I closed the page at 100-200 life or so

I would be dead by the time I was forced back in town unless I had 10k life or something :(

E: Agree that my scenario is vague, but it can easily be solved without affecting anything else

This post was edited by Jupiter5 on Oct 15 2020 10:36am
Member
Posts: 52,734
Joined: Apr 8 2007
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Oct 15 2020 10:27am
Quote (njaguar @ Oct 15 2020 12:22pm)
None of you know *all* the mechanics to this game. It's not possible, because there are thousands of obscure things that are impossible to remember. That includes myself, especially given that LS is not the only project I focus on.

The scenarios you describe are vague at best, and not black and white. If you ask, is MQ supposed to be at 71? The answer is... Depends. If you ask me, is it intended that Samurai MQ is at 73, the answer is yes, that's intended. This is a simple example, but there are far more complex ones, as you delve into more complex mechanics. As such, based upon descriptions and understanding of events, it's easy to misunderstand a question with regards to intent. There are a vast multitude of such things in this game, that on the surface may seem "correct", but further delving reveals it is in fact not correct. A perfect example of that is the easy mode bug that allowed you to get EP spawns lowered past 71. In order for it to occur, a rather specific set of circumstances must first have occurred.

The feedback being received from actual gameplay has been nearly unanimously positive. The complaining is coming purely from speculative events, for a sake of being toxic to try and stir up problems that aren't even actually there.

I'm telling you the truth, and you don't like it, and you call it my "attitude". Your feels are irrelevant to the mechanics of the game, get over yourself.



I agree it has been very positive

And I also think the updates are good.

I’ll stop commenting here.

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