Quote (Dante @ Apr 27 2018 12:41pm)
I don't think so
I personally would like to see something done to the tiers dropping, it's really unmotivating to keep seeing chests full of tier 1 drops
Yeah I agree, something needs to be changed. There's so much unnecessary crap dropping that after awhile on some climbs, I just stop checking the lower tier drops. 99% of the time it's just garbage anyways, unfortunately.
The ideas/suggestions about item tiers scaling off as you progress/level higher would be wonderful. No more T1/2/3 garbage (whether from mobs, EPs, or chests) flooding the ground.
In a way I feel like in the current state of the game, the drops are coded for a larger player base...when there's not a large player base.
Is there a way to code this so it matches how many people are currently active?
I don't mean active/online like this says:

But more so taking into account how many people are logging into LS, earning GPs, etc. There's more than 17 active people playing the game and on the forums, just not at the exact same time. Regardless though, the community is small. Small on SC, and even smaller on HC.
I'm not sure if this is quite possible, but would help to adjust drop rates. But maybe I don't know what I'm talking about
This post was edited by Brainwashed on Apr 29 2018 08:43am