Quote (killerkrug @ May 14 2020 06:54pm)
lol are you serious? its same difficult likelast event... maybe 1-3 more heals and abit more vit like 50-55 in the back, but thats it
that's if you have 5 good players in your group, had 3 climbs with UA yesterday and i averaged around 4.5k actions and done in around the hour mark, ideally i'd like all my climbs like that.
However when I add a single player from somewhere using ~120ee gear and shall we say not so high in actions i'm upto 5.5k actions. Add to this they'll actually need the extra vita as no-ones doing any damage and i need to be doing more healing, this event is probably adding 10 minutes to one of my regular climbs and some of the people I climb with feel this is annoying and don't bother.
So this means i need to find another +1 also using 120ee gear and suddenly the climbs gonna be over 100 mins.
I'm not entirely against this, just would rather have an exp event so i get consistent 60 min climbs even with a player to carry.
Not going to complain too heavily yet as we had 3 events with 0/very little MD and managed to get 2 climbs/day in pretty easily for the duration. I will be slightly grumpy when the next one is the same MD or worse.
However saying that
+28.21% Increased Monster Stats
+40.5% Increased Monster Base Difficulty
is the same as:
+3% Better Item Drop Quality
+13% Treasure Chest Quality
35.14% Faster Fishing
23x Glyphing Experience
25x Transmuting Experience
18x Suffusencing Experience
Is slightly wrong,
I'm expecting to notice the difference but i try and join a lot more of the community, even if half of them are "watching tv" at the same time as slashing. (mentioning no names

)
ah well, we'll give it a try and see i suppose