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Member
Posts: 16,846
Joined: Sep 13 2018
Gold: 15,325.65
Jan 15 2021 10:18am
Quote (ToughGuy_TJ @ Jan 15 2021 11:11am)
You're doing fine, you aren't really "overdue" for HH for like another 50 climbs


No damnit I'm due nowwwwwww.

Jk


Come on lemme hear more ideas of what yalls perfect events would be. You can even toss up solo/group preferences.
Member
Posts: 81,365
Joined: Oct 9 2007
Gold: 211,387.06
Jan 15 2021 10:24am
Quote (Light_Prince @ Jan 15 2021 11:18am)
No damnit I'm due nowwwwwww.

Jk


Come on lemme hear more ideas of what yalls perfect events would be. You can even toss up solo/group preferences.


this would be mine

Better Item Drop Quality
Evil Presences
Item Stat Quality
Magic Luck Effectiveness
More Items from Chests
More Treasure Chests
Treasure Chest Quality
Member
Posts: 21,147
Joined: Jul 22 2009
Gold: 133,332.49
Jan 15 2021 10:42am
to solo climb with...
Evil Presences
More Warm Lights
Item Stat Quality
Warm Light Effectiveness
More Enigmatic Emblems

to clear up space...
Magic Luck Effectiveness
Evil Well Longevity
Maximum Base Quality of Welled Item
Minimum Base Quality of Welled Item
More Evil Wells
Member
Posts: 7,894
Joined: Jan 16 2018
Gold: 77,073.62
Jan 15 2021 04:36pm
Quote (ToughGuy_TJ @ Jan 15 2021 08:24am)
this would be mine

Better Item Drop Quality
Evil Presences
Item Stat Quality
Magic Luck Effectiveness
More Items from Chests
More Treasure Chests
Treasure Chest Quality



This seems the best for me so far =)
Member
Posts: 32,903
Joined: Jan 22 2016
Gold: 350.67
Jan 15 2021 09:15pm
Quote (ToughGuy_TJ @ Jan 15 2021 11:11am)
You're doing fine, you aren't really "overdue" for HH for like another 50 climbs



He’s not wrong ya know :lol:

sorry!
Member
Posts: 40,183
Joined: Apr 29 2006
Gold: 20,826.51
Jan 16 2021 12:59am
Okay, apology first and foremost... intoxicated prior to this post, hopefully it makes sense (well, maybe for the drunk or drugged gamer etc):

The list as posted previously:

Better Item Drop Quality: great add
Cooking Experience: whatever
Evil Presences: great add
Evil Well Longevity: so, so add, still need to find a well or use a map(s) +1 well etc
Experience Cap: wtf is this?
Experience Gained: again, who cares
Faster Cooking: Dependent on skiller
Faster Fishing: Dependent on skiller
Faster Glyphing: Dependent on skiller
Faster Suffusencing: Dependent on skiller
Faster Transmuting: Dependent on skiller, do you really want to level up faster skilling???
Fishing Experience: Dependent on skiller, do you really want to level up faster skilling???
Glyphing Experience: Dependent on skiller, do you really want to level up faster skilling???
Increased Monster Base Difficulty: nice (personally does jack shit)
Increased Monster Difficulty: nice (includes Base / Life & stats, great mod, which give better drops)
Increased Monster Life: nice (whatever, fuck giving them more hitpoints to slow down run)
Increased Monster Stats: nice (really, like it matters)
Item Stat Quality: One of the best mods to spawn in and event
Level 101 Guild Point Reward: Oh hey, go to level 101 and risk dying and lose mass prof points if group is crap etc... not worth the time.
Magic Luck Effectiveness: Don't even know the benefits of this with or without ML equipment either solo or group run... you all ain't tested this shit out have you???
Map Final Chest Quality: Great, would be nice for Map hunting with +XXX TCs, but doesn't do jack shit for a normal Whistle group or explore group.
Maximum Base Quality of Welled Item: Oh damn, something more useful than "Chest Quality" or "Quantity" including X# warm lights etc.
Maximum Room Size: Okay... so n so
Minimum Base Quality of Welled Item: Oh damn, fucking better than Warm Light % increase, # or some other shit that .
Minimum Room Size: Oh damn, fucking better than Warm Light % increase, # or some other shit that .
More Enigmatic Emblems: BORING SHIT ADD
More Evil Wells: Woot, this makes it so much better (well depends on if you collected shit and stored them in Vault or mules, otherwise this is crap)
More Items from Chests : Like that actually does shit, all it does is when a "Chest" appears, it reduces the chance to spawn an EP, objective of wave of monsters at the character level... basically this is a crap add!
More Treasure Chests : Like that actually does shit, all it does is when a "Chest" appears, it reduces the chance to spawn an EP, objective of wave of monsters at the character level... basically this is a crap add!
More Warm Lights : Like that actually does shit, all it does is when a "Chest" appears, it reduces the chance to spawn an EP, objective of wave of monsters at the character level... basically this is a crap add!
Proficiency Cap Per Fight: Really nice for prof hunters
Quality to Maps Found: Nice for map hunters
Suffusencing Enhanced Effect: kinda crap
Suffusencing Experience: kinda crap
Teleport Traps: waste of space (takes up cell)
Transmuting Experience: dependent on skiller.
Trapdoor Maximum Monster Level: like this shit matters, just remake catacomb
Trapdoor Minimum Monster Level: like this shit matters, just remake catacomb
Treasure Chest Quality: Not that useful unless people are Map hunting etc.
Warm Light Effectiveness: Pointless, takes up space and does jack fucking shit when people use abilities and shrining.
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