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Aug 25 2020 04:29pm
Thanks for update Paul. Took me time to figure out how to see the ID# of the item. Is there a way to see it in character profile instead of clicking the item from character and it appearing in the "Tab" of the item you go to view?
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Aug 26 2020 01:16am
Quote (izParagonzi @ 25 Aug 2020 17:29)
Thanks for update Paul. Took me time to figure out how to see the ID# of the item. Is there a way to see it in character profile instead of clicking the item from character and it appearing in the "Tab" of the item you go to view?



It’s also in the URL if you’re looking for a way to copy the number for some reason
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Aug 26 2020 01:39am
Quote (Cheeya @ Aug 26 2020 07:16pm)
It’s also in the URL if you’re looking for a way to copy the number for some reason


Thanks, so you click item, a new tab pops up (oh wait, replaces the character you were searching) with the ID# in the URL address (which is good), or you "hover" over the "link of the item" to see the "ID#" of the "URL" will post if you click it. Thus the only way to see "all" item "ID#s" of the items on one character, you either "Click" / "hover over and manually record ID#" or "Click and copy ID# of that specific item from the Tab or URL address".

Is there a way to see the ID# of all items that are displayed on the character you selected? I maybe missing something here.
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Aug 26 2020 02:12am
Quote (izParagonzi @ 26 Aug 2020 02:39)
Thanks, so you click item, a new tab pops up (oh wait, replaces the character you were searching) with the ID# in the URL address (which is good), or you "hover" over the "link of the item" to see the "ID#" of the "URL" will post if you click it. Thus the only way to see "all" item "ID#s" of the items on one character, you either "Click" / "hover over and manually record ID#" or "Click and copy ID# of that specific item from the Tab or URL address".

Is there a way to see the ID# of all items that are displayed on the character you selected? I maybe missing something here.



There is a tampermonkey script out there that lets you see the ID below the item stats....

I’ll be honest I’m more curious why you even need the ID in the first place... the only real use for it was to pull up the history which is what the link on the item does now.

This post was edited by Cheeya on Aug 26 2020 02:13am
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Aug 26 2020 02:21am
Super cool looking. Wayyyyyyyyyyyy better than it used to be. A lot of really cool changes lately. Can't wait to see whats next weeeeeeeeee.
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Aug 26 2020 02:51am
Quote (Cheeya @ Aug 26 2020 08:12pm)
There is a tampermonkey script out there that lets you see the ID below the item stats....

I’ll be honest I’m more curious why you even need the ID in the first place... the only real use for it was to pull up the history which is what the link on the item does now.


Other than myself, there are many other people that don't know how to use the "tampermonkey script" or how to apply it (I could use it if I took the time, but I don't). So, this thread was saying that the "Idea" of the "Suggestion thread: https://forums.d2jsp.org/topic.php?t=83878191&f=258&o=0" was to implement a way to see the ID# when viewing items on the character that you select (view the images provided in the suggestion). Okay, I am being an ass for being pedantic, but, outside of this, the ID# is a way to TRACK who has what item when someone SNIPES said item if it is on the character... outside of Vault, where you would not be able to see it, Paul could implement more security on ID# items sold via trade section etc (or other things like Vault transfers etc).

Other than that... this is a great addition to Ladderslasher and the community with impressive display of LS background display and so on.

Quote (Bob888 @ Aug 26 2020 08:21pm)
Super cool looking. Wayyyyyyyyyyyy better than it used to be. A lot of really cool changes lately. Can't wait to see whats next weeeeeeeeee.


With you there bud.
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Aug 26 2020 03:01am
Quote (izParagonzi @ 26 Aug 2020 03:51)
Other than myself, there are many other people that don't know how to use the "tampermonkey script" or how to apply it (I could use it if I took the time, but I don't). So, this thread was saying that the "Idea" of the "Suggestion thread: https://forums.d2jsp.org/topic.php?t=83878191&f=258&o=0" was to implement a way to see the ID# when viewing items on the character that you select (view the images provided in the suggestion). Okay, I am being an ass for being pedantic, but, outside of this, the ID# is a way to TRACK who has what item when someone SNIPES said item if it is on the character... outside of Vault, where you would not be able to see it, Paul could implement more security on ID# items sold via trade section etc (or other things like Vault transfers etc).

Other than that... this is a great addition to Ladderslasher and the community with impressive display of LS background display and so on.



With you there bud.



The ID can’t be used to track who has the item... the history doesn’t show who currently owns the item nor who bought or sold it. Unless I’m unaware of something. The item ID number is basically useless now with a link to the history.
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Aug 26 2020 03:14am
Quote (Cheeya @ Aug 26 2020 09:01pm)
The ID can’t be used to track who has the item... the history doesn’t show who currently owns the item nor who bought or sold it. Unless I’m unaware of something. The item ID number is basically useless now with a link to the history.


Okay, this is understandable from this point of view... now... cross trade item for item with same FG amount... so I sell X item(s) @ 50fg to X usernames item(s) @ 50fg the ID# is recorded in trades or viewing the Profile of the other person etc (A hell of a lot more explanation here when trying to prove the trade is legit etc... like we have all seen during the 10+ years I have been here).

Now, using the ID# & URL you maybe able to search that the item is currently on a Usernames account and showing price/time/date of purchase etc... with more coding, you could identify the ID# from the username # that purchased said item even if they put that item in the vault.

And yes, it depends on how Paul and Associates have coded the mechanics... but this is a great improvement of either "mistaken" or "intentional" sniping for LS Items.
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Aug 26 2020 03:36am
Love it.
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Aug 26 2020 03:39am
Great update
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