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Oct 2 2020 05:04pm
is this tru clubs can crit but dont?

iso the makers statement :D
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Oct 2 2020 05:17pm
Quote (kaspir @ Oct 2 2020 12:56pm)
This is info from yours truly.

e/ in a new slasher thread.. fakesad news.

@ ^Vaeflare

^BWConformity explained the math correctly. however, I am not agreeing with his edit portion. Clearly if that was true, than paul may have 'intended' it and did NOT update the portal, OR: its either A. not true, or B. going to be fixed imo.

The only thing I can add to his statement is this: the closer your stats are to the actual weapon ratio, it 'may' produce better crits. Ex: you have 71 str/ 71 dex... axes will crit bettter for being close to the factual 50/50 ratio.

If this has changed, I would like to see it in the portal or hear it from ^njaguar (because I doubt it was intentional if any bug exists like str produces crits for daggers blah blah..)


No... this isn't right. Maybe it "should be right" but it's not right lol

Quote (slushslush @ Oct 2 2020 12:43pm)
Clubs do not crit


This is just a meme lol. He knows that clubs can crit but he just ignores it because it's not worth it to him to do what it takes to make clubs crit... really it's not worth it except if you're getting those dex and crit strike stats free ;)
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Oct 2 2020 05:20pm
Quote (BWConformity @ Oct 2 2020 07:17pm)
No... this isn't right. Maybe it "should be right" but it's not right lol



This is just a meme lol. He knows that clubs can crit but he just ignores it because it's not worth it to him to do what it takes to make clubs crit... really it's not worth it except if you're getting those dex and crit strike stats free ;)


Okay, no disrespect I will throw on str gear with daggers and see what i see.. if I understand you correctly.. and also.. I think would pay attention to this.
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Oct 2 2020 05:22pm
Quote (kaspir @ Oct 2 2020 01:20pm)
Okay, no disrespect I will throw on str gear with daggers and see what i see.. if I understand you correctly.. and also.. I think ^njaguar would pay attention to this.



Yes you can, and your crit will go way up... but you’ll still do less damage because your base damage will barely go up ;)

If you are getting free str (e.g., 25 dex/15 str armor instead of 25 dex 0 str armor) then go for it. Definitely can be worth it under the right circumstances.
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Oct 2 2020 05:43pm
Quote (BWConformity @ Oct 2 2020 07:22pm)
Yes you can, and your crit will go way up... but you’ll still do less damage because your base damage will barely go up ;)

If you are getting free str (e.g., 25 dex/15 str armor instead of 25 dex 0 str armor) then go for it. Definitely can be worth it under the right circumstances.


Thx for that, so without me even testing it myself, can you honestly say that being closer to weap ratio is prolly better for overall damage? That is what counts.. cause we all OG Amiright?!
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Oct 2 2020 05:49pm
Quote (kaspir @ Oct 2 2020 01:43pm)
Thx for that, so without me even testing it myself, can you honestly say that being closer to weap ratio is prolly better for overall damage? That is what counts.. cause we all OG Amiright?!


It is not. Rex thought it was... maybe in an earlier version of the game it was. But now it’s all about wrong-stat unless you’re on axe. Then both stats help but not nearly as much.
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Oct 2 2020 05:52pm
Quote (BWConformity @ Oct 2 2020 07:49pm)
It is not. Rex thought it was... maybe in an earlier version of the game it was. But now it’s all about wrong-stat unless you’re on axe. Then both stats help but not nearly as much.


Ok, news to me.. sounds ass-backwards and not intended automatically. Thanks alot for fast responses!
GL to the topic poster!
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Oct 2 2020 08:50pm
Quote (BWConformity @ Oct 3 2020 12:49pm)
It is not. Rex thought it was... maybe in an earlier version of the game it was. But now it’s all about wrong-stat unless you’re on axe. Then both stats help but not nearly as much.


My statement years ago when you could go to arena and test out CS more effectively was:

Using a Samurai and only stating Dexterity and using Longswords will produce way more Critical Hits than using a Dagger, but the damage output of the longsword of the same tier was so bad that it took more hits to kill the other opponent.

That is old news about using the off stat for more critical hit chance and less damage, actually it was tested by myself and Implite when ratios first came out... was good in the Arena because we could heal ourselves etc.
________________

My last post here in this thread is in reference to ONLY using +CS gear, not stats.

Quote (izParagonzi @ Oct 3 2020 09:01am)
Hi there again, nice to see you testing some things out again, I haven't gone back to CS testing since the last time.

Has anyone just tested +CS items without adjusting the stat ratios? I have a feeling that the CS% chance from CS gear are individual rolls, or from Minimum to Maximum. Example:

Club +7 CS / Armor +3 CS / Charm +1 CS , based on these items you could think a total of +11 CS (either you get a 0% to 11%), or does it have 3 individual rolls per item (7% [miss], 3% [miss], 1% [miss] = 0 Critical Hit)

Again, I am assuming this because they have to be tested differently.


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Oct 3 2020 06:29pm
Quote (BWConformity @ 1 Oct 2020 21:15)
I mean... ratio is just a way to compare how useful each stat is compared to the other. You can also think about them as percentages of str or dex translated into dmg if you prefer:

Clubs 90/10, or 9 dex = 1 str, or 0.9*str turns to dmg and 0.1*dex turns to dmg
Swords 75/25, or 3 dex = 1 str, or 0.75*str turns to dmg and 0.25*dex turns to dmg
Axes 50/50, or 1 dex = 1 str, or 0.5*str turns to dmg and 0.5*dex turns to dmg
Staves 25/75, or 1 dex = 3 str, or 0.25*str turns to dmg and 0.75*dex turns to dmg
Dagers 10/90, or 1 dex = 9 str, or 0.1*str turns to dmg and 0.9*dex turns to dmg


Edit: one interesting thing to note is that based on the testing we did with crit in discussions a year or so ago, we discovered (maybe rediscovered) that the "wrong" stat contributes to crit chance and the "correct" stat doesn't really matter for crit. So even if you aren't getting much damage out of statting dex on your club, or strength on your dagger, it really increases your crit chance ;)


This post changed my mind. I never thought the ratio system works like this. :o

So I've made some test today.


I made a comparison test with the same character, the same method. The conditions are the following:
  • Character is the same (rerolled, Fighter)
  • Went from lvl5 to lvl20
  • Whistle only
  • Stats went only to Vita
  • No abilities
  • Used the same swords



I tried to get the gear what would fit to each other if my thoughts are right, so:

Set1:

Mythical rusted plate mail
Physical Defense: 2 to 8
Magical Defense: 0 to 1

+17 Strength
+56 Dexterity
+39 Vitality
+7 Critical Strike
+7% Life Steal

With a random ML charm (no useful stats)

- - - - - - - -

Set2:

Arcane linen robe
Level Req: 5
Physical Defense: 0 to 5
Magical Defense: 8 to 25

+36 Strength
+53 Max Mana
+4 Critical Strike
+1 to 2 Mana per Attack
+1 to 22 Life per Kill
+1% Parry

+

Rare fire IV
Level Req: 5
Spell Damage: 12 to 32
Mana Cost: 29

+33 Strength
+3% Armor Pierce


In this way the Critical Strike is out of the calculation coz both same setup has the ~same amount (7cs vs 4cs + 3 ap).

Other stats like:

Set1: 17str + 56 dex (seems to pretty useless for swords with that 75:25 ratio)
Set2: 69str (with this I went pretty close to the perfect ratio)





The Results:

Set1:

The character had: 67str & 96 dex

AVG DMG: 135
MAX DMG: 508
TOTAL ACTIONS: 1424
TOTAL DMG: 192805
TOTAL AMOUNT OF CRITS: 351 (LVL5-10: 90, LVL10-15: 111, LVL15-20: 150)
CRIT/ACTIONS: 24,6%

-

Set2:

The character had: 119str & 40 dex (~perf ratio)

AVG DMG: 146
MAX DMG: 600
TOTAL ACTIONS: 1325
TOTAL DMG: 193818
TOTAL AMOUNT OF CRITS: 194 (LVL5-10: 58, LVL10-15: 60, LVL15-20: 76)
CRIT/ACTIONS: 12,4%


The first set has 56 wrong stats (+17 right) and the second set has 69 right stats and the different is very small, only 8%.

If there would be more 20 dex on the first set the dmg would be the same.
In this way, I can say that 76dex would make the same dmg as 52 str with swords.

So final result is 75:25 ratio makes: 1dex = 0.75str

What do you guys think, is this calculation can be right?


PS: Compare the number of criticals of the 2 setups. XD

This post was edited by RiNGiSpiLeR on Oct 3 2020 06:44pm
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Oct 3 2020 06:35pm
Quote (RiNGiSpiLeR @ Oct 3 2020 08:29pm)
This post changed my mind. I never thought the ratio system works like this. :o

So I've made some test today.


I made a comparison test with the same character, the same method. The conditions are the following:
  • Character is the same (rerolled, Fighter)
  • Went from lvl5 to lvl20
  • Whistle only
  • Stats went only to Vita
  • No abilities
  • Used the same swords



I tried to get the gear what would fit to each other if my thoughts are right, so:

Set1:

Mythical rusted plate mail
Physical Defense: 2 to 8
Magical Defense: 0 to 1

+17 Strength
+56 Dexterity
+39 Vitality
+7 Critical Strike
+7% Life Steal

With a random ML charm (no useful stats)

- - - - - - - -

Set2:

Arcane linen robe
Level Req: 5
Physical Defense: 0 to 5
Magical Defense: 8 to 25

+36 Strength
+53 Max Mana
+4 Critical Strike
+1 to 2 Mana per Attack
+1 to 22 Life per Kill
+1% Parry

+

Rare fire IV
Level Req: 5
Spell Damage: 12 to 32
Mana Cost: 29

+33 Strength
+3% Armor Pierce


In this way the Critical Strike is out of the calculation coz both same setup has the ~same amount (7cs vs 4cs + 3 ap).

Other stats like:

Set1: 17str + 56 dex (seems to pretty useless for swords with that 75:25 ratio)
Set2: 69str (with this I went pretty close to the perfect ratio)





The Results:

Set1:

The character had: 67str & 96 dex

AVG DMG: 135
MAX DMG: 508
TOTAL ACTIONS: 1424
TOTAL DMG: 192805
TOTAL AMOUNT OF CRITS: 351 (LVL5-10: 90, LVL10-15: 111, LVL15-20: 150)
CRIT/ACTIONS: 24,6%

-

Set2:

The character had: 119str & 40 dex (~perf ratio)

AVG DMG: 146
MAX DMG: 600
TOTAL ACTIONS: 1325
TOTAL DMG: 193818
TOTAL AMOUNT OF CRITS: 194 (LVL5-10: 58, LVL10-15: 60, LVL15-20: 76)
CRIT/ACTIONS: 12,4%


The first set has 56 wrong stats (+17 right) and the second set has 69 right stats and the different is very small, only 8%.

If there would be more 20 dex on the first set the dmg would be the same.
In this way, I can say that 76dex would make the same dmg as 52 str with swords.

What do you guys think, is this calculation can be right?


PS: Compare the number of criticals of the 2 setups. XD


Interesting data but hard to tell because the difference of crit strike mods.
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